Player Matchup

Susano
Susano
AriesZephyer
Susano
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 103L
1,449 Elo+
Solo
Skadi
Skadi
Cowboy51A7X
Skadi
Level 105
God Stats
3W - 2L
1,664 SR
Queue Stats
109W - 98L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlainAngels
Tsukuyomi
Level 89
God Stats
3W - 4L
1,555 SR
Queue Stats
118W - 137L
1,521 Elo+
Party 1
Artemis
Artemis
c2ajared
Artemis
Level 65
God Stats
3W - 5L
1,452 SR
Queue Stats
108W - 112L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iPersona
Kumbhakarna
Level 86
God Stats
0W - 7L
992 SR
Queue Stats
154W - 180L
1,529 Elo+
Party 1
Team Averages
Level 86
1,432 SR
1,483 Elo+

VS

Team Averages
Level 91
1,551 SR
1,462 Elo+
Fenrir
Fenrir
AZAKURAPREI
Fenrir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 122L
1,456 Elo+
Party 2
Janus
Janus
EOC6NATION
Janus
Level 127
God Stats
21W - 26L
1,378 SR
Queue Stats
651W - 693L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
KABOOOMER
Zhong Kui
Level 48
God Stats
1W - 1L
1,519 SR
Queue Stats
83W - 74L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NathanV2025
Ah Muzen Cab
Level 24
God Stats
3W - 0L
1,798 SR
Queue Stats
26W - 44L
1,425 Elo+
Solo
Tiamat
Tiamat
kilyumed
Tiamat
Level 151
God Stats
1W - 2L
1,561 SR
Queue Stats
214W - 214L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
1 / 5 / 7
8,654
721
9,261
10,989
4,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 6 / 10
8,901
742
7,861
11,736
5,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SlainAngels
Tsukuyomi
13
3 / 9 / 8
8,289
691
11,338
13,148
5,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
c2ajared
Artemis
13
4 / 8 / 3
8,613
718
12,043
13,487
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
iPersona
Kumbhakarna
18
4 / 4 / 7
9,575
798
8,844
22,681
16,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 3 / 17
10,131
844
5,105
13,150
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
17
4 / 2 / 17
10,175
848
11,843
10,374
3,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
KABOOOMER
Zhong Kui
19
9 / 3 / 21
11,106
926
18,833
13,718
9,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NathanV2025
Ah Muzen Cab
18
10 / 2 / 20
11,267
939
16,673
11,851
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
kilyumed
Tiamat
16
5 / 5 / 17
9,862
822
13,778
11,101
8,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
13
Kills
32
32
Deaths
15
35
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
17
4.17
L
Susano
1
5
7
0.9
L
1
6
10
1
W
Janus
4
2
17
6.25
W
Zhong Kui
KABOOOMER
Zhong Kui
9
3
21
6.5
W
Ah Muzen Cab
NathanV2025
Ah Muzen Cab
10
2
20
10
L
Tsukuyomi
SlainAngels
Tsukuyomi
3
9
8
0.78
L
Artemis
c2ajared
Artemis
4
8
3
0.69
L
Kumbhakarna
iPersona
Kumbhakarna
4
4
7
1.88
W
Tiamat
kilyumed
Tiamat
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,347
Damage
66,232
72,041
Taken
60,194
37,650
Mitigated
42,173
19,720
Healing
32,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,105
782
1,548
1,832
13,150
14,844
372
1,232
11,918
129
8,535
L
Susano
9,261
1,529
1,213
2,142
10,989
4,716
0
5,767
5,058
0
25,804
L
7,861
1,953
1,984
1,419
11,736
5,516
34
8,116
3,294
0
18,019
W
Janus
11,843
1,056
1,872
4,017
10,374
3,658
814
1,802
8,572
24,571
0
W
Zhong Kui
KABOOOMER
Zhong Kui
18,833
868
5,550
6,404
13,718
9,326
2,271
2,257
11,461
28,737
0
W
Ah Muzen Cab
NathanV2025
Ah Muzen Cab
16,673
6,031
1,709
3,526
11,851
5,767
1,899
2,114
9,737
0
35,309
L
Tsukuyomi
SlainAngels
Tsukuyomi
11,338
2,680
1,044
938
13,148
5,305
0
7,285
5,490
0
18,341
L
Artemis
c2ajared
Artemis
12,043
6,001
921
1,493
13,487
5,362
0
6,845
6,272
0
20,919
L
Kumbhakarna
iPersona
Kumbhakarna
8,844
208
1,118
7,448
22,681
16,751
0
14,489
7,344
18,350
0
W
Tiamat
kilyumed
Tiamat
13,778
807
3,350
3,070
11,101
8,578
796
1,439
9,662
23,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
52,541
135
Minions Killed
133
0
Camps Cleared
0
993,079
Distance Traveled
1,071,289
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,131
844
3
0
0
225,100
0
L
Susano
8,654
721
39
3
0
183,598
3
L
Skadi
8,901
742
30
3
0
194,245
0
W
Janus
10,175
848
33
3
0
209,223
2
W
Zhong Kui
11,106
926
30
3
0
227,023
2
W
Ah Muzen Cab
11,267
939
49
4
0
216,363
0
L
Tsukuyomi
8,289
691
12
1
0
208,406
1
L
Artemis
8,613
718
21
2
0
153,975
0
L
Kumbhakarna
9,575
798
33
3
0
252,855
0
W
Tiamat
9,862
822
18
2
0
193,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role