Player Matchup

Ra
Ra
Sanlock1020
Ra
Level 68
God Stats
12W - 6L
1,756 SR
Queue Stats
138W - 150L
1,421 Elo+
Party 1
Fenrir
Fenrir
kamaleoon
Fenrir
Level 143
God Stats
4W - 4L
1,055 SR
Queue Stats
117W - 97L
1,485 Elo+
Party 1
Mulan
Mulan
yoyomilk0212
Mulan
Level 58
God Stats
17W - 9L
1,652 SR
Queue Stats
52W - 51L
1,467 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,458 Elo+

VS

Team Averages
Level 89
1,389 SR
1,433 Elo+
Fafnir
Fafnir
ElSidosoQlion
Fafnir
Level 109
God Stats
9W - 16L
1,348 SR
Queue Stats
66W - 103L
1,423 Elo+
Party 2
Zeus
Zeus
Frank02ien
Zeus
Level 136
God Stats
20W - 22L
1,581 SR
Queue Stats
142W - 194L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
bloodb4th
Danzaburou
Level 22
God Stats
7W - 6L
1,237 SR
Queue Stats
318W - 399L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,854
885
7,477
4,500
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kamaleoon
Fenrir
12
7 / 2 / 9
8,419
842
7,258
8,605
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 10
8,691
869
8,468
9,844
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 6 / 2
6,966
697
4,467
15,458
12,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
2 / 6 / 3
7,108
711
7,673
5,692
1,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
bloodb4th
Danzaburou
10
0 / 7 / 3
6,562
656
4,371
8,662
3,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
5
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
2
6
3
0.58
W
8
0
8
12
L
Danzaburou
bloodb4th
Danzaburou
0
7
3
0.21
W
Fenrir
kamaleoon
Fenrir
7
2
9
5.75
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
16,511
22,949
Taken
29,812
12,606
Mitigated
16,632
5,799
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
942
306
4,304
15,458
12,259
0
4,780
10,086
6,525
0
L
7,673
597
113
355
5,692
1,302
0
1,057
4,420
16,627
0
W
7,477
1,525
1,196
1,217
4,500
1,628
161
1,970
2,530
30,862
0
L
Danzaburou
bloodb4th
Danzaburou
4,371
2,060
0
1,277
8,662
3,071
0
1,071
7,319
0
24,471
W
Fenrir
kamaleoon
Fenrir
7,258
1,489
0
2,416
8,605
4,446
486
4,916
3,689
0
17,107
W
8,468
2,449
0
970
9,844
6,532
44
5,254
4,590
0
21,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
20,636
110
Minions Killed
60
0
Camps Cleared
0
558,063
Distance Traveled
434,710
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,966
697
0
0
0
144,550
1
L
Zeus
7,108
711
23
2
0
133,061
3
W
Ra
8,854
885
68
7
0
188,469
0
L
Danzaburou
6,562
656
37
4
0
157,099
0
W
Fenrir
8,419
842
19
2
0
189,304
1
W
Mulan
8,691
869
23
2
0
180,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role