Player Matchup

Ra
Ra
Herkan3
Ra
Level 62
God Stats
12W - 14L
1,471 SR
Queue Stats
133W - 138L
1,355 Elo+
Solo
Fenrir
Fenrir
ICYDUB21
Fenrir
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 80L
1,394 Elo+
Solo
Mulan
Mulan
NagatoYagami35
Mulan
Level 127
God Stats
18W - 24L
1,214 SR
Queue Stats
134W - 181L
1,288 Elo+
Party 2
Medusa
Medusa
RakeruRamosu
Medusa
Level 79
God Stats
93W - 131L
1,299 SR
Queue Stats
133W - 204L
1,228 Elo+
Party 2
Cthulhu
Cthulhu
amumu667
Cthulhu
Level 27
God Stats
67W - 105L
1,304 SR
Queue Stats
89W - 142L
1,252 Elo+
Party 2
Team Averages
Level 77
1,357 SR
1,303 Elo+

VS

Team Averages
Level 79
1,453 SR
1,374 Elo+
Cthulhu
Cthulhu
German mafia546
Cthulhu
Level 61
God Stats
0W - 2L
1,238 SR
Queue Stats
90W - 126L
1,348 Elo+
Party 1
Hera
Hera
HeavyWisdom
Hera
Level 89
God Stats
54W - 58L
1,503 SR
Queue Stats
220W - 226L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Lihmorango
Danzaburou
Level 84
God Stats
21W - 29L
1,416 SR
Queue Stats
245W - 333L
1,381 Elo+
Solo
Bakasura
Bakasura
StraightMan541
Bakasura
Level 17
God Stats
1W - 2L
1,678 SR
Queue Stats
26W - 41L
1,319 Elo+
Party 1
Ymir
Ymir
Supernell
Ymir
Level 145
God Stats
1W - 2L
1,427 SR
Queue Stats
15W - 22L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,638
664
2,217
3,424
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ICYDUB21
Fenrir
10
1 / 0 / 1
5,915
592
786
5,640
1,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 0
6,648
665
6,563
5,963
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
8
0 / 2 / 2
4,914
491
4,044
4,993
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
amumu667
Cthulhu
8
2 / 2 / 0
5,474
547
3,819
8,550
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 0
3,822
382
745
6,739
2,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,204
520
3,435
4,483
1,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lihmorango
Danzaburou
9
3 / 1 / 1
5,074
507
4,432
7,310
2,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
8
1 / 4 / 0
5,018
502
2,531
7,591
2,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
6
0 / 0 / 1
4,273
427
1,391
2,765
1,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
12
Kills
4
5
Deaths
12
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
1
0
0
W
3
0
1
3.5
W
Fenrir
ICYDUB21
Fenrir
1
0
1
1.5
L
Danzaburou
Lihmorango
Danzaburou
3
1
1
3.5
W
6
1
0
6
W
Medusa
0
2
2
0.5
L
Bakasura
1
4
0
0.25
L
Ymir
0
0
1
0.5
W
Cthulhu
amumu667
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
12,534
28,570
Taken
28,888
11,288
Mitigated
9,552
12,740
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
745
122
0
0
6,739
2,407
0
1,022
5,587
4,826
0
L
3,435
1,095
171
2,415
4,483
1,532
0
1,402
2,833
34,069
0
W
2,217
323
70
1,543
3,424
1,175
0
1,799
1,625
39,177
0
W
Fenrir
ICYDUB21
Fenrir
786
400
0
4,130
5,640
1,840
0
617
5,023
0
34,596
L
Danzaburou
Lihmorango
Danzaburou
4,432
2,350
0
3,265
7,310
2,228
0
2,806
4,504
0
26,578
W
6,563
1,450
0
2,561
5,963
3,170
450
341
5,516
0
27,846
W
Medusa
4,044
1,525
0
1,082
4,993
1,319
1,566
521
4,472
0
21,600
L
Bakasura
2,531
1,846
0
2,684
7,591
2,342
0
0
7,171
0
11,298
L
Ymir
1,391
220
0
433
2,765
1,043
0
482
2,283
5,090
0
W
Cthulhu
amumu667
Cthulhu
3,819
209
493
2,861
8,550
3,784
135
2,293
6,257
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
23,391
291
Minions Killed
175
0
Camps Cleared
0
956,817
Distance Traveled
792,661
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,822
382
11
1
0
122,465
1
L
Hera
5,204
520
64
6
0
181,019
0
W
Ra
6,638
664
80
8
0
202,751
2
W
Fenrir
5,915
592
83
8
0
215,814
5
L
Danzaburou
5,074
507
47
5
0
166,503
1
W
Mulan
6,648
665
47
5
0
181,875
2
W
Medusa
4,914
491
55
6
0
170,660
2
L
Bakasura
5,018
502
42
4
0
185,109
0
L
Ymir
4,273
427
11
1
0
137,565
0
W
Cthulhu
5,474
547
26
3
0
185,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role