Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Barrmonsan
Scylla
Level 48
God Stats
1W - 2L
1,394 SR
Queue Stats
14W - 34L
1,308 Elo+
Party 1
Cerberus
Cerberus
Hanblower
Cerberus
Level 108
God Stats
0W - 1L
1,562 SR
Queue Stats
19W - 39L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
powerwolf2805
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,283 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vincevessalius
Cu Chulainn
Level 27
God Stats
2W - 9L
1,434 SR
Queue Stats
5W - 16L
1,332 Elo+
Party 1
Team Averages
Level 86
1,478 SR
1,353 Elo+

VS

Team Averages
Level 95
1,577 SR
1,473 Elo+
Bacchus
Bacchus
Lumabo
Bacchus
Level 131
God Stats
25W - 13L
1,712 SR
Queue Stats
527W - 530L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PerceptiveHorse
Morgan Le Fay
Level 99
God Stats
8W - 5L
1,450 SR
Queue Stats
102W - 102L
1,435 Elo+
Party 2
Odin
Odin
Valkenfel
Odin
Level 78
God Stats
11W - 4L
1,672 SR
Queue Stats
94W - 104L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
phantomromano
Ah Muzen Cab
Level 87
God Stats
89W - 70L
1,550 SR
Queue Stats
734W - 694L
1,493 Elo+
Solo
Thor
Thor
xeeran
Thor
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
9 / 5 / 1
9,791
576
10,170
15,844
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Barrmonsan
Scylla
12
1 / 6 / 1
7,288
429
3,258
10,177
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Hanblower
Cerberus
11
3 / 6 / 3
7,578
446
6,331
17,525
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
powerwolf2805
Danzaburou
13
1 / 6 / 4
8,039
473
4,851
12,966
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
vincevessalius
Cu Chulainn
12
0 / 5 / 2
7,608
448
10,549
12,924
8,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lumabo
Bacchus
12
3 / 2 / 9
8,271
487
7,011
11,661
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
PerceptiveHorse
Morgan Le Fay
16
6 / 4 / 7
10,109
595
12,849
8,747
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
16
3 / 1 / 5
9,240
544
4,998
11,232
7,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
phantomromano
Ah Muzen Cab
16
8 / 4 / 5
9,790
576
15,736
10,704
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
xeeran
Thor
16
8 / 3 / 5
9,858
580
8,782
14,766
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
14
Kills
28
28
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
9
5
1
1.9
L
Scylla
Barrmonsan
Scylla
1
6
1
0.25
L
Cerberus
Hanblower
Cerberus
3
6
3
0.75
W
Bacchus
Lumabo
Bacchus
3
2
9
3.75
W
Morgan Le Fay
PerceptiveHorse
Morgan Le Fay
6
4
7
2.38
W
Odin
3
1
5
5.5
W
Ah Muzen Cab
phantomromano
Ah Muzen Cab
8
4
5
2.63
L
Danzaburou
powerwolf2805
Danzaburou
1
6
4
0.5
L
Cu Chulainn
vincevessalius
Cu Chulainn
0
5
2
0.2
W
Thor
xeeran
Thor
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
49,376
69,436
Taken
57,110
33,054
Mitigated
31,528
14,915
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,170
3,163
0
5,953
15,844
5,530
0
5,587
10,065
0
51,141
L
Scylla
Barrmonsan
Scylla
3,258
38
0
1,100
10,177
2,937
497
4,912
4,971
34,400
0
L
Cerberus
Hanblower
Cerberus
6,331
589
0
1,816
17,525
11,320
686
4,866
12,537
24,306
0
W
Bacchus
Lumabo
Bacchus
7,011
807
0
1,493
11,661
10,241
96
2,866
8,689
19,631
0
W
Morgan Le Fay
PerceptiveHorse
Morgan Le Fay
12,849
1,193
0
1,126
8,747
3,641
130
2,040
6,509
66,135
0
W
Odin
4,998
1,073
0
2,890
11,232
7,627
0
1,187
10,045
0
63,720
W
Ah Muzen Cab
phantomromano
Ah Muzen Cab
15,736
5,339
0
3,013
10,704
3,918
0
3,523
7,181
0
71,261
L
Danzaburou
powerwolf2805
Danzaburou
4,851
1,671
246
3,762
12,966
4,366
522
2,852
10,082
0
41,369
L
Cu Chulainn
vincevessalius
Cu Chulainn
10,549
1,401
0
2,038
12,924
8,901
0
1,147
11,747
2,226
39,837
W
Thor
xeeran
Thor
8,782
3,222
0
5,016
14,766
6,101
616
1,351
13,329
0
64,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
47,268
374
Minions Killed
484
0
Camps Cleared
0
1,502,772
Distance Traveled
1,595,670
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,791
576
83
5
0
306,517
2
L
Scylla
7,288
429
67
4
0
298,407
0
L
Cerberus
7,578
446
45
3
0
305,339
0
W
Bacchus
8,271
487
17
1
0
326,730
2
W
Morgan Le Fay
10,109
595
119
7
0
326,484
1
W
Odin
9,240
544
119
7
0
308,212
5
W
Ah Muzen Cab
9,790
576
122
7
0
295,379
2
L
Danzaburou
8,039
473
94
6
0
264,058
1
L
Cu Chulainn
7,608
448
85
5
0
328,451
4
W
Thor
9,858
580
107
6
0
338,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role