Player Matchup

Cabrakan
Cabrakan
FaisanRosado1891
Cabrakan
Level 27
God Stats
2W - 5L
1,319 SR
Queue Stats
59W - 61L
1,440 Elo+
Party 1
Anhur
Anhur
Manya1891
Anhur
Level 65
God Stats
2W - 3L
1,390 SR
Queue Stats
79W - 79L
1,423 Elo+
Party 1
Neith
Neith
TEAMGADAC
Neith
Level 82
God Stats
44W - 38L
1,533 SR
Queue Stats
141W - 154L
1,415 Elo+
Solo
Hades
Hades
brunobruno_oen
Hades
Level 125
God Stats
29W - 39L
1,476 SR
Queue Stats
140W - 201L
1,419 Elo+
Solo
Set
Set
elpascui94
Set
Level 26
God Stats
16W - 11L
1,616 SR
Queue Stats
44W - 38L
1,474 Elo+
Party 1
Team Averages
Level 65
1,467 SR
1,434 Elo+

VS

Team Averages
Level 75
1,619 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mixtem
Chang'e
Level 113
God Stats
5W - 0L
1,739 SR
Queue Stats
90W - 92L
1,472 Elo+
Party 2
Hercules
Hercules
MonkeyK1ll
Hercules
Level 48
God Stats
32W - 27L
1,714 SR
Queue Stats
70W - 84L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
NanoReven
Kuzenbo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,434 Elo+
Party 2
Thanatos
Thanatos
vmware1
Thanatos
Level 125
God Stats
6W - 15L
1,640 SR
Queue Stats
187W - 204L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,287
436
2,915
13,760
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Manya1891
Anhur
15
3 / 5 / 4
9,348
492
7,576
13,663
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TEAMGADAC
Neith
15
2 / 2 / 4
9,055
477
10,151
9,401
3,527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 4
8,126
428
5,791
13,653
6,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 9 / 2
8,148
429
6,484
15,377
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 3 / 5
9,718
511
8,136
9,654
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Mixtem
Chang'e
16
7 / 2 / 9
10,199
537
16,099
15,795
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
MonkeyK1ll
Hercules
14
4 / 2 / 4
9,006
474
7,949
13,530
13,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
NanoReven
Kuzenbo
13
3 / 1 / 12
8,342
439
5,710
8,409
7,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
vmware1
Thanatos
16
8 / 2 / 10
10,483
552
13,778
14,384
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
26
26
Deaths
10
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
5
2.17
L
1
5
4
0.6
L
Anhur
Manya1891
Anhur
3
5
4
1
W
Chang'e
Mixtem
Chang'e
7
2
9
5.75
W
Hercules
MonkeyK1ll
Hercules
4
2
4
3
W
Kuzenbo
NanoReven
Kuzenbo
3
1
12
9
L
Neith
TEAMGADAC
Neith
2
2
4
2
L
1
5
4
0.6
L
2
9
2
0.33
W
Thanatos
vmware1
Thanatos
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
51,672
65,854
Taken
61,772
30,254
Mitigated
35,751
12,083
Healing
32,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,136
4,541
0
1,922
9,654
3,574
1,148
1,939
7,715
0
57,908
L
2,915
461
0
1,142
13,760
9,266
0
5,344
8,416
19,548
0
L
Anhur
Manya1891
Anhur
7,576
3,306
0
4,106
13,663
4,188
0
3,877
9,786
0
53,274
W
Chang'e
Mixtem
Chang'e
16,099
1,136
2,217
7,471
15,795
5,409
2,066
3,357
12,438
64,291
0
W
Hercules
MonkeyK1ll
Hercules
7,949
952
0
4,989
13,530
13,148
514
1,182
12,348
0
40,043
W
Kuzenbo
NanoReven
Kuzenbo
5,710
1,719
0
1,976
8,409
7,693
860
980
7,429
15,068
0
L
Neith
TEAMGADAC
Neith
10,151
3,778
0
2,731
9,401
3,527
266
2,470
6,931
0
52,256
L
5,791
356
194
3,214
13,653
6,661
200
5,478
8,175
38,900
0
L
6,484
3,214
0
696
15,377
6,612
0
4,640
10,737
0
41,664
W
Thanatos
vmware1
Thanatos
13,778
3,564
0
14,231
14,384
5,927
838
1,248
13,136
0
71,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
47,748
380
Minions Killed
435
0
Camps Cleared
0
1,640,618
Distance Traveled
1,777,385
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,718
511
121
6
0
318,700
5
L
Cabrakan
8,287
436
40
2
0
331,871
3
L
Anhur
9,348
492
107
6
0
292,256
6
W
Chang'e
10,199
537
105
6
0
345,585
3
W
Hercules
9,006
474
90
5
0
344,042
2
W
Kuzenbo
8,342
439
17
1
0
369,960
5
L
Neith
9,055
477
91
5
0
351,753
4
L
Hades
8,126
428
71
4
0
339,117
6
L
Set
8,148
429
71
4
0
325,621
2
W
Thanatos
10,483
552
102
5
0
399,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role