Player Matchup

Ra
Ra
Cartas16
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,349 Elo+
Party 2
Cerberus
Cerberus
LinkP
Cerberus
Level 132
God Stats
3W - 1L
1,554 SR
Queue Stats
131W - 96L
1,645 Elo+
Party 2
Bakasura
Bakasura
darskull20
Bakasura
Level 6
God Stats
2W - 8L
1,329 SR
Queue Stats
5W - 16L
1,235 Elo+
Solo
Team Averages
Level 55
1,461 SR
1,410 Elo+

VS

Team Averages
Level 65
1,662 SR
1,478 Elo+
Chronos
Chronos
Dianacanca
Chronos
Level 67
God Stats
2W - 0L
1,767 SR
Queue Stats
160W - 150L
1,518 Elo+
Party 1
Khepri
Khepri
II NjS II
Khepri
Level 101
God Stats
47W - 23L
1,718 SR
Queue Stats
249W - 226L
1,508 Elo+
Party 1
Neith
Neith
sonofvl
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,118
612
3,607
5,593
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LinkP
Cerberus
10
0 / 0 / 0
6,452
645
5,503
10,903
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
darskull20
Bakasura
7
0 / 4 / 0
5,538
554
1,251
8,047
3,789
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dianacanca
Chronos
12
3 / 0 / 3
7,833
783
7,843
5,507
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
II NjS II
Khepri
10
1 / 1 / 5
7,596
760
3,666
6,545
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
sonofvl
Neith
11
3 / 0 / 4
7,598
760
9,374
3,168
1,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Chronos
Dianacanca
Chronos
3
0
3
4.5
W
Khepri
II NjS II
Khepri
1
1
5
3.5
L
Cerberus
LinkP
Cerberus
0
0
0
0
L
Bakasura
darskull20
Bakasura
0
4
0
0
W
Neith
sonofvl
Neith
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,361
Damage
20,883
24,543
Taken
15,220
12,831
Mitigated
5,954
7,015
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,607
238
855
1,602
5,593
1,861
0
2,000
3,593
19,526
0
W
Chronos
Dianacanca
Chronos
7,843
3,691
0
3,366
5,507
1,693
1,186
3,316
2,086
42,391
0
W
Khepri
II NjS II
Khepri
3,666
268
226
2,353
6,545
3,149
269
3,657
2,489
11,849
0
L
Cerberus
LinkP
Cerberus
5,503
142
0
2,554
10,903
7,181
0
5,953
4,950
19,827
0
L
Bakasura
darskull20
Bakasura
1,251
652
544
1,460
8,047
3,789
0
3,556
4,491
0
1,942
W
Neith
sonofvl
Neith
9,374
5,256
0
2,410
3,168
1,112
1,155
1,697
1,339
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,108
Gold Earned
23,027
84
Minions Killed
137
0
Camps Cleared
0
519,953
Distance Traveled
553,343
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,118
612
42
4
0
195,163
2
W
Chronos
7,833
783
73
7
0
184,546
3
W
Khepri
7,596
760
13
1
0
195,556
0
L
Cerberus
6,452
645
31
3
0
185,328
3
L
Bakasura
5,538
554
11
1
0
139,462
0
W
Neith
7,598
760
51
5
0
173,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role