Player Matchup

Gilgamesh
Gilgamesh
AndoIsBack
Gilgamesh
Level 33
God Stats
23W - 23L
1,491 SR
Queue Stats
322W - 488L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Th1c_N1c
Morgan Le Fay
Level 106
God Stats
23W - 23L
1,316 SR
Queue Stats
95W - 106L
1,426 Elo+
Solo
Discordia
Discordia
barbiequilaa
Discordia
Level 118
God Stats
4W - 1L
1,517 SR
Queue Stats
27W - 26L
1,414 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,414 Elo+

VS

Team Averages
Level 75
1,496 SR
1,465 Elo+
Cerberus
Cerberus
DankSabbath
Cerberus
Level 106
God Stats
2W - 2L
1,510 SR
Queue Stats
186W - 193L
1,485 Elo+
Solo
Tiamat
Tiamat
MilkLord420
Tiamat
Level 35
God Stats
11W - 14L
1,561 SR
Queue Stats
30W - 43L
1,449 Elo+
Solo
Danzaburou
Danzaburou
REAPERxAx8
Danzaburou
Level 85
God Stats
14W - 13L
1,415 SR
Queue Stats
402W - 446L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndoIsBack
Gilgamesh
15
10 / 4 / 9
11,329
809
12,945
15,495
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Th1c_N1c
Morgan Le Fay
15
8 / 5 / 7
11,479
820
12,693
13,417
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
barbiequilaa
Discordia
16
4 / 2 / 14
11,066
790
14,200
8,196
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankSabbath
Cerberus
10
0 / 5 / 8
8,245
589
3,090
18,596
12,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
11
1 / 11 / 6
8,602
614
5,058
13,848
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
REAPERxAx8
Danzaburou
14
10 / 6 / 1
11,429
816
15,216
15,540
5,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
11
11
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndoIsBack
Gilgamesh
10
4
9
3.63
L
Cerberus
DankSabbath
Cerberus
0
5
8
0.8
L
Tiamat
1
11
6
0.36
L
Danzaburou
REAPERxAx8
Danzaburou
10
6
1
1.75
W
Morgan Le Fay
Th1c_N1c
Morgan Le Fay
8
5
7
2.3
W
Discordia
barbiequilaa
Discordia
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
23,364
37,108
Taken
47,984
21,061
Mitigated
24,616
6,162
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndoIsBack
Gilgamesh
12,945
3,071
0
1,509
15,495
12,813
0
2,874
12,208
0
23,054
L
Cerberus
DankSabbath
Cerberus
3,090
448
0
3,631
18,596
12,973
0
8,893
9,061
15,034
0
L
Tiamat
5,058
359
0
863
13,848
5,706
0
7,076
6,089
15,380
0
L
Danzaburou
REAPERxAx8
Danzaburou
15,216
6,176
0
2,542
15,540
5,937
0
9,761
5,189
0
39,830
W
Morgan Le Fay
Th1c_N1c
Morgan Le Fay
12,693
839
633
2,747
13,417
5,263
632
2,978
10,179
50,461
0
W
Discordia
barbiequilaa
Discordia
14,200
1,523
0
1,273
8,196
2,985
1,179
1,588
6,398
46,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,874
Gold Earned
28,276
159
Minions Killed
109
0
Camps Cleared
0
798,754
Distance Traveled
561,431
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,329
809
19
1
0
249,870
2
L
Cerberus
8,245
589
22
2
0
172,352
1
L
Tiamat
8,602
614
25
2
0
187,445
0
L
Danzaburou
11,429
816
62
4
0
201,634
1
W
Morgan Le Fay
11,479
820
69
5
0
253,990
3
W
Discordia
11,066
790
71
5
0
294,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role