Player Matchup

Gilgamesh
Gilgamesh
Gold I
Eriiiikson
Gilgamesh
Gold I
Level 139
God Stats
15W - 13L
1,950 SR
Queue Stats
319W - 277L
1,633 MMR
Party 1
Chang'e
Chang'e
Silver II
ShinVoyage
Chang'e
Silver II
Level 128
God Stats
0W - 2L
1,367 SR
Queue Stats
35W - 29L
1,379 MMR
Party 1
Set
Set
Gold II
Tack-Down-
Set
Gold II
Level 143
God Stats
6W - 3L
1,754 SR
Queue Stats
160W - 137L
1,386 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,690 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,559 SR
1,425 MMR
Ymir
Ymir
Silver II
luquitarl
Ymir
Silver II
Level 71
God Stats
3W - 1L
1,716 SR
Queue Stats
6W - 6L
1,544 MMR
Party 2
Neith
Neith
Silver II
magister-100
Neith
Silver II
Level 100
God Stats
2W - 2L
1,464 SR
Queue Stats
12W - 16L
1,402 MMR
Party 2
Anubis
Anubis
Silver I
xekeboo
Anubis
Silver I
Level 41
God Stats
14W - 18L
1,496 SR
Queue Stats
25W - 41L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eriiiikson
Gilgamesh
17
5 / 9 / 10
13,371
637
17,054
24,880
21,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
ShinVoyage
Chang'e
17
6 / 4 / 9
13,413
639
19,004
19,537
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 5 / 10
13,434
640
10,087
27,912
27,794
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatZeusCthulhuMedusaScylla

VS

Bans
PersephoneDiscordiaChaacPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
8 / 4 / 7
15,315
729
11,018
18,383
21,553
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 12
13,722
653
16,176
14,235
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
xekeboo
Anubis
17
3 / 8 / 11
13,470
641
12,637
19,762
9,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
17
Kills
16
18
Deaths
17
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Eriiiikson
Gilgamesh
5
9
10
1.11
L
Chang'e
ShinVoyage
Chang'e
6
4
9
2.63
L
6
5
10
2.2
W
Ymir
8
4
7
2.88
W
5
5
12
2.2
W
Anubis
xekeboo
Anubis
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,145
Damage
39,831
72,329
Taken
52,380
56,917
Mitigated
36,855
20,354
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Eriiiikson
Gilgamesh
17,054
2,879
0
2,429
24,880
21,876
73
8,486
16,394
0
52,153
L
Chang'e
ShinVoyage
Chang'e
19,004
874
3,544
10,542
19,537
7,247
2,342
6,879
12,658
72,690
0
L
10,087
4,748
0
3,839
27,912
27,794
912
8,290
19,622
0
54,020
W
Ymir
11,018
2,013
167
4,179
18,383
21,553
364
7,713
10,670
36,975
0
W
16,176
8,310
0
2,333
14,235
5,983
1,675
4,593
9,642
0
59,491
W
Anubis
xekeboo
Anubis
12,637
266
0
7,330
19,762
9,319
772
6,698
13,064
52,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
42,507
234
Minions Killed
204
0
Camps Cleared
0
1,018,882
Distance Traveled
960,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,371
637
64
3
0
350,899
4
L
Chang'e
13,413
639
89
4
0
359,127
1
L
Set
13,434
640
81
4
0
308,856
0
W
Ymir
15,315
729
47
2
0
354,225
0
W
Neith
13,722
653
84
4
0
298,068
1
W
Anubis
13,470
641
73
3
0
308,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role