Player Matchup

Artemis
Artemis
Bananawaana
Artemis
Level 35
God Stats
25W - 24L
1,495 SR
Queue Stats
54W - 81L
1,399 Elo+
Party 1
Janus
Janus
Hi_Im_Sun
Janus
Level 120
God Stats
10W - 3L
1,528 SR
Queue Stats
119W - 162L
1,410 Elo+
Party 1
Scylla
Scylla
ShowMeRed
Scylla
Level 81
God Stats
2W - 0L
1,332 SR
Queue Stats
48W - 60L
1,423 Elo+
Party 1
King Arthur
King Arthur
comoa0
King Arthur
Level 123
God Stats
12W - 26L
1,389 SR
Queue Stats
51W - 79L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
grimmhawkeye
Sylvanus
Level 119
God Stats
4W - 6L
1,536 SR
Queue Stats
31W - 43L
1,356 Elo+
Party 1
Team Averages
Level 96
1,456 SR
1,392 Elo+

VS

Team Averages
Level 52
1,573 SR
1,345 Elo+
Neith
Neith
GqYo
Neith
Level 45
God Stats
3W - 6L
1,408 SR
Queue Stats
42W - 75L
1,145 Elo+
Party 2
Scylla
Scylla
Rtxwz
Scylla
Level 102
God Stats
12W - 8L
1,727 SR
Queue Stats
385W - 329L
1,459 Elo+
Party 2
Bakasura
Bakasura
ll_saleh-22_ll
Bakasura
Level 49
God Stats
6W - 11L
1,562 SR
Queue Stats
94W - 124L
1,350 Elo+
Party 2
Vamana
Vamana
momox_18-2202
Vamana
Level 49
God Stats
3W - 1L
1,670 SR
Queue Stats
77W - 94L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
wx__99
Sun Wukong
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 122L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bananawaana
Artemis
20
10 / 6 / 4
14,807
570
20,396
17,351
6,765
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Hi_Im_Sun
Janus
19
6 / 5 / 6
14,019
539
14,411
15,794
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
ShowMeRed
Scylla
20
6 / 9 / 12
13,651
525
17,236
20,424
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
comoa0
King Arthur
20
8 / 3 / 6
16,166
622
21,266
22,444
26,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
grimmhawkeye
Sylvanus
17
3 / 10 / 10
12,015
462
8,159
21,526
18,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GqYo
Neith
18
4 / 6 / 4
11,597
446
9,217
19,681
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Rtxwz
Scylla
20
18 / 7 / 4
13,820
532
31,358
22,782
8,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
20
8 / 10 / 10
13,405
516
11,600
26,224
12,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 4 / 6
7,588
292
3,674
6,415
2,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
wx__99
Sun Wukong
19
2 / 7 / 5
11,832
455
6,708
27,075
21,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
33
Kills
33
33
Deaths
34
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bananawaana
Artemis
10
6
4
2
L
Neith
GqYo
Neith
4
6
4
1
W
Janus
Hi_Im_Sun
Janus
6
5
6
1.8
L
Scylla
Rtxwz
Scylla
18
7
4
2.86
W
Scylla
ShowMeRed
Scylla
6
9
12
1.33
W
King Arthur
comoa0
King Arthur
8
3
6
3.67
W
Sylvanus
grimmhawkeye
Sylvanus
3
10
10
0.8
L
Bakasura
8
10
10
1.3
L
1
4
6
1
L
Sun Wukong
wx__99
Sun Wukong
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,468
Damage
62,557
97,539
Taken
102,177
63,879
Mitigated
52,257
21,064
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bananawaana
Artemis
20,396
9,990
0
1,874
17,351
6,765
6,311
2,726
14,250
0
73,870
L
Neith
GqYo
Neith
9,217
3,499
381
7,390
19,681
7,173
954
3,636
16,045
0
68,016
W
Janus
Hi_Im_Sun
Janus
14,411
338
0
136
15,794
5,035
3,385
10,117
5,094
85,335
0
L
Scylla
Rtxwz
Scylla
31,358
2,974
0
3,543
22,782
8,606
0
14,459
7,897
87,159
0
W
Scylla
ShowMeRed
Scylla
17,236
779
513
3,362
20,424
6,998
1,624
8,016
12,114
96,848
0
W
King Arthur
comoa0
King Arthur
21,266
3,229
0
7,209
22,444
26,941
969
2,064
20,297
0
114,148
W
Sylvanus
grimmhawkeye
Sylvanus
8,159
929
3,204
4,766
21,526
18,140
1,613
7,502
12,854
23,276
2,154
L
Bakasura
11,600
9,221
0
4,159
26,224
12,980
0
11,480
14,548
0
72,734
L
3,674
1,329
125
578
6,415
2,366
0
2,637
3,774
0
8,934
L
Sun Wukong
wx__99
Sun Wukong
6,708
991
0
9,816
27,075
21,132
0
6,746
20,283
0
67,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,658
Gold Earned
58,242
675
Minions Killed
533
0
Camps Cleared
0
2,226,589
Distance Traveled
1,883,092
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,807
570
121
5
0
434,008
0
L
Neith
11,597
446
126
5
0
410,547
0
W
Janus
14,019
539
182
7
0
479,134
2
L
Scylla
13,820
532
134
5
0
416,460
4
W
Scylla
13,651
525
124
5
0
440,085
1
W
King Arthur
16,166
622
211
8
0
449,463
2
W
Sylvanus
12,015
462
37
1
0
423,899
1
L
Bakasura
13,405
516
138
5
0
439,021
1
L
Vamana
7,588
292
8
0
0
172,093
1
L
Sun Wukong
11,832
455
127
5
0
444,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role