Player Matchup

Neith
Neith
Badocks2
Neith
Level 15
God Stats
12W - 18L
1,572 SR
Queue Stats
48W - 53L
1,426 Elo+
Solo
Ra
Ra
GriffinWorld
Ra
Level 4
God Stats
0W - 4L
1,161 SR
Queue Stats
0W - 4L
1,122 Elo+
Solo
Hera
Hera
MelonAine
Hera
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Olorun
Olorun
alexiz161423
Olorun
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
30W - 28L
1,483 Elo+
Solo
Bacchus
Bacchus
n00bcrouton
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,334 Elo+
Solo
Team Averages
Level 8
1,492 SR
1,373 Elo+

VS

Team Averages
Level 17
1,449 SR
1,285 Elo+
Merlin
Merlin
BamaSack
Merlin
Level 14
God Stats
11W - 12L
1,546 SR
Queue Stats
26W - 31L
1,427 Elo+
Solo
Yemoja
Yemoja
Capxmeliodas
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,349 Elo+
Solo
Eset
Eset
Swuffa
Eset
Level 5
God Stats
1W - 1L
1,262 SR
Queue Stats
3W - 5L
1,027 Elo+
Solo
Bakasura
Bakasura
davasik
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,198 Elo+
Party 1
Kukulkan
Kukulkan
sahgey
Kukulkan
Level 35
God Stats
48W - 52L
1,437 SR
Queue Stats
97W - 122L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Badocks2
Neith
16
1 / 6 / 2
10,569
881
11,673
13,727
4,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 2
10,737
895
8,677
11,703
4,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
1 / 15 / 2
10,388
866
8,165
21,214
6,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
16
4 / 11 / 1
11,786
982
7,501
19,043
6,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
n00bcrouton
Bacchus
18
1 / 6 / 5
11,263
939
9,009
19,183
14,011
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BamaSack
Merlin
20
8 / 1 / 24
13,137
1,095
20,017
5,623
2,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
18
3 / 2 / 21
11,611
968
7,837
9,859
9,464
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Swuffa
Eset
19
11 / 1 / 17
13,253
1,104
17,848
9,947
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
davasik
Bakasura
18
3 / 2 / 20
11,370
948
6,240
11,270
4,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
sahgey
Kukulkan
20
17 / 2 / 15
14,558
1,213
24,489
10,726
4,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
139
8
Kills
42
42
Deaths
8
12
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
Badocks2
Neith
1
6
2
0.33
W
Merlin
BamaSack
Merlin
8
1
24
20
W
Yemoja
3
2
21
6.75
L
1
4
2
0.5
L
Hera
1
15
2
0.13
W
Eset
Swuffa
Eset
11
1
17
19.5
L
Olorun
4
11
1
0.41
W
Bakasura
davasik
Bakasura
3
2
20
6.5
L
Bacchus
n00bcrouton
Bacchus
1
6
5
0.58
W
Kukulkan
sahgey
Kukulkan
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
76,431
84,870
Taken
47,425
36,303
Mitigated
26,488
4,236
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Badocks2
Neith
11,673
6,509
0
1,402
13,727
4,360
0
10,664
2,670
0
33,004
W
Merlin
BamaSack
Merlin
20,017
2,543
0
523
5,623
2,731
0
2,734
2,889
41,788
0
W
Yemoja
7,837
2,467
3,676
936
9,859
9,464
0
5,693
4,166
16,191
0
L
8,677
1,601
459
55
11,703
4,320
0
10,188
1,411
41,706
0
L
Hera
8,165
2,193
0
706
21,214
6,998
0
16,529
4,380
18,723
0
W
Eset
Swuffa
Eset
17,848
2,607
0
3,917
9,947
4,447
0
8,727
1,220
34,510
0
L
Olorun
7,501
5,332
36
1,578
19,043
6,614
0
15,908
2,844
25,010
0
W
Bakasura
davasik
Bakasura
6,240
4,476
0
783
11,270
4,976
0
7,560
3,710
0
10,071
L
Bacchus
n00bcrouton
Bacchus
9,009
1,208
0
0
19,183
14,011
0
15,830
3,074
24,492
0
W
Kukulkan
sahgey
Kukulkan
24,489
3,173
0
436
10,726
4,870
0
8,638
2,088
65,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
63,929
194
Minions Killed
218
6
Camps Cleared
5
924,625
Distance Traveled
1,061,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,569
881
43
4
3
152,560
0
W
Merlin
13,137
1,095
46
4
2
215,748
1
W
Yemoja
11,611
968
22
2
2
173,483
0
L
Ra
10,737
895
76
6
0
211,986
0
L
Hera
10,388
866
8
1
0
165,866
0
W
Eset
13,253
1,104
47
4
0
232,065
0
L
Olorun
11,786
982
30
3
1
184,807
0
W
Bakasura
11,370
948
9
1
1
234,812
0
L
Bacchus
11,263
939
37
3
2
209,406
0
W
Kukulkan
14,558
1,213
94
8
0
205,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role