Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kuroiz
Ymir
Level 87
God Stats
11W - 8L
1,561 SR
Queue Stats
366W - 317L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
The_GonZo95
Gilgamesh
Level 66
God Stats
1W - 1L
1,433 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Freya
Freya
VanguardOfWind
Freya
Level 129
God Stats
5W - 4L
1,527 SR
Queue Stats
333W - 301L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wrathful_Pact
Morgan Le Fay
Level 66
God Stats
35W - 34L
1,486 SR
Queue Stats
174W - 217L
1,398 Elo+
Party 2
Team Averages
Level 90
1,502 SR
1,393 Elo+

VS

Team Averages
Level 98
1,494 SR
1,375 Elo+
Mulan
Mulan
CHAOSG387
Mulan
Level 158
God Stats
16W - 19L
1,521 SR
Queue Stats
416W - 425L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Hiper_BR
Xing Tian
Level 96
God Stats
2W - 6L
1,459 SR
Queue Stats
216W - 413L
1,328 Elo+
Party 1
Hachiman
Hachiman
MBR_Infinity
Hachiman
Level 92
God Stats
11W - 18L
1,440 SR
Queue Stats
371W - 554L
1,321 Elo+
Party 1
Scylla
Scylla
V8Special
Scylla
Level 89
God Stats
7W - 14L
1,171 SR
Queue Stats
276W - 355L
1,393 Elo+
Party 1
Nemesis
Nemesis
YeaaaImFat
Nemesis
Level 56
God Stats
3W - 2L
1,878 SR
Queue Stats
143W - 176L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 0 / 5
9,297
517
6,752
10,296
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Kuroiz
Ymir
14
9 / 1 / 8
10,221
568
7,388
10,835
8,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
The_GonZo95
Gilgamesh
15
4 / 5 / 2
9,356
520
5,857
11,804
8,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 0 / 4
10,812
601
4,703
10,702
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Wrathful_Pact
Morgan Le Fay
14
4 / 2 / 4
9,068
504
14,108
9,966
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CHAOSG387
Mulan
13
3 / 6 / 3
8,313
462
5,689
12,236
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Hiper_BR
Xing Tian
10
0 / 4 / 2
6,278
349
2,938
15,244
7,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MBR_Infinity
Hachiman
14
0 / 4 / 1
7,731
430
5,398
10,058
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
V8Special
Scylla
14
2 / 2 / 1
8,315
462
8,292
9,680
3,467
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
YeaaaImFat
Nemesis
12
3 / 7 / 1
7,645
425
4,972
12,335
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
23
Kills
8
8
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
5
7.5
L
Mulan
CHAOSG387
Mulan
3
6
3
0.75
L
Xing Tian
Hiper_BR
Xing Tian
0
4
2
0.25
W
Ymir
Kuroiz
Ymir
9
1
8
13
L
Hachiman
MBR_Infinity
Hachiman
0
4
1
0.13
W
Gilgamesh
The_GonZo95
Gilgamesh
4
5
2
1
L
Scylla
V8Special
Scylla
2
2
1
1.25
W
1
0
4
3
W
Morgan Le Fay
Wrathful_Pact
Morgan Le Fay
4
2
4
3
L
Nemesis
YeaaaImFat
Nemesis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,808
Damage
27,289
53,603
Taken
59,553
28,564
Mitigated
32,216
16,864
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,752
1,206
0
2,475
10,296
4,088
0
1,694
8,403
0
57,928
L
Mulan
CHAOSG387
Mulan
5,689
819
0
3,156
12,236
12,243
131
2,608
9,628
0
33,844
L
Xing Tian
Hiper_BR
Xing Tian
2,938
323
216
372
15,244
7,969
0
7,089
8,155
25,633
0
W
Ymir
Kuroiz
Ymir
7,388
827
0
2,496
10,835
8,003
0
2,713
7,866
30,587
0
L
Hachiman
MBR_Infinity
Hachiman
5,398
2,751
0
3,527
10,058
3,428
0
4,397
5,661
0
45,181
W
Gilgamesh
The_GonZo95
Gilgamesh
5,857
1,300
0
1,476
11,804
8,459
1,431
545
10,821
0
45,295
L
Scylla
V8Special
Scylla
8,292
387
0
984
9,680
3,467
0
6,857
2,823
45,871
0
W
4,703
1,440
0
7,226
10,702
4,283
650
1,779
8,897
87,224
0
W
Morgan Le Fay
Wrathful_Pact
Morgan Le Fay
14,108
661
70
3,121
9,966
3,731
186
3,875
5,773
57,656
0
L
Nemesis
YeaaaImFat
Nemesis
4,972
2,089
0
1,553
12,335
5,109
0
5,248
7,087
0
36,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
38,282
467
Minions Killed
352
0
Camps Cleared
0
1,719,014
Distance Traveled
1,536,629
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,297
517
91
5
0
382,068
3
L
Mulan
8,313
462
66
4
0
256,136
4
L
Xing Tian
6,278
349
27
2
0
331,345
7
W
Ymir
10,221
568
44
2
0
359,156
6
L
Hachiman
7,731
430
99
6
0
293,971
6
W
Gilgamesh
9,356
520
87
5
0
312,706
2
L
Scylla
8,315
462
90
5
0
349,979
8
W
Freya
10,812
601
165
9
0
337,587
3
W
Morgan Le Fay
9,068
504
80
4
0
327,497
6
L
Nemesis
7,645
425
70
4
0
305,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role