Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JeffRex
Kukulkan
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 25L
1,459 Elo+
Party 1
Da Ji
Da Ji
Keewe7
Da Ji
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,459 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,479 Elo+

VS

Team Averages
Level 32
1,382 SR
1,199 Elo+
Artemis
Artemis
Aquilesvrtov
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,482 Elo+
Solo
Hera
Hera
Baleb3
Hera
Level 26
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 11L
1,205 Elo+
Solo
Achilles
Achilles
Justlcyy
Achilles
Level 58
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2
Thanatos
Thanatos
MidkeyIcyy
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 1
7,817
977
3,725
3,746
1,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
12
2 / 1 / 3
7,693
962
2,629
5,952
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JeffRex
Kukulkan
14
6 / 0 / 6
8,528
1,066
7,145
1,601
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
Keewe7
Da Ji
13
5 / 0 / 5
8,105
1,013
4,455
5,859
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aquilesvrtov
Artemis
11
0 / 3 / 0
5,828
729
3,259
6,127
1,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Baleb3
Hera
11
0 / 3 / 0
5,830
729
1,598
4,414
1,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Justlcyy
Achilles
10
0 / 3 / 0
5,432
679
2,127
4,663
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
MidkeyIcyy
Thanatos
9
0 / 7 / 0
5,566
696
300
6,407
2,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
16
Kills
0
1
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
1
3.5
W
Jormungandr
 
Jormungandr
2
1
3
3.5
L
Artemis
Aquilesvrtov
Artemis
0
3
0
0
L
Hera
Baleb3
Hera
0
3
0
0
W
Kukulkan
JeffRex
Kukulkan
6
0
6
9
L
Achilles
Justlcyy
Achilles
0
3
0
0
W
Da Ji
Keewe7
Da Ji
5
0
5
7.5
L
Thanatos
MidkeyIcyy
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
7,284
17,158
Taken
21,611
8,051
Mitigated
7,284
1,410
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,725
1,604
0
0
3,746
1,326
3,096
758
2,988
0
30,541
W
Jormungandr
 
Jormungandr
2,629
220
0
1,043
5,952
3,579
964
778
5,174
12,464
0
L
Artemis
Aquilesvrtov
Artemis
3,259
653
306
1,302
6,127
1,789
0
2,683
3,362
0
17,727
L
Hera
Baleb3
Hera
1,598
493
0
850
4,414
1,215
0
1,898
2,472
19,462
0
W
Kukulkan
JeffRex
Kukulkan
7,145
899
0
0
1,601
585
629
163
1,438
28,282
0
L
Achilles
Justlcyy
Achilles
2,127
463
0
948
4,663
1,981
0
1,571
2,952
0
8,401
W
Da Ji
Keewe7
Da Ji
4,455
696
0
367
5,859
2,561
1,039
355
5,504
0
12,078
L
Thanatos
MidkeyIcyy
Thanatos
300
126
123
942
6,407
2,299
0
3,595
2,644
0
5,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
22,656
165
Minions Killed
98
9
Camps Cleared
6
573,560
Distance Traveled
484,190
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,817
977
72
9
2
144,371
2
W
Jormungandr
7,693
962
9
1
2
138,255
1
L
Artemis
5,828
729
33
4
2
122,289
0
L
Hera
5,830
729
30
4
2
127,743
0
W
Kukulkan
8,528
1,066
56
7
3
135,867
1
L
Achilles
5,432
679
12
2
1
124,365
1
W
Da Ji
8,105
1,013
28
4
2
155,067
2
L
Thanatos
5,566
696
23
3
1
109,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role