Player Matchup

Bakasura
Bakasura
Bel14L
Bakasura
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 54L
1,389 Elo+
Solo
Izanami
Izanami
BombeiroW
Izanami
Level 29
God Stats
21W - 13L
1,601 SR
Queue Stats
121W - 122L
1,468 Elo+
Solo
Olorun
Olorun
DruidaBolado09
Olorun
Level 29
God Stats
18W - 22L
1,513 SR
Queue Stats
87W - 110L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Tonybr2020
Amaterasu
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
520W - 547L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
ZiicZira
Baron Samedi
Level 28
God Stats
9W - 3L
1,630 SR
Queue Stats
165W - 151L
1,530 Elo+
Solo
Team Averages
Level 26
1,549 SR
1,461 Elo+

VS

Team Averages
Level 18
1,441 SR
1,537 Elo+
Loki
Loki
Belloni157
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Yemoja
Yemoja
CianoLainn
Yemoja
Level 4
God Stats
2W - 2L
1,296 SR
Queue Stats
18W - 19L
1,387 Elo+
Party 1
Eset
Eset
JoePantuso
Eset
Level 25
God Stats
1W - 1L
1,611 SR
Queue Stats
85W - 88L
1,522 Elo+
Solo
Artemis
Artemis
LynhxWD
Artemis
Level 4
God Stats
3W - 3L
1,296 SR
Queue Stats
23W - 25L
1,387 Elo+
Party 1
Nike
Nike
schmidtgabriel__
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bel14L
Bakasura
15
5 / 1 / 1
8,647
665
3,596
7,717
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
BombeiroW
Izanami
12
2 / 2 / 4
7,502
577
7,315
10,717
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 2
6,881
529
4,076
6,886
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Tonybr2020
Amaterasu
10
1 / 1 / 3
6,688
514
1,487
5,656
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ZiicZira
Baron Samedi
14
7 / 1 / 2
8,164
628
7,055
9,338
5,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,774
444
2,789
7,520
2,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
CianoLainn
Yemoja
9
2 / 1 / 4
6,624
510
5,100
9,095
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 2
7,239
557
6,374
5,383
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
LynhxWD
Artemis
10
2 / 5 / 1
6,546
504
7,053
8,616
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 2
5,635
433
2,995
6,797
2,292
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
17
Kills
8
8
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bel14L
Bakasura
5
1
1
5.5
L
0
5
2
0.2
W
Izanami
BombeiroW
Izanami
2
2
4
2
L
Yemoja
CianoLainn
Yemoja
2
1
4
4
W
2
3
2
1
L
3
2
2
2
L
Artemis
LynhxWD
Artemis
2
5
1
0.5
W
Amaterasu
Tonybr2020
Amaterasu
1
1
3
2.5
W
Baron Samedi
ZiicZira
Baron Samedi
7
1
2
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
24,311
40,314
Taken
37,411
16,326
Mitigated
13,181
19,329
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bel14L
Bakasura
3,596
2,291
0
1,746
7,717
2,481
342
378
7,339
0
56,845
L
2,789
869
0
1,308
7,520
2,127
0
2,588
4,932
0
27,536
W
Izanami
BombeiroW
Izanami
7,315
5,108
0
4,949
10,717
3,012
540
4,215
6,502
0
43,690
L
Yemoja
CianoLainn
Yemoja
5,100
1,180
991
3,029
9,095
4,389
0
218
8,427
20,684
0
W
4,076
2,617
869
3,146
6,886
2,722
2,321
3,507
3,379
36,086
0
L
6,374
478
250
795
5,383
1,797
0
3,177
2,151
37,845
0
L
Artemis
LynhxWD
Artemis
7,053
4,016
0
1,554
8,616
2,576
244
1,263
7,213
0
32,487
W
Amaterasu
Tonybr2020
Amaterasu
1,487
680
0
2,885
5,656
2,161
464
1,798
3,858
0
13,171
W
Baron Samedi
ZiicZira
Baron Samedi
7,055
990
0
5,734
9,338
5,950
709
1,576
7,762
47,015
0
L
2,995
594
0
137
6,797
2,292
0
3,885
2,702
0
10,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
31,818
398
Minions Killed
247
0
Camps Cleared
0
1,232,573
Distance Traveled
1,116,167
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,647
665
139
11
0
314,894
2
L
Loki
5,774
444
56
4
0
213,700
1
W
Izanami
7,502
577
82
6
0
197,740
4
L
Yemoja
6,624
510
26
2
0
247,120
5
W
Olorun
6,881
529
54
4
0
225,306
0
L
Eset
7,239
557
80
6
0
248,535
3
L
Artemis
6,546
504
64
5
0
197,125
1
W
Amaterasu
6,688
514
24
2
0
281,441
2
W
Baron Samedi
8,164
628
99
8
0
213,192
0
L
Nike
5,635
433
21
2
0
209,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role