Player Matchup

Ra
Ra
Gold IV
Crocology
Ra
Gold IV
Level 105
God Stats
0W - 1L
1,649 SR
Queue Stats
11W - 9L
1,720 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,649 SR
1,720 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,499 MMR
Fenrir
Fenrir
Bronze III
AlexH888H
Fenrir
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 0
12,913
760
11,486
19,286
26,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
LokiHe BoChronosAh Muzen CabUllr

VS

Bans
BakasuraVamanaSkadiCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexH888H
Fenrir
20
5 / 1 / 0
14,579
858
17,289
23,286
18,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlexH888H
Fenrir
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
17,289
19,286
Taken
23,286
26,243
Mitigated
18,540
6,501
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlexH888H
Fenrir
17,289
4,193
0
11,426
23,286
18,540
2,831
11,486
11,800
1,151
109,903
L
11,486
1,344
0
6,501
19,286
26,243
354
171
18,568
93,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,913
Gold Earned
14,579
157
Minions Killed
164
0
Camps Cleared
0
305,923
Distance Traveled
339,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,579
858
164
10
0
339,444
2
L
Ra
12,913
760
157
9
0
305,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role