Player Matchup

Chiron
Chiron
Gold V
Grejtmozus
Chiron
Gold V
Level 123
God Stats
1W - 1L
1,520 SR
Queue Stats
59W - 53L
1,475 MMR
Party 1
Scylla
Scylla
Silver II
KiszonyJeż
Scylla
Silver II
Level 160
God Stats
0W - 1L
1,485 SR
Queue Stats
5W - 8L
1,392 MMR
Party 1
Artio
Artio
Gold IV
Vathgern
Artio
Gold IV
Level 133
God Stats
1W - 1L
1,665 SR
Queue Stats
25W - 20L
1,577 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,557 SR
1,482 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,500 SR
1,500 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Grejtmozus
Chiron
10
0 / 6 / 1
7,023
585
6,310
10,144
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
1 / 6 / 1
7,310
609
4,236
10,922
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Vathgern
Artio
11
2 / 6 / 1
8,154
680
5,470
13,511
11,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshBacchusThothAresBaron Samedi

VS

Bans
Chang'eAthenaNoxKumbhakarnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
10 / 2 / 8
9,974
831
15,209
11,222
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
 
Poseidon
14
3 / 0 / 14
9,146
762
11,538
8,211
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
 
Hercules
13
5 / 1 / 8
9,107
759
4,220
10,961
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
18
18
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
8
7
W
Poseidon
 
Poseidon
3
0
14
10
W
Hercules
 
Hercules
5
1
8
9
L
Chiron
Grejtmozus
Chiron
0
6
1
0.08
L
Scylla
1
6
1
0.25
L
Artio
Vathgern
Artio
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
30,967
34,577
Taken
30,394
16,715
Mitigated
14,284
6,499
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,209
7,008
0
5,054
11,222
4,055
1,753
3,452
7,640
0
46,114
W
Poseidon
 
Poseidon
11,538
1,538
0
1,803
8,211
2,490
750
2,874
5,229
45,056
0
W
Hercules
 
Hercules
4,220
758
0
3,680
10,961
7,739
395
2,930
7,819
0
17,439
L
Chiron
Grejtmozus
Chiron
6,310
1,547
471
1,341
10,144
2,282
0
2,845
7,012
0
29,626
L
Scylla
4,236
36
0
697
10,922
2,471
100
4,827
5,667
16,733
0
L
Artio
Vathgern
Artio
5,470
247
858
3,132
13,511
11,962
0
3,022
9,999
15,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
28,227
97
Minions Killed
157
0
Camps Cleared
0
621,104
Distance Traveled
657,622
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,974
831
62
5
0
188,135
0
W
Poseidon
9,146
762
70
6
0
243,963
4
W
Hercules
9,107
759
25
2
0
225,524
1
L
Chiron
7,023
585
52
4
0
202,562
3
L
Scylla
7,310
609
26
2
0
199,101
3
L
Artio
8,154
680
19
2
0
219,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role