Player Matchup

Chaac
Chaac
BlackXRose3
Chaac
Level 111
God Stats
27W - 14L
1,633 SR
Queue Stats
840W - 822L
1,498 Elo+
Party 1
Terra
Terra
EmoMirelurk6
Terra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 144L
1,478 Elo+
Solo
Rama
Rama
Kev_duh
Rama
Level 129
God Stats
9W - 25L
1,224 SR
Queue Stats
973W - 955L
1,527 Elo+
Party 1
Eset
Eset
Tilah
Eset
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
692W - 708L
1,504 Elo+
Solo
Janus
Janus
zMolu
Janus
Level 128
God Stats
3W - 5L
1,548 SR
Queue Stats
148W - 150L
1,592 Elo+
Solo
Team Averages
Level 117
1,481 SR
1,520 Elo+

VS

Team Averages
Level 51
1,503 SR
1,502 Elo+
Hera
Hera
Aa Bishop aA
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
CurlyBohemian
Baron Samedi
Level 151
God Stats
1W - 2L
1,514 SR
Queue Stats
87W - 93L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
GoRideaWave
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,605 Elo+
Party 2
Nox
Nox
Revy_2_Hands_727
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Sukpoi
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,614
1,123
3,275
5,628
4,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 0 / 7
6,290
1,258
472
5,589
4,310
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
Kev_duh
Rama
11
2 / 1 / 5
6,060
1,212
3,682
3,877
1,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
Tilah
Eset
9
1 / 1 / 4
5,685
1,137
746
1,462
558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
zMolu
Janus
13
6 / 0 / 3
7,199
1,440
6,214
3,443
1,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,118
1,024
2,277
3,525
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
CurlyBohemian
Baron Samedi
10
1 / 1 / 1
5,110
1,022
2,575
3,221
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
GoRideaWave
Cu Chulainn
9
1 / 3 / 0
4,831
966
4,451
5,069
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 0 / 0
4,236
847
0
349
109
Olorun
Sukpoi
Olorun
10
0 / 3 / 1
4,907
981
1,366
3,880
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
9
Kills
3
3
Deaths
9
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
1
7
3.5
L
Baron Samedi
CurlyBohemian
Baron Samedi
1
1
1
1.5
W
0
0
7
3.5
L
Cu Chulainn
GoRideaWave
Cu Chulainn
1
3
0
0.33
W
Rama
Kev_duh
Rama
2
1
5
4.5
L
0
0
0
0
L
Olorun
Sukpoi
Olorun
0
3
1
0.17
W
Eset
Tilah
Eset
1
1
4
3
W
Janus
zMolu
Janus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
10,669
19,999
Taken
16,044
12,324
Mitigated
6,034
12,392
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
366
43
693
3,525
1,135
0
1,506
2,019
7,407
0
W
3,275
247
244
1,079
5,628
4,819
222
1,006
4,555
0
7,980
L
Baron Samedi
CurlyBohemian
Baron Samedi
2,575
181
1,011
1,802
3,221
1,120
0
2,008
1,213
7,877
0
W
472
123
4,553
2,857
5,589
4,310
565
1,492
3,987
1,370
0
L
Cu Chulainn
GoRideaWave
Cu Chulainn
4,451
811
249
509
5,069
2,275
0
2,141
2,928
0
5,175
W
Rama
Kev_duh
Rama
3,682
3,197
0
702
3,877
1,393
1,866
956
2,895
0
7,462
L
0
0
0
0
349
109
0
349
0
0
0
L
Olorun
Sukpoi
Olorun
1,366
138
0
236
3,880
1,395
0
1,428
2,452
5,590
0
W
Eset
Tilah
Eset
746
0
1,590
27
1,462
558
104
936
518
4,749
0
W
Janus
zMolu
Janus
6,214
129
918
422
3,443
1,244
1,203
1,477
1,826
17,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
24,202
52
Minions Killed
34
0
Camps Cleared
0
480,637
Distance Traveled
335,243
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,118
1,024
14
3
0
99,796
0
W
Chaac
5,614
1,123
7
1
0
110,190
0
L
Baron Samedi
5,110
1,022
9
2
0
62,928
0
W
Terra
6,290
1,258
2
0
0
104,710
0
L
Cu Chulainn
4,831
966
1
0
0
89,188
0
W
Rama
6,060
1,212
11
2
0
82,570
1
L
Nox
4,236
847
0
0
0
14,338
0
L
Olorun
4,907
981
10
2
0
68,993
0
W
Eset
5,685
1,137
10
2
0
92,936
1
W
Janus
7,199
1,440
22
4
0
90,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role