Player Matchup

Yemoja
Yemoja
DAKKIX6
Yemoja
Level 29
God Stats
16W - 15L
1,582 SR
Queue Stats
84W - 112L
1,285 Elo+
Solo
Loki
Loki
Josito2329
Loki
Level 27
God Stats
4W - 10L
1,204 SR
Queue Stats
22W - 47L
1,255 Elo+
Party 2
Gilgamesh
Gilgamesh
Victitor_09
Gilgamesh
Level 39
God Stats
3W - 7L
1,142 SR
Queue Stats
163W - 211L
1,367 Elo+
Party 2
Anubis
Anubis
Xr1izz_
Anubis
Level 32
God Stats
20W - 25L
1,374 SR
Queue Stats
53W - 107L
1,326 Elo+
Party 2
Skadi
Skadi
katyka903
Skadi
Level 18
God Stats
5W - 9L
1,401 SR
Queue Stats
14W - 28L
1,273 Elo+
Party 2
Team Averages
Level 29
1,341 SR
1,301 Elo+

VS

Team Averages
Level 14
1,423 SR
1,302 Elo+
Guan Yu
Guan Yu
MaximoXXI YT
Guan Yu
Level 23
God Stats
47W - 53L
1,544 SR
Queue Stats
149W - 164L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBokeron625
Tsukuyomi
Level 13
God Stats
8W - 17L
1,315 SR
Queue Stats
13W - 25L
1,276 Elo+
Party 1
Bacchus
Bacchus
ferna_mlga
Bacchus
Level 8
God Stats
1W - 3L
1,492 SR
Queue Stats
13W - 21L
1,247 Elo+
Party 1
Jing Wei
Jing Wei
ll-BOO-Il
Jing Wei
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,410 Elo+
Solo
Zeus
Zeus
nandoram04
Zeus
Level 7
God Stats
12W - 24L
1,265 SR
Queue Stats
17W - 35L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DAKKIX6
Yemoja
18
1 / 2 / 16
13,211
456
5,962
16,241
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
13 / 5 / 6
15,287
527
20,218
22,066
8,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Victitor_09
Gilgamesh
20
12 / 2 / 6
17,089
589
20,434
24,604
18,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Anubis
Xr1izz_
Anubis
20
14 / 6 / 11
15,304
528
36,676
26,845
14,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
katyka903
Skadi
20
6 / 2 / 7
13,194
455
12,295
16,271
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MaximoXXI YT
Guan Yu
18
3 / 9 / 4
12,278
423
13,966
25,062
29,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TheBokeron625
Tsukuyomi
19
4 / 7 / 3
12,731
439
13,816
23,883
12,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ferna_mlga
Bacchus
17
6 / 6 / 3
12,573
434
12,710
33,279
41,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
ll-BOO-Il
Jing Wei
15
1 / 8 / 5
10,889
375
9,423
17,149
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 16 / 1
12,026
415
15,492
22,262
7,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
46
Kills
16
17
Deaths
46
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DAKKIX6
Yemoja
1
2
16
4.5
W
13
5
6
3.2
L
Guan Yu
MaximoXXI YT
Guan Yu
3
9
4
0.56
L
Tsukuyomi
TheBokeron625
Tsukuyomi
4
7
3
0.79
W
Gilgamesh
Victitor_09
Gilgamesh
12
2
6
7.5
W
Anubis
Xr1izz_
Anubis
14
6
11
3.25
L
Bacchus
ferna_mlga
Bacchus
6
6
3
1.25
W
Skadi
katyka903
Skadi
6
2
7
4.75
L
Jing Wei
ll-BOO-Il
Jing Wei
1
8
5
0.44
L
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,585
Damage
65,407
106,027
Taken
121,635
62,529
Mitigated
96,680
35,357
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DAKKIX6
Yemoja
5,962
1,306
5,713
5,256
16,241
15,370
1,539
6,086
10,155
26,311
0
W
20,218
9,133
0
4,936
22,066
8,599
0
4,628
17,438
0
116,592
L
Guan Yu
MaximoXXI YT
Guan Yu
13,966
1,815
777
3,969
25,062
29,084
189
6,930
18,132
0
65,600
L
Tsukuyomi
TheBokeron625
Tsukuyomi
13,816
2,121
0
5,090
23,883
12,533
0
6,641
17,242
0
93,095
W
Gilgamesh
Victitor_09
Gilgamesh
20,434
6,233
0
4,361
24,604
18,182
3,140
6,029
16,185
0
131,017
W
Anubis
Xr1izz_
Anubis
36,676
2,366
0
15,091
26,845
14,044
2,730
8,672
18,173
126,962
0
L
Bacchus
ferna_mlga
Bacchus
12,710
2,651
554
4,518
33,279
41,646
154
15,954
17,325
44,232
0
W
Skadi
katyka903
Skadi
12,295
6,836
0
0
16,271
6,334
3,296
3,326
12,945
0
91,581
L
Jing Wei
ll-BOO-Il
Jing Wei
9,423
6,669
0
1,695
17,149
6,086
694
6,882
10,267
0
47,845
L
15,492
2,603
0
1,491
22,262
7,331
875
6,231
16,031
70,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,085
Gold Earned
60,497
611
Minions Killed
482
0
Camps Cleared
0
2,568,593
Distance Traveled
2,420,339
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,211
456
27
1
0
511,044
0
W
Loki
15,287
527
120
4
0
527,504
1
L
Guan Yu
12,278
423
105
4
0
477,577
1
L
Tsukuyomi
12,731
439
122
4
0
549,387
1
W
Gilgamesh
17,089
589
199
7
0
576,027
0
W
Anubis
15,304
528
147
5
0
440,452
0
L
Bacchus
12,573
434
48
2
0
548,786
1
W
Skadi
13,194
455
118
4
0
513,566
0
L
Jing Wei
10,889
375
89
3
0
404,401
0
L
Zeus
12,026
415
118
4
0
440,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role