Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BranP66_
Yemoja
Level 60
God Stats
13W - 11L
1,513 SR
Queue Stats
166W - 198L
1,370 Elo+
Party 1
Artemis
Artemis
Pokeoh
Artemis
Level 28
God Stats
8W - 3L
1,646 SR
Queue Stats
59W - 77L
1,349 Elo+
Party 1
Sol
Sol
Tuupã2
Sol
Level 102
God Stats
3W - 1L
1,625 SR
Queue Stats
99W - 118L
1,369 Elo+
Solo
Awilix
Awilix
aztecs101
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 123L
1,095 Elo+
Solo
Team Averages
Level 72
1,557 SR
1,336 Elo+

VS

Team Averages
Level 72
1,492 SR
1,330 Elo+
Medusa
Medusa
Blvdreina
Medusa
Level 80
God Stats
6W - 3L
1,520 SR
Queue Stats
65W - 72L
1,425 Elo+
Party 2
Ganesha
Ganesha
iamwomb
Ganesha
Level 24
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 5L
1,002 Elo+
Party 2
Bakasura
Bakasura
kayciedilla
Bakasura
Level 105
God Stats
24W - 21L
1,430 SR
Queue Stats
302W - 314L
1,347 Elo+
Solo
Izanami
Izanami
uribitoCSJ
Izanami
Level 88
God Stats
53W - 44L
1,508 SR
Queue Stats
272W - 301L
1,481 Elo+
Solo
Chiron
Chiron
xxOGORDxx
Chiron
Level 63
God Stats
15W - 11L
1,550 SR
Queue Stats
202W - 230L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 0
5,597
431
418
7,539
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
BranP66_
Yemoja
9
1 / 2 / 3
6,527
502
4,243
6,590
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Pokeoh
Artemis
10
4 / 3 / 1
6,589
507
6,367
6,861
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
12
0 / 1 / 0
6,897
531
5,483
8,425
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
aztecs101
Awilix
9
0 / 3 / 0
5,456
420
552
6,812
1,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blvdreina
Medusa
11
2 / 2 / 3
6,882
529
3,407
7,254
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
iamwomb
Ganesha
10
0 / 3 / 2
6,326
487
2,449
6,799
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
kayciedilla
Bakasura
14
3 / 0 / 4
8,383
645
2,249
7,381
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
uribitoCSJ
Izanami
14
4 / 0 / 4
8,296
638
8,050
3,997
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
xxOGORDxx
Chiron
14
2 / 0 / 0
8,229
633
5,752
7,446
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
11
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
0
0
W
Medusa
Blvdreina
Medusa
2
2
3
1.75
L
Yemoja
BranP66_
Yemoja
1
2
3
1.25
L
Artemis
Pokeoh
Artemis
4
3
1
1.5
L
Sol
0
1
0
0
L
Awilix
aztecs101
Awilix
0
3
0
0
W
Ganesha
iamwomb
Ganesha
0
3
2
0.33
W
Bakasura
kayciedilla
Bakasura
3
0
4
5
W
Izanami
uribitoCSJ
Izanami
4
0
4
6
W
Chiron
xxOGORDxx
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
21,907
36,227
Taken
32,877
11,404
Mitigated
11,757
9,741
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
418
84
0
1,648
7,539
2,422
0
0
7,484
24,505
0
W
Medusa
Blvdreina
Medusa
3,407
1,165
0
2,802
7,254
1,920
1,850
1,826
5,428
0
34,392
L
Yemoja
BranP66_
Yemoja
4,243
707
467
1,003
6,590
2,631
460
1,265
5,325
25,592
0
L
Artemis
Pokeoh
Artemis
6,367
3,392
0
734
6,861
2,082
414
839
5,992
0
30,587
L
Sol
5,483
520
0
5,147
8,425
2,423
57
0
8,309
45,124
0
L
Awilix
aztecs101
Awilix
552
130
289
453
6,812
1,846
0
345
6,467
0
23,128
W
Ganesha
iamwomb
Ganesha
2,449
98
0
761
6,799
3,036
498
1,522
5,277
14,328
0
W
Bakasura
kayciedilla
Bakasura
2,249
1,666
0
1,900
7,381
2,729
0
367
7,014
0
42,281
W
Izanami
uribitoCSJ
Izanami
8,050
4,779
0
1,919
3,997
1,375
1,463
918
3,079
0
59,492
W
Chiron
xxOGORDxx
Chiron
5,752
841
130
3,608
7,446
2,697
353
5,511
1,935
0
49,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
38,116
268
Minions Killed
423
0
Camps Cleared
0
1,101,234
Distance Traveled
1,230,491
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,597
431
49
4
0
177,869
0
W
Medusa
6,882
529
75
6
0
189,529
5
L
Yemoja
6,527
502
31
2
0
239,015
1
L
Artemis
6,589
507
55
4
0
214,059
4
L
Sol
6,897
531
93
7
0
237,826
2
L
Awilix
5,456
420
40
3
0
232,465
1
W
Ganesha
6,326
487
6
0
0
244,420
0
W
Bakasura
8,383
645
112
9
0
318,827
1
W
Izanami
8,296
638
118
9
0
242,382
0
W
Chiron
8,229
633
112
9
0
235,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role