Player Matchup

Gilgamesh
Gilgamesh
Domepiece2000
Gilgamesh
Level 13
God Stats
5W - 11L
1,261 SR
Queue Stats
5W - 17L
1,092 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LitaTrishFanHoF
Morgan Le Fay
Level 121
God Stats
23W - 42L
1,409 SR
Queue Stats
171W - 244L
1,371 Elo+
Party 2
Hachiman
Hachiman
MonstrousE
Hachiman
Level 66
God Stats
16W - 21L
1,538 SR
Queue Stats
148W - 230L
1,271 Elo+
Party 2
Team Averages
Level 67
1,403 SR
1,245 Elo+

VS

Team Averages
Level 49
1,381 SR
1,165 Elo+
Nemesis
Nemesis
GimTheFried420
Nemesis
Level 11
God Stats
1W - 5L
1,364 SR
Queue Stats
4W - 16L
1,025 Elo+
Solo
Scylla
Scylla
PistolPrincess-1
Scylla
Level 67
God Stats
15W - 19L
1,308 SR
Queue Stats
23W - 51L
1,221 Elo+
Party 1
Ganesha
Ganesha
glitchedgames98
Ganesha
Level 68
God Stats
38W - 32L
1,472 SR
Queue Stats
294W - 487L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Domepiece2000
Gilgamesh
15
3 / 11 / 4
10,786
634
7,327
16,690
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
LitaTrishFanHoF
Morgan Le Fay
15
7 / 6 / 6
11,629
684
17,300
15,885
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
MonstrousE
Hachiman
14
4 / 7 / 9
11,385
670
10,788
13,240
4,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 9
12,300
724
11,354
15,156
6,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 2 / 4
14,116
830
16,734
13,129
4,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 21
12,710
748
8,062
17,674
20,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
14
Kills
24
24
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Domepiece2000
Gilgamesh
3
11
4
0.45
W
8
9
9
1.39
L
Morgan Le Fay
LitaTrishFanHoF
Morgan Le Fay
7
6
6
1.67
L
Hachiman
MonstrousE
Hachiman
4
7
9
1.21
W
15
2
4
8.5
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
36,150
45,815
Taken
45,959
15,041
Mitigated
31,675
4,012
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Domepiece2000
Gilgamesh
7,327
1,708
0
968
16,690
5,276
196
7,768
8,922
0
34,465
W
11,354
5,192
370
1,897
15,156
6,853
195
5,380
9,454
0
32,944
L
Morgan Le Fay
LitaTrishFanHoF
Morgan Le Fay
17,300
1,613
78
2,783
15,885
5,206
96
7,930
7,955
44,063
0
L
Hachiman
MonstrousE
Hachiman
10,788
5,553
0
183
13,240
4,559
457
9,098
4,142
0
26,446
W
16,734
1,858
330
5,098
13,129
4,777
2,254
4,933
7,838
70,697
0
W
8,062
633
648
2,526
17,674
20,045
396
5,815
11,367
24,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
39,126
139
Minions Killed
167
0
Camps Cleared
0
761,740
Distance Traveled
829,482
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,786
634
63
4
0
263,843
0
W
Nemesis
12,300
724
42
2
0
258,961
4
L
Morgan Le Fay
11,629
684
37
2
0
258,960
1
L
Hachiman
11,385
670
39
2
0
238,937
1
W
Scylla
14,116
830
116
7
0
272,143
1
W
Ganesha
12,710
748
9
1
0
298,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role