Player Matchup

Artemis
Artemis
Giotokos
Artemis
Level 7
God Stats
4W - 4L
1,557 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 1
Raijin
Raijin
Nya_Rikka_chan
Raijin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,436 Elo+
Party 1
Set
Set
XxLeo_Souza_BrxX
Set
Level 24
God Stats
6W - 2L
1,905 SR
Queue Stats
173W - 218L
1,373 Elo+
Party 1
Ymir
Ymir
ljaconete
Ymir
Level 18
God Stats
14W - 17L
1,562 SR
Queue Stats
76W - 101L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
yMlk-Boy-Jr
Ao Kuang
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 22L
1,490 Elo+
Party 1
Team Averages
Level 14
1,605 SR
1,432 Elo+

VS

Team Averages
Level 21
1,425 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FonKun
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,421 Elo+
Party 2
Anhur
Anhur
TheKuza
Anhur
Level 21
God Stats
2W - 4L
1,300 SR
Queue Stats
108W - 68L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
fihder
Kuzenbo
Level 28
God Stats
3W - 4L
1,204 SR
Queue Stats
93W - 91L
1,549 Elo+
Solo
Heimdallr
Heimdallr
norooo
Heimdallr
Level 24
God Stats
1W - 0L
1,622 SR
Queue Stats
3W - 1L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Giotokos
Artemis
10
0 / 2 / 0
5,879
420
3,087
5,082
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 6 / 5
7,614
544
5,393
10,256
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 0
6,680
477
987
7,984
3,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
1 / 2 / 3
6,749
482
1,968
9,164
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
yMlk-Boy-Jr
Ao Kuang
12
6 / 4 / 1
7,509
536
6,920
12,477
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 2 / 3
8,467
605
9,781
6,964
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
FonKun
Bastet
13
6 / 4 / 1
8,186
585
7,806
10,417
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
TheKuza
Anhur
15
3 / 0 / 0
8,232
588
4,776
6,079
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
fihder
Kuzenbo
12
1 / 0 / 8
7,601
543
6,556
5,456
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
norooo
Heimdallr
12
3 / 5 / 3
7,285
520
2,870
9,467
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
18
18
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
3
3.25
W
Bastet
FonKun
Bastet
6
4
1
1.63
L
Artemis
Giotokos
Artemis
0
2
0
0
L
3
6
5
0.92
W
Anhur
TheKuza
Anhur
3
0
0
3
L
1
4
0
0.25
W
Kuzenbo
fihder
Kuzenbo
1
0
8
5
L
Ymir
1
2
3
1.25
W
Heimdallr
norooo
Heimdallr
3
5
3
0.9
L
Ao Kuang
yMlk-Boy-Jr
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,355
Damage
31,789
44,963
Taken
38,383
18,194
Mitigated
15,512
7,614
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,781
753
0
1,191
6,964
2,322
778
2,587
4,309
44,793
0
W
Bastet
FonKun
Bastet
7,806
3,169
0
2,587
10,417
3,375
0
3,739
6,566
0
41,498
L
Artemis
Giotokos
Artemis
3,087
1,128
0
768
5,082
1,052
0
1,506
3,576
0
25,570
L
5,393
461
0
1,756
10,256
3,430
50
2,479
7,777
37,128
0
W
Anhur
TheKuza
Anhur
4,776
2,078
0
2,765
6,079
2,163
620
107
5,972
0
68,261
L
987
324
0
925
7,984
3,186
639
5,124
2,860
0
24,442
W
Kuzenbo
fihder
Kuzenbo
6,556
2,258
0
749
5,456
4,417
28
1,771
3,673
18,373
0
L
Ymir
1,968
557
0
590
9,164
6,184
0
2,466
6,698
14,246
0
W
Heimdallr
norooo
Heimdallr
2,870
1,688
0
1,060
9,467
3,235
524
5,501
3,582
0
27,583
L
Ao Kuang
yMlk-Boy-Jr
Ao Kuang
6,920
1,680
0
3,575
12,477
4,342
0
4,762
7,709
38,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
39,771
298
Minions Killed
374
0
Camps Cleared
0
1,345,314
Distance Traveled
1,344,277
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,467
605
98
7
0
284,619
4
W
Bastet
8,186
585
66
5
0
293,397
0
L
Artemis
5,879
420
48
3
0
250,061
2
L
Raijin
7,614
544
86
6
0
255,180
2
W
Anhur
8,232
588
116
8
0
253,733
0
L
Set
6,680
477
58
4
0
262,596
2
W
Kuzenbo
7,601
543
31
2
0
283,031
4
L
Ymir
6,749
482
33
2
0
243,316
1
W
Heimdallr
7,285
520
63
5
0
229,497
0
L
Ao Kuang
7,509
536
73
5
0
334,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role