Player Matchup

Thoth
Thoth
 
Thoth
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaseyJp
Cu Chulainn
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
MooresyUK
Cthulhu
Level 112
God Stats
3W - 4L
1,643 SR
Queue Stats
186W - 169L
1,618 Elo+
Party 2
Fenrir
Fenrir
c4lipxp
Fenrir
Level 139
God Stats
0W - 1L
1,356 SR
Queue Stats
86W - 62L
1,542 Elo+
Solo
Ullr
Ullr
serenitychan
Ullr
Level 128
God Stats
1W - 1L
1,729 SR
Queue Stats
79W - 50L
1,599 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,560 Elo+

VS

Team Averages
Level 142
1,543 SR
1,412 Elo+
Bacchus
Bacchus
Huntinyaboi
Bacchus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 165L
1,442 Elo+
Party 1
Fenrir
Fenrir
Lelorizor
Fenrir
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 132L
1,457 Elo+
Party 1
Janus
Janus
QuantumDarkness
Janus
Level 157
God Stats
2W - 3L
1,441 SR
Queue Stats
191W - 180L
1,413 Elo+
Party 1
Artemis
Artemis
YoungBoiStrudel
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,243 Elo+
Party 1
Ah Puch
Ah Puch
pogodak
Ah Puch
Level 147
God Stats
11W - 3L
1,773 SR
Queue Stats
375W - 387L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 3 / 11
13,599
716
14,251
12,239
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
CaseyJp
Cu Chulainn
19
4 / 5 / 11
12,293
647
11,161
29,995
18,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
MooresyUK
Cthulhu
20
5 / 4 / 13
13,299
700
26,592
23,742
30,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
c4lipxp
Fenrir
20
10 / 8 / 5
13,607
716
12,440
19,633
15,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 7 / 7
11,820
622
6,378
17,516
8,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Huntinyaboi
Bacchus
19
4 / 4 / 19
12,050
634
10,171
15,743
21,055
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Lelorizor
Fenrir
20
6 / 4 / 17
13,364
703
10,657
18,567
21,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 5 / 12
13,896
731
22,241
16,734
7,495
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 14
13,839
728
19,800
16,298
7,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
pogodak
Ah Puch
20
5 / 6 / 12
13,019
685
27,876
16,120
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
23
Kills
27
27
Deaths
23
47
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
11
3.17
L
Cu Chulainn
CaseyJp
Cu Chulainn
4
5
11
1.9
W
Bacchus
Huntinyaboi
Bacchus
4
4
19
3.38
W
Fenrir
Lelorizor
Fenrir
6
4
17
3.63
L
Cthulhu
MooresyUK
Cthulhu
5
4
13
2.88
W
5
5
12
2.2
W
7
4
14
3.5
L
Fenrir
c4lipxp
Fenrir
10
8
5
1.56
W
Ah Puch
pogodak
Ah Puch
5
6
12
1.83
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,822
Damage
90,745
103,125
Taken
83,462
79,518
Mitigated
65,226
38,650
Healing
30,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,251
271
2,540
2,290
12,239
5,683
331
6,610
5,629
47,676
0
L
Cu Chulainn
CaseyJp
Cu Chulainn
11,161
2,238
3,257
10,421
29,995
18,846
0
17,111
12,884
0
21,552
W
Bacchus
Huntinyaboi
Bacchus
10,171
629
2,159
1,631
15,743
21,055
684
7,831
7,912
15,148
0
W
Fenrir
Lelorizor
Fenrir
10,657
2,281
4,115
3,566
18,567
21,267
428
8,743
9,824
0
17,201
L
Cthulhu
MooresyUK
Cthulhu
26,592
480
2,575
4,675
23,742
30,850
256
12,322
11,420
51,492
0
W
22,241
1,522
1,992
4,320
16,734
7,495
1,739
8,032
8,702
60,817
0
W
19,800
6,352
2,074
1,943
16,298
7,938
1,957
9,345
6,953
0
40,120
L
Fenrir
c4lipxp
Fenrir
12,440
2,613
1,943
4,266
19,633
15,213
106
12,897
6,736
0
18,791
W
Ah Puch
pogodak
Ah Puch
27,876
1,720
4,413
4,254
16,120
7,471
168
6,892
9,228
51,020
0
L
6,378
3,101
4,448
2,235
17,516
8,926
2,381
11,348
6,168
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,618
Gold Earned
66,168
221
Minions Killed
195
0
Camps Cleared
0
1,524,557
Distance Traveled
1,715,001
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,599
716
73
4
0
332,904
3
L
Cu Chulainn
12,293
647
25
1
0
296,874
2
W
Bacchus
12,050
634
7
0
0
339,760
0
W
Fenrir
13,364
703
13
1
0
338,273
0
L
Cthulhu
13,299
700
52
3
0
343,691
0
W
Janus
13,896
731
79
4
0
340,085
1
W
Artemis
13,839
728
41
2
0
361,478
2
L
Fenrir
13,607
716
18
1
0
279,385
1
W
Ah Puch
13,019
685
55
3
0
335,405
0
L
Ullr
11,820
622
53
3
0
271,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role