Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Carrotmaster
Cthulhu
Level 139
God Stats
6W - 6L
1,418 SR
Queue Stats
314W - 341L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
NiapLatcer
Cernunnos
Level 134
God Stats
12W - 12L
1,749 SR
Queue Stats
215W - 248L
1,554 Elo+
Party 2
Ravana
Ravana
Rumsoakedmonkey
Ravana
Level 89
God Stats
3W - 3L
1,514 SR
Queue Stats
367W - 357L
1,540 Elo+
Party 2
Ymir
Ymir
Stumpy93
Ymir
Level 77
God Stats
90W - 92L
1,571 SR
Queue Stats
93W - 97L
1,560 Elo+
Party 2
Team Averages
Level 117
1,550 SR
1,543 Elo+

VS

Team Averages
Level 117
1,578 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BrokenKings
Arachne
Level 86
God Stats
6W - 5L
1,562 SR
Queue Stats
121W - 123L
1,556 Elo+
Solo
Bellona
Bellona
Kufic
Bellona
Level 124
God Stats
1W - 0L
1,758 SR
Queue Stats
43W - 52L
1,526 Elo+
Party 1
Zeus
Zeus
Neees
Zeus
Level 124
God Stats
1W - 0L
1,572 SR
Queue Stats
47W - 62L
1,520 Elo+
Party 1
Hercules
Hercules
frozem32
Hercules
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 116L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,197
520
2,847
4,472
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Carrotmaster
Cthulhu
12
4 / 1 / 0
6,584
658
6,919
7,433
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
NiapLatcer
Cernunnos
9
0 / 3 / 1
5,233
523
4,021
6,855
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 6 / 1
4,934
493
4,356
7,923
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
0 / 4 / 1
4,242
424
2,485
7,231
3,679
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 2
6,582
658
5,719
5,799
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
BrokenKings
Arachne
9
4 / 1 / 1
6,069
607
3,382
7,528
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Kufic
Bellona
11
1 / 3 / 0
6,084
608
4,924
8,481
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Neees
Zeus
11
6 / 0 / 1
6,666
667
7,003
3,666
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
frozem32
Hercules
10
1 / 0 / 5
5,946
595
4,308
7,106
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
17
17
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Sol
 
Sol
5
1
2
6
W
Arachne
BrokenKings
Arachne
4
1
1
4.5
L
Cthulhu
Carrotmaster
Cthulhu
4
1
0
4
W
Bellona
Kufic
Bellona
1
3
0
0.33
W
Zeus
Neees
Zeus
6
0
1
6.5
L
Cernunnos
NiapLatcer
Cernunnos
0
3
1
0.17
L
1
6
1
0.25
L
Ymir
0
4
1
0.13
W
Hercules
frozem32
Hercules
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
25,336
33,914
Taken
32,580
12,878
Mitigated
12,093
6,203
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,847
833
0
750
4,472
1,254
130
2,296
2,024
29,538
0
W
Sol
 
Sol
5,719
2,465
0
2,850
5,799
1,765
1,030
550
5,233
38,350
3,212
W
Arachne
BrokenKings
Arachne
3,382
2,574
0
2,315
7,528
2,082
0
1,407
5,973
0
34,514
L
Cthulhu
Carrotmaster
Cthulhu
6,919
1,082
0
1,712
7,433
3,620
0
0
7,433
36,209
0
W
Bellona
Kufic
Bellona
4,924
2,171
0
1,185
8,481
4,453
0
5,041
2,986
0
36,754
W
Zeus
Neees
Zeus
7,003
1,000
59
2,066
3,666
1,032
0
1,193
2,355
46,758
0
L
Cernunnos
NiapLatcer
Cernunnos
4,021
1,919
0
2,435
6,855
1,764
0
3,380
3,475
0
30,771
L
4,356
1,797
0
532
7,923
2,561
0
3,163
4,606
0
20,747
L
Ymir
2,485
456
228
546
7,231
3,679
0
3,144
3,966
9,481
0
W
Hercules
frozem32
Hercules
4,308
1,530
0
2,675
7,106
2,761
0
3,170
3,782
0
14,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,190
Gold Earned
31,347
275
Minions Killed
358
0
Camps Cleared
0
966,842
Distance Traveled
1,033,746
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,197
520
70
7
0
193,449
4
W
Sol
6,582
658
78
8
0
200,976
3
W
Arachne
6,069
607
60
6
0
226,917
3
L
Cthulhu
6,584
658
84
8
0
199,975
3
W
Bellona
6,084
608
89
9
0
205,770
2
W
Zeus
6,666
667
100
10
0
178,601
2
L
Cernunnos
5,233
523
64
6
0
178,662
6
L
Ravana
4,934
493
44
4
0
214,281
4
L
Ymir
4,242
424
13
1
0
180,475
3
W
Hercules
5,946
595
31
3
0
221,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role