Player Matchup

Merlin
Merlin
Abbadon_Winter
Merlin
Level 146
God Stats
1W - 3L
1,520 SR
Queue Stats
56W - 54L
1,562 Elo+
Party 2
Tyr
Tyr
DukeFolfie
Tyr
Level 47
God Stats
0W - 2L
1,555 SR
Queue Stats
21W - 23L
1,538 Elo+
Party 2
Thor
Thor
MadMaster1984
Thor
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
175W - 175L
1,475 Elo+
Solo
Ares
Ares
ShadowEmperor5
Ares
Level 119
God Stats
1W - 1L
1,811 SR
Queue Stats
38W - 32L
1,580 Elo+
Party 2
Serqet
Serqet
Tonaxite
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 89
1,533 SR
1,531 Elo+

VS

Team Averages
Level 73
1,542 SR
1,496 Elo+
Tyr
Tyr
HeHeGiga
Tyr
Level 29
God Stats
1W - 0L
1,753 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 1
Agni
Agni
Markivo
Agni
Level 98
God Stats
1W - 0L
1,406 SR
Queue Stats
11W - 10L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Sopranovitch
Hun Batz
Level 106
God Stats
1W - 0L
1,688 SR
Queue Stats
15W - 8L
1,514 Elo+
Party 3
Zhong Kui
Zhong Kui
Tanjiro95
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,465 Elo+
Party 3
Freya
Freya
Veenuum
Freya
Level 103
God Stats
2W - 1L
1,366 SR
Queue Stats
120W - 128L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 8
12,981
811
26,840
17,283
7,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 7 / 10
12,782
799
12,370
23,567
25,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 8 / 11
12,257
766
12,475
18,709
12,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
4 / 8 / 18
11,228
702
17,158
26,824
33,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Tonaxite
Serqet
16
2 / 12 / 9
10,178
636
6,884
21,607
9,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 21
13,497
844
20,224
23,685
19,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Markivo
Agni
20
6 / 6 / 13
12,305
769
15,621
14,993
5,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Sopranovitch
Hun Batz
20
9 / 7 / 18
12,867
804
22,079
15,059
7,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Tanjiro95
Zhong Kui
18
3 / 4 / 17
11,445
715
15,751
16,462
10,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Veenuum
Freya
20
17 / 5 / 20
15,742
984
22,383
21,608
8,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
132
27
Kills
43
43
Deaths
27
56
Assists
89
Player
Kills
Deaths
Assists
KDA
L
8
8
8
1.5
L
6
7
10
1.57
W
8
5
21
3.7
L
7
8
11
1.56
W
Agni
Markivo
Agni
6
6
13
2.08
L
4
8
18
1.63
W
Hun Batz
Sopranovitch
Hun Batz
9
7
18
2.57
W
Zhong Kui
Tanjiro95
Zhong Kui
3
4
17
2.88
L
Serqet
Tonaxite
Serqet
2
12
9
0.54
W
Freya
Veenuum
Freya
17
5
20
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,727
Damage
96,058
107,990
Taken
91,807
88,637
Mitigated
51,434
27,849
Healing
36,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,840
764
201
3,188
17,283
7,607
531
7,450
9,833
57,496
0
L
12,370
753
2,435
5,614
23,567
25,585
631
12,888
10,679
0
25,482
W
20,224
1,714
2,546
9,229
23,685
19,516
905
11,221
11,450
0
37,396
L
12,475
1,229
3,280
2,783
18,709
12,495
0
8,741
9,968
0
23,018
W
Agni
Markivo
Agni
15,621
1,299
554
2,591
14,993
5,374
1,143
8,072
6,831
36,707
0
L
17,158
608
2,483
5,278
26,824
33,762
138
13,540
13,284
23,567
0
W
Hun Batz
Sopranovitch
Hun Batz
22,079
2,969
2,173
1,670
15,059
7,034
1,103
7,403
7,236
0
35,019
W
Zhong Kui
Tanjiro95
Zhong Kui
15,751
3,523
0
5,369
16,462
10,757
1,161
6,166
10,060
28,591
0
L
Serqet
Tonaxite
Serqet
6,884
743
0
2,587
21,607
9,188
530
11,136
10,471
0
12,494
W
Freya
Veenuum
Freya
22,383
6,989
2,010
10,380
21,608
8,753
911
11,116
9,840
44,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,426
Gold Earned
65,856
146
Minions Killed
174
0
Camps Cleared
0
1,246,853
Distance Traveled
1,424,271
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,981
811
68
4
0
241,161
0
L
Tyr
12,782
799
20
1
0
286,159
0
W
Tyr
13,497
844
38
2
0
340,577
1
L
Thor
12,257
766
29
2
0
212,724
0
W
Agni
12,305
769
52
3
0
270,466
0
L
Ares
11,228
702
9
1
0
252,899
0
W
Hun Batz
12,867
804
22
1
0
278,976
0
W
Zhong Kui
11,445
715
25
2
0
250,967
1
L
Serqet
10,178
636
20
1
0
253,910
0
W
Freya
15,742
984
37
2
0
283,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role