Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DaPikaGew
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,701 Elo+
Solo
Nu Wa
Nu Wa
Lil_CO_Yeti
Nu Wa
Level 29
God Stats
1W - 3L
1,291 SR
Queue Stats
46W - 41L
1,412 Elo+
Solo
Tyr
Tyr
SkudlyDudly
Tyr
Level 23
God Stats
0W - 1L
1,345 SR
Queue Stats
24W - 25L
1,453 Elo+
Solo
Bakasura
Bakasura
Striker12659
Bakasura
Level 15
God Stats
28W - 24L
1,552 SR
Queue Stats
106W - 128L
1,516 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,516 Elo+

VS

Team Averages
Level 26
1,739 SR
1,514 Elo+
Ymir
Ymir
A-Danger-Tree
Ymir
Level 28
God Stats
3W - 0L
1,785 SR
Queue Stats
121W - 127L
1,408 Elo+
Solo
Scylla
Scylla
Contorted_Perk
Scylla
Level 20
God Stats
8W - 5L
1,849 SR
Queue Stats
14W - 10L
1,517 Elo+
Party 1
King Arthur
King Arthur
H20-Bleu-_-
King Arthur
Level 23
God Stats
27W - 24L
1,653 SR
Queue Stats
174W - 148L
1,628 Elo+
Party 1
Pele
Pele
TopChemical
Pele
Level 37
God Stats
10W - 11L
1,657 SR
Queue Stats
83W - 81L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
tuggle2715
Danzaburou
Level 22
God Stats
17W - 14L
1,747 SR
Queue Stats
44W - 35L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 1
6,959
435
2,614
7,118
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
DaPikaGew
Cernunnos
11
0 / 8 / 0
6,045
378
4,164
9,378
3,224
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

12
2 / 6 / 1
7,709
482
8,527
10,826
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,606
413
4,128
6,425
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Striker12659
Bakasura
12
1 / 7 / 1
7,179
449
9,073
12,877
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,235
515
3,797
8,583
6,378
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 8
7,623
476
6,072
9,518
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
H20-Bleu-_-
King Arthur
15
6 / 1 / 7
8,886
555
6,333
13,994
7,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
11 / 0 / 4
10,418
651
11,075
10,024
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
tuggle2715
Danzaburou
14
5 / 1 / 5
8,464
529
8,379
8,257
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
25
25
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
3
0
7
6.5
W
0
1
8
4
L
Cernunnos
DaPikaGew
Cernunnos
0
8
0
0
W
King Arthur
H20-Bleu-_-
King Arthur
6
1
7
9.5
L
2
6
1
0.42
L
0
2
0
0
L
Bakasura
Striker12659
Bakasura
1
7
1
0.21
W
11
0
4
13
W
Danzaburou
tuggle2715
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
35,656
46,624
Taken
50,376
23,303
Mitigated
22,405
4,925
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,614
348
0
0
7,118
4,895
0
812
6,266
19,421
0
W
3,797
587
0
1,339
8,583
6,378
176
2,109
6,142
11,294
0
W
6,072
670
0
4,452
9,518
2,925
1,539
2,435
6,815
38,893
0
L
Cernunnos
DaPikaGew
Cernunnos
4,164
1,738
0
54
9,378
3,224
96
2,979
6,357
0
23,697
W
King Arthur
H20-Bleu-_-
King Arthur
6,333
685
0
5,645
13,994
7,133
5
2,443
10,472
0
42,593
L
8,527
1,337
0
1,840
10,826
3,426
345
3,715
6,765
41,059
0
L
4,128
781
0
1,524
6,425
6,691
498
412
5,973
0
31,008
L
Bakasura
Striker12659
Bakasura
9,073
6,801
0
1,507
12,877
5,067
0
1,411
11,394
0
39,075
W
11,075
3,574
390
3,855
10,024
3,222
2,245
1,565
7,750
0
77,197
W
Danzaburou
tuggle2715
Danzaburou
8,379
2,024
834
2,191
8,257
2,747
1,798
1,826
6,264
0
63,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
43,626
284
Minions Killed
431
0
Camps Cleared
0
1,424,319
Distance Traveled
1,541,713
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,959
435
29
2
0
287,554
0
W
Ymir
8,235
515
25
2
0
278,373
0
W
Scylla
7,623
476
72
5
0
276,183
1
L
Cernunnos
6,045
378
47
3
0
238,720
1
W
King Arthur
8,886
555
76
5
0
338,202
0
L
Nu Wa
7,709
482
67
4
0
245,671
2
L
Tyr
6,606
413
50
3
0
336,810
3
L
Bakasura
7,179
449
91
6
0
315,564
0
W
Pele
10,418
651
151
9
0
376,483
0
W
Danzaburou
8,464
529
107
7
0
272,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role