Player Matchup

Neith
Neith
Judgement Squad
Neith
Level 89
God Stats
3W - 2L
1,686 SR
Queue Stats
433W - 406L
1,567 Elo+
Party 3
Chernobog
Chernobog
Juic3_Memez
Chernobog
Level 28
God Stats
21W - 22L
1,511 SR
Queue Stats
80W - 87L
1,389 Elo+
Party 1
Janus
Janus
Oppium-
Janus
Level 37
God Stats
3W - 8L
1,500 SR
Queue Stats
296W - 322L
1,379 Elo+
Party 1
Bakasura
Bakasura
Russty Nailz
Bakasura
Level 48
God Stats
49W - 29L
1,861 SR
Queue Stats
87W - 80L
1,661 Elo+
Party 3
Chang'e
Chang'e
Yuhkl-
Chang'e
Level 43
God Stats
4W - 6L
1,461 SR
Queue Stats
33W - 55L
1,302 Elo+
Party 1
Team Averages
Level 49
1,604 SR
1,460 Elo+

VS

Team Averages
Level 39
1,694 SR
1,554 Elo+
Mercury
Mercury
DackZickerson
Mercury
Level 61
God Stats
8W - 3L
1,695 SR
Queue Stats
306W - 266L
1,592 Elo+
Party 2
Rama
Rama
Hejazia
Rama
Level 28
God Stats
6W - 2L
1,859 SR
Queue Stats
221W - 237L
1,458 Elo+
Party 2
Fafnir
Fafnir
Itriedharder
Fafnir
Level 27
God Stats
12W - 5L
1,796 SR
Queue Stats
171W - 102L
1,664 Elo+
Party 2
Poseidon
Poseidon
PuffinSmurf8025
Poseidon
Level 45
God Stats
2W - 0L
1,625 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Bellona
Bellona
mattybvlogs
Bellona
Level 34
God Stats
4W - 2L
1,496 SR
Queue Stats
231W - 156L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
11,118
505
10,323
15,095
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Juic3_Memez
Chernobog
15
4 / 4 / 4
9,637
438
8,845
12,851
5,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Oppium-
Janus
16
4 / 11 / 3
10,867
494
10,540
15,430
5,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Russty Nailz
Bakasura
18
4 / 8 / 5
10,824
492
11,237
19,665
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Yuhkl-
Chang'e
11
1 / 16 / 3
7,653
348
5,758
17,645
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
14 / 1 / 6
14,502
659
16,379
15,581
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Hejazia
Rama
18
3 / 8 / 4
11,851
539
6,971
19,328
6,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
16
7 / 3 / 9
12,430
565
12,680
19,153
20,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
16
0 / 6 / 4
10,336
470
3,748
10,541
3,277
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mattybvlogs
Bellona
20
22 / 0 / 9
14,553
662
24,876
15,780
21,308
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
18
Kills
46
46
Deaths
18
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
14
1
6
17
W
Rama
Hejazia
Rama
3
8
4
0.63
W
Fafnir
7
3
9
3.83
L
5
7
4
1
L
Chernobog
Juic3_Memez
Chernobog
4
4
4
1.5
L
Janus
Oppium-
Janus
4
11
3
0.5
W
Poseidon
0
6
4
0.33
L
Bakasura
Russty Nailz
Bakasura
4
8
5
0.81
L
Chang'e
Yuhkl-
Chang'e
1
16
3
0.16
W
Bellona
mattybvlogs
Bellona
22
0
9
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,703
Damage
64,654
80,686
Taken
80,383
31,207
Mitigated
60,192
14,981
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
16,379
9,686
0
841
15,581
7,842
89
3,036
12,525
0
129,464
W
Rama
Hejazia
Rama
6,971
5,867
0
5,183
19,328
6,864
2,931
1,032
17,969
0
81,041
W
Fafnir
12,680
2,936
0
2,302
19,153
20,901
416
5,654
13,139
30,847
0
L
10,323
5,479
0
3,953
15,095
7,362
0
2,859
12,236
0
79,389
L
Chernobog
Juic3_Memez
Chernobog
8,845
6,730
0
4,608
12,851
5,021
628
1,981
10,660
0
53,357
L
Janus
Oppium-
Janus
10,540
692
158
983
15,430
5,452
0
4,462
10,968
59,610
0
W
Poseidon
3,748
407
0
575
10,541
3,277
2,849
2,788
7,453
55,504
0
L
Bakasura
Russty Nailz
Bakasura
11,237
7,262
0
2,616
19,665
8,817
0
3,502
16,163
0
70,255
L
Chang'e
Yuhkl-
Chang'e
5,758
674
619
2,044
17,645
4,555
0
3,414
14,231
20,730
0
W
Bellona
mattybvlogs
Bellona
24,876
8,637
0
972
15,780
21,308
1,517
3,957
11,237
0
94,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
63,672
478
Minions Killed
605
0
Camps Cleared
0
1,955,397
Distance Traveled
2,142,660
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,502
659
176
8
0
508,982
6
W
Rama
11,851
539
140
6
0
313,828
0
W
Fafnir
12,430
565
24
1
0
441,499
5
L
Neith
11,118
505
117
5
0
365,707
2
L
Chernobog
9,637
438
87
4
0
434,929
4
L
Janus
10,867
494
106
5
0
345,175
0
W
Poseidon
10,336
470
100
5
0
392,706
4
L
Bakasura
10,824
492
143
7
0
445,955
0
L
Chang'e
7,653
348
25
1
0
363,631
0
W
Bellona
14,553
662
165
8
0
485,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role