Player Matchup

Khepri
Khepri
IzunaTamamo
Khepri
Level 60
God Stats
2W - 2L
1,622 SR
Queue Stats
74W - 77L
1,437 Elo+
Solo
Hades
Hades
WillyLongway
Hades
Level 69
God Stats
2W - 1L
1,513 SR
Queue Stats
130W - 123L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
jiar__
Gilgamesh
Level 108
God Stats
26W - 22L
1,486 SR
Queue Stats
790W - 766L
1,489 Elo+
Party 2
Hachiman
Hachiman
samuraiXmomo
Hachiman
Level 68
God Stats
3W - 3L
1,128 SR
Queue Stats
105W - 107L
1,449 Elo+
Party 1
Bakasura
Bakasura
tuverculo
Bakasura
Level 124
God Stats
24W - 17L
1,743 SR
Queue Stats
421W - 409L
1,498 Elo+
Party 2
Team Averages
Level 86
1,498 SR
1,465 Elo+

VS

Team Averages
Level 64
1,401 SR
1,390 Elo+
King Arthur
King Arthur
Chowhound
King Arthur
Level 100
God Stats
2W - 9L
1,294 SR
Queue Stats
253W - 274L
1,400 Elo+
Solo
Hachiman
Hachiman
DarkIron05
Hachiman
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 9L
1,409 Elo+
Party 3
Tiamat
Tiamat
LordGamBiT07
Tiamat
Level 49
God Stats
0W - 2L
1,265 SR
Queue Stats
8W - 10L
1,367 Elo+
Party 3
Fenrir
Fenrir
StormiBegley
Fenrir
Level 65
God Stats
27W - 35L
1,407 SR
Queue Stats
214W - 253L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
TheExgaming
Kuzenbo
Level 61
God Stats
0W - 4L
1,329 SR
Queue Stats
25W - 33L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 2 / 14
10,818
492
6,616
12,313
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 1 / 7
12,587
572
14,634
12,274
7,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
jiar__
Gilgamesh
17
3 / 2 / 9
11,729
533
11,722
22,610
19,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
samuraiXmomo
Hachiman
16
6 / 2 / 7
10,641
484
12,262
14,573
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
tuverculo
Bakasura
20
14 / 0 / 4
13,823
628
14,991
19,066
11,780
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chowhound
King Arthur
16
1 / 6 / 4
10,257
466
11,659
21,830
16,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
DarkIron05
Hachiman
15
2 / 6 / 4
9,581
436
8,602
13,712
5,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
0 / 7 / 0
9,020
410
7,233
12,884
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
4 / 6 / 1
11,341
516
6,830
17,100
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
TheExgaming
Kuzenbo
14
0 / 5 / 2
8,776
399
6,486
18,960
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
7
7
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chowhound
King Arthur
1
6
4
0.5
L
Hachiman
DarkIron05
Hachiman
2
6
4
0.67
W
Khepri
1
2
14
4
L
Tiamat
0
7
0
0
L
Fenrir
4
6
1
0.75
L
Kuzenbo
TheExgaming
Kuzenbo
0
5
2
0.2
W
6
1
7
9.5
W
Gilgamesh
jiar__
Gilgamesh
3
2
9
3.75
W
Hachiman
samuraiXmomo
Hachiman
6
2
7
4.75
W
Bakasura
tuverculo
Bakasura
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
40,810
80,836
Taken
84,486
56,791
Mitigated
55,616
25,886
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chowhound
King Arthur
11,659
1,111
0
4,067
21,830
16,403
369
3,947
17,623
333
60,087
L
Hachiman
DarkIron05
Hachiman
8,602
4,686
0
2,851
13,712
5,460
0
3,966
9,319
0
64,495
W
Khepri
6,616
1,039
869
2,026
12,313
11,912
704
2,707
9,564
32,764
0
L
Tiamat
7,233
404
0
3,006
12,884
7,132
760
4,906
7,426
56,557
0
L
Fenrir
6,830
1,281
0
4,422
17,100
7,120
0
2,589
14,084
0
59,655
L
Kuzenbo
TheExgaming
Kuzenbo
6,486
2,523
463
3,590
18,960
19,501
0
5,842
12,878
35,828
0
W
14,634
2,642
1,223
7,736
12,274
7,713
1,258
3,405
8,529
93,596
0
W
Gilgamesh
jiar__
Gilgamesh
11,722
1,959
0
8,312
22,610
19,008
214
492
20,995
0
61,269
W
Hachiman
samuraiXmomo
Hachiman
12,262
5,364
0
424
14,573
6,378
3,680
3,871
10,616
0
73,352
W
Bakasura
tuverculo
Bakasura
14,991
10,747
0
5,296
19,066
11,780
1,332
2,767
16,127
0
126,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,598
Gold Earned
48,975
658
Minions Killed
504
0
Camps Cleared
0
2,137,271
Distance Traveled
1,853,493
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,257
466
132
6
0
374,148
1
L
Hachiman
9,581
436
111
5
0
331,659
3
W
Khepri
10,818
492
44
2
0
413,763
7
L
Tiamat
9,020
410
101
5
0
364,597
2
L
Fenrir
11,341
516
106
5
0
389,901
0
L
Kuzenbo
8,776
399
54
2
0
393,188
4
W
Hades
12,587
572
169
8
0
385,638
5
W
Gilgamesh
11,729
533
117
5
0
444,146
1
W
Hachiman
10,641
484
128
6
0
385,258
2
W
Bakasura
13,823
628
200
9
0
508,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role