Player Matchup

Hera
Hera
AJzBlack
Hera
Level 28
God Stats
5W - 4L
1,578 SR
Queue Stats
56W - 64L
1,383 Elo+
Party 3
Cernunnos
Cernunnos
Galvao_Brothers
Cernunnos
Level 104
God Stats
40W - 79L
1,261 SR
Queue Stats
206W - 315L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
MauricioSPJ2002
Cthulhu
Level 22
God Stats
24W - 58L
1,355 SR
Queue Stats
132W - 225L
1,228 Elo+
Party 2
Fenrir
Fenrir
espinhoso08
Fenrir
Level 25
God Stats
7W - 13L
1,184 SR
Queue Stats
355W - 431L
1,336 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iTz Krampz
Cu Chulainn
Level 39
God Stats
5W - 4L
1,607 SR
Queue Stats
70W - 70L
1,411 Elo+
Party 3
Team Averages
Level 44
1,397 SR
1,317 Elo+

VS

Team Averages
Level 49
1,367 SR
1,395 Elo+
Anhur
Anhur
ImzAbALa
Anhur
Level 28
God Stats
2W - 2L
1,347 SR
Queue Stats
50W - 88L
1,326 Elo+
Party 1
Ra
Ra
emiliano16
Ra
Level 28
God Stats
5W - 9L
1,275 SR
Queue Stats
199W - 133L
1,486 Elo+
Party 4
Hercules
Hercules
tatitoo11
Hercules
Level 38
God Stats
3W - 4L
1,305 SR
Queue Stats
45W - 75L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thomaseze228
Tsukuyomi
Level 46
God Stats
6W - 9L
1,352 SR
Queue Stats
47W - 85L
1,316 Elo+
Party 1
King Arthur
King Arthur
ㅤD3F4UL7ㅤ
King Arthur
Level 103
God Stats
19W - 14L
1,556 SR
Queue Stats
302W - 233L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 8 / 7
11,914
426
20,027
15,796
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Galvao_Brothers
Cernunnos
15
0 / 10 / 4
9,841
351
4,426
17,239
6,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 8 / 11
11,095
396
23,706
45,873
32,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
18
6 / 10 / 6
12,237
437
14,192
24,308
11,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
iTz Krampz
Cu Chulainn
20
7 / 5 / 4
12,944
462
27,364
34,146
30,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImzAbALa
Anhur
18
6 / 7 / 11
12,863
459
16,909
20,944
8,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 1 / 10
14,425
515
25,549
13,744
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
tatitoo11
Hercules
18
5 / 3 / 16
12,688
453
12,730
32,213
31,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
thomaseze228
Tsukuyomi
20
9 / 8 / 13
14,445
516
23,418
23,132
10,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
ㅤD3F4UL7ㅤ
King Arthur
20
14 / 0 / 3
17,065
609
29,062
35,830
39,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
18
Kills
41
41
Deaths
19
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hera
3
8
7
0.81
L
Cernunnos
Galvao_Brothers
Cernunnos
0
10
4
0.2
W
Anhur
ImzAbALa
Anhur
6
7
11
1.64
L
2
8
11
0.94
W
7
1
10
12
L
Fenrir
6
10
6
0.9
L
Cu Chulainn
iTz Krampz
Cu Chulainn
7
5
4
1.8
W
Hercules
tatitoo11
Hercules
5
3
16
4.33
W
Tsukuyomi
thomaseze228
Tsukuyomi
9
8
13
1.94
W
King Arthur
ㅤD3F4UL7ㅤ
King Arthur
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,715
Damage
107,668
137,362
Taken
125,863
86,790
Mitigated
96,471
40,975
Healing
59,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
20,027
5,370
116
1,801
15,796
5,620
80
2,170
13,626
83,122
0
L
Cernunnos
Galvao_Brothers
Cernunnos
4,426
1,553
0
3,066
17,239
6,308
856
1,537
15,702
0
44,199
W
Anhur
ImzAbALa
Anhur
16,909
10,931
0
7,172
20,944
8,113
7,625
8,812
11,597
0
72,695
L
23,706
991
1,122
17,951
45,873
32,890
0
8,657
37,216
63,733
0
W
25,549
2,550
10,744
8,777
13,744
6,555
1,289
4,933
8,507
109,103
0
L
Fenrir
14,192
2,768
0
6,315
24,308
11,737
0
3,330
20,978
0
71,488
L
Cu Chulainn
iTz Krampz
Cu Chulainn
27,364
4,727
0
10,604
34,146
30,235
0
9,975
24,171
12,719
88,554
W
Hercules
tatitoo11
Hercules
12,730
3,603
0
11,168
32,213
31,287
891
15,610
15,549
0
44,137
W
Tsukuyomi
thomaseze228
Tsukuyomi
23,418
9,180
0
1,803
23,132
10,783
2,320
7,303
15,373
0
106,554
W
King Arthur
ㅤD3F4UL7ㅤ
King Arthur
29,062
2,653
0
19,376
35,830
39,733
435
8,425
26,847
250
146,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,031
Gold Earned
71,486
565
Minions Killed
703
0
Camps Cleared
0
2,300,419
Distance Traveled
2,630,985
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,914
426
145
5
0
432,159
11
L
Cernunnos
9,841
351
80
3
0
397,772
5
W
Anhur
12,863
459
107
4
0
458,607
0
L
Cthulhu
11,095
396
94
3
0
475,512
2
W
Ra
14,425
515
169
6
0
539,863
10
L
Fenrir
12,237
437
88
3
0
494,635
0
L
Cu Chulainn
12,944
462
158
6
0
500,341
9
W
Hercules
12,688
453
64
2
0
545,725
3
W
Tsukuyomi
14,445
516
135
5
0
507,645
1
W
King Arthur
17,065
609
228
8
0
579,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role