Player Matchup

Artio
Artio
ApocalypticFEAR
Artio
Level 143
God Stats
0W - 1L
1,460 SR
Queue Stats
84W - 48L
1,649 Elo+
Party 2
Fenrir
Fenrir
Minime13579
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 38L
1,636 Elo+
Party 2
Ra
Ra
theBoozeMonkey
Ra
Level 51
God Stats
5W - 11L
1,433 SR
Queue Stats
145W - 150L
1,650 Elo+
Solo
Team Averages
Level 93
1,464 SR
1,645 Elo+

VS

Team Averages
Level 88
1,584 SR
1,741 Elo+
Chaac
Chaac
Jord1200
Chaac
Level 89
God Stats
4W - 0L
1,553 SR
Queue Stats
5W - 1L
1,935 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RareShigure
Tsukuyomi
Level 106
God Stats
16W - 13L
1,507 SR
Queue Stats
90W - 76L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SNSGeneral
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
9,953
766
6,969
25,473
28,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
11
3 / 11 / 2
8,809
678
7,421
16,520
6,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 8 / 1
9,048
696
5,958
12,163
4,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jord1200
Chaac
15
6 / 1 / 20
10,486
807
13,519
10,397
8,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
RareShigure
Tsukuyomi
14
10 / 4 / 12
10,633
818
16,008
9,288
4,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
SNSGeneral
Morgan Le Fay
15
11 / 3 / 14
11,214
863
17,111
10,567
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
27
27
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Chaac
Jord1200
Chaac
6
1
20
16
L
Fenrir
3
11
2
0.36
W
Tsukuyomi
RareShigure
Tsukuyomi
10
4
12
4
W
Morgan Le Fay
SNSGeneral
Morgan Le Fay
11
3
14
6
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
46,638
54,156
Taken
30,252
40,179
Mitigated
16,344
7,816
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,969
499
1,056
2,779
25,473
28,979
0
8,397
17,076
18,440
0
W
Chaac
Jord1200
Chaac
13,519
5,100
0
4,703
10,397
8,083
1,092
3,581
6,816
0
32,918
L
Fenrir
7,421
787
0
409
16,520
6,740
172
4,573
11,947
0
18,846
W
Tsukuyomi
RareShigure
Tsukuyomi
16,008
4,416
0
1,543
9,288
4,265
553
5,625
3,663
0
40,018
W
Morgan Le Fay
SNSGeneral
Morgan Le Fay
17,111
939
0
1,628
10,567
3,996
825
3,721
6,846
41,783
0
L
5,958
689
1,309
2,263
12,163
4,460
195
4,141
8,022
41,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
32,333
112
Minions Killed
146
0
Camps Cleared
0
619,833
Distance Traveled
770,289
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,953
766
14
1
0
227,248
0
W
Chaac
10,486
807
48
4
0
265,593
2
L
Fenrir
8,809
678
34
3
0
191,621
3
W
Tsukuyomi
10,633
818
44
3
0
266,410
1
W
Morgan Le Fay
11,214
863
54
4
0
238,286
0
L
Ra
9,048
696
64
5
0
200,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role