Player Matchup

Aphrodite
Aphrodite
DHG GOT BATMAN
Aphrodite
Level 35
God Stats
2W - 4L
1,714 SR
Queue Stats
333W - 468L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
DHG JUNI0R
Danzaburou
Level 27
God Stats
25W - 17L
1,527 SR
Queue Stats
106W - 103L
1,428 Elo+
Party 1
Fenrir
Fenrir
DHG Jae
Fenrir
Level 29
God Stats
3W - 6L
1,714 SR
Queue Stats
297W - 347L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IKnowImGood2207
Morgan Le Fay
Level 11
God Stats
5W - 1L
1,842 SR
Queue Stats
54W - 30L
1,660 Elo+
Solo
Bacchus
Bacchus
iNFERNALKiLLA
Bacchus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 185L
1,591 Elo+
Party 1
Team Averages
Level 26
1,659 SR
1,505 Elo+

VS

Team Averages
Level 17
1,407 SR
1,433 Elo+
Achilles
Achilles
Beyondizzle
Achilles
Level 19
God Stats
4W - 3L
1,608 SR
Queue Stats
107W - 58L
1,573 Elo+
Party 2
Poseidon
Poseidon
IcyPanda3219
Poseidon
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 57L
1,500 Elo+
Party 2
Apollo
Apollo
Kentucky Cayuts
Apollo
Level 29
God Stats
7W - 13L
1,502 SR
Queue Stats
294W - 287L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Vividerbean958
Jing Wei
Level 4
God Stats
0W - 3L
1,431 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Eset
Eset
sammy2savage829
Eset
Level 11
God Stats
1W - 5L
993 SR
Queue Stats
10W - 19L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DHG GOT BATMAN
Aphrodite
20
0 / 5 / 20
13,738
981
1,702
10,486
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DHG JUNI0R
Danzaburou
20
10 / 6 / 17
15,070
1,076
30,925
19,434
8,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
DHG Jae
Fenrir
19
4 / 2 / 14
13,092
935
9,892
13,281
6,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
IKnowImGood2207
Morgan Le Fay
20
10 / 2 / 20
14,294
1,021
39,144
13,290
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
14 / 1 / 17
16,406
1,172
19,533
16,709
29,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beyondizzle
Achilles
18
10 / 3 / 4
13,932
995
13,099
20,156
18,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
IcyPanda3219
Poseidon
18
2 / 6 / 8
12,167
869
18,623
16,055
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 8 / 11
13,111
937
15,226
28,769
11,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
18
1 / 15 / 8
11,785
842
11,581
24,236
8,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 6 / 7
11,805
843
5,130
17,587
6,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
38
Kills
16
16
Deaths
38
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
Beyondizzle
Achilles
10
3
4
4
W
Aphrodite
DHG GOT BATMAN
Aphrodite
0
5
20
2
W
Danzaburou
DHG JUNI0R
Danzaburou
10
6
17
3.08
W
Fenrir
DHG Jae
Fenrir
4
2
14
5.5
W
Morgan Le Fay
IKnowImGood2207
Morgan Le Fay
10
2
20
10
L
Poseidon
IcyPanda3219
Poseidon
2
6
8
1
L
3
8
11
1.06
L
Jing Wei
1
15
8
0.33
W
Bacchus
14
1
17
22.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,196
Damage
63,659
73,200
Taken
106,803
60,830
Mitigated
50,668
12,200
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Beyondizzle
Achilles
13,099
1,664
0
565
20,156
18,709
0
10,098
9,585
0
32,131
W
Aphrodite
DHG GOT BATMAN
Aphrodite
1,702
300
705
1,060
10,486
8,221
0
4,929
5,557
10,168
0
W
Danzaburou
DHG JUNI0R
Danzaburou
30,925
18,256
0
3,959
19,434
8,804
0
8,020
11,414
0
60,451
W
Fenrir
DHG Jae
Fenrir
9,892
3,268
0
1,700
13,281
6,844
0
3,601
9,680
0
24,476
W
Morgan Le Fay
IKnowImGood2207
Morgan Le Fay
39,144
3,578
0
2,825
13,290
7,047
0
2,108
11,182
80,136
0
L
Poseidon
IcyPanda3219
Poseidon
18,623
2,171
0
2
16,055
5,566
0
8,331
7,531
44,041
0
L
15,226
9,931
0
3,438
28,769
11,782
0
13,155
15,328
0
39,779
L
Jing Wei
11,581
8,746
0
0
24,236
8,052
0
17,519
6,297
0
30,516
W
Bacchus
19,533
3,324
0
1,951
16,709
29,914
0
5,095
11,614
29,048
0
L
5,130
327
764
1,065
17,587
6,559
0
9,729
7,683
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,600
Gold Earned
62,800
230
Minions Killed
227
9
Camps Cleared
5
1,217,538
Distance Traveled
1,205,253
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,932
995
38
3
0
254,789
0
W
Aphrodite
13,738
981
17
1
0
215,342
0
W
Danzaburou
15,070
1,076
71
5
2
218,282
0
W
Fenrir
13,092
935
31
2
6
234,393
0
W
Morgan Le Fay
14,294
1,021
98
7
1
274,430
1
L
Poseidon
12,167
869
67
5
0
228,361
0
L
Apollo
13,111
937
49
4
4
231,386
0
L
Jing Wei
11,785
842
32
2
1
242,760
1
W
Bacchus
16,406
1,172
13
1
0
275,091
0
L
Eset
11,805
843
41
3
0
247,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role