Player Matchup

Apollo
Apollo
Cabezza420
Apollo
Level 24
God Stats
5W - 3L
1,626 SR
Queue Stats
47W - 55L
1,353 Elo+
Party 2
Amaterasu
Amaterasu
Hometown__
Amaterasu
Level 28
God Stats
2W - 4L
1,642 SR
Queue Stats
92W - 101L
1,517 Elo+
Solo
Bacchus
Bacchus
Lesito22
Bacchus
Level 21
God Stats
3W - 3L
1,630 SR
Queue Stats
21W - 31L
1,318 Elo+
Party 2
Janus
Janus
Nic0l4sCeI
Janus
Level 26
God Stats
2W - 2L
1,623 SR
Queue Stats
56W - 56L
1,504 Elo+
Solo
Fenrir
Fenrir
lucaspeque
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,210 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,380 Elo+

VS

Team Averages
Level 18
1,508 SR
1,413 Elo+
Vulcan
Vulcan
AEgsjalmur
Vulcan
Level 24
God Stats
3W - 3L
1,484 SR
Queue Stats
27W - 22L
1,299 Elo+
Party 1
Xing Tian
Xing Tian
BenjaMI04
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,666 Elo+
Solo
Hou Yi
Hou Yi
Grillmultiflavor
Hou Yi
Level 12
God Stats
11W - 7L
1,654 SR
Queue Stats
16W - 19L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
JoePantuso
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,514 Elo+
Solo
Nemesis
Nemesis
Neonzitos1
Nemesis
Level 15
God Stats
8W - 7L
1,400 SR
Queue Stats
14W - 21L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cabezza420
Apollo
14
4 / 5 / 2
8,558
450
8,733
13,688
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Hometown__
Amaterasu
13
4 / 5 / 1
8,755
461
6,708
11,445
6,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Lesito22
Bacchus
12
1 / 6 / 2
7,901
416
8,771
17,064
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
1
0 / 0 / 0
5,190
273
0
0
0
Fenrir
lucaspeque
Fenrir
13
2 / 11 / 0
8,306
437
7,537
18,975
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AEgsjalmur
Vulcan
16
9 / 4 / 3
10,708
564
14,677
11,006
3,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
BenjaMI04
Xing Tian
14
4 / 2 / 6
10,343
544
10,115
17,762
11,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 3
8,165
430
2,610
8,968
6,570
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JoePantuso
Gilgamesh
17
7 / 2 / 7
11,140
586
11,332
10,800
10,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Neonzitos1
Nemesis
15
6 / 1 / 3
9,833
518
8,952
10,465
4,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
11
Kills
27
27
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AEgsjalmur
Vulcan
9
4
3
2.63
W
Xing Tian
BenjaMI04
Xing Tian
4
2
6
3.5
L
Apollo
Cabezza420
Apollo
4
5
2
1
W
1
2
3
1.25
L
Amaterasu
Hometown__
Amaterasu
4
5
1
0.9
W
Gilgamesh
JoePantuso
Gilgamesh
7
2
7
5.25
L
Bacchus
Lesito22
Bacchus
1
6
2
0.33
W
Nemesis
Neonzitos1
Nemesis
6
1
3
7.5
L
Janus
0
0
0
0
L
Fenrir
lucaspeque
Fenrir
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
47,686
61,172
Taken
59,001
32,543
Mitigated
36,661
11,536
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AEgsjalmur
Vulcan
14,677
4,762
0
3,921
11,006
3,721
3,279
1,404
9,602
66,339
0
W
Xing Tian
BenjaMI04
Xing Tian
10,115
1,530
0
2,970
17,762
11,318
921
4,001
13,761
36,648
0
L
Apollo
Cabezza420
Apollo
8,733
5,189
0
2,845
13,688
4,871
0
6,514
7,174
3
44,640
W
2,610
364
0
1,695
8,968
6,570
1,210
2,107
6,861
0
32,021
L
Amaterasu
Hometown__
Amaterasu
6,708
2,443
0
2,720
11,445
6,671
846
2,697
8,748
6,195
34,919
W
Gilgamesh
JoePantuso
Gilgamesh
11,332
3,578
0
3,057
10,800
10,726
2,921
2,006
8,794
0
56,905
L
Bacchus
Lesito22
Bacchus
8,771
1,303
0
4,859
17,064
13,255
0
6,777
10,287
23,777
0
W
Nemesis
Neonzitos1
Nemesis
8,952
4,554
0
1,083
10,465
4,326
975
890
9,575
0
49,501
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
lucaspeque
Fenrir
7,537
1,735
0
1,112
18,975
7,746
896
8,804
10,171
0
36,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
50,189
245
Minions Killed
372
0
Camps Cleared
0
1,302,903
Distance Traveled
1,845,796
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,708
564
106
6
0
340,128
4
W
Xing Tian
10,343
544
33
2
0
392,123
0
L
Apollo
8,558
450
69
4
0
335,726
3
W
Hou Yi
8,165
430
52
3
0
294,888
0
L
Amaterasu
8,755
461
79
4
0
258,722
3
W
Gilgamesh
11,140
586
105
6
0
381,974
4
L
Bacchus
7,901
416
31
2
0
355,345
4
W
Nemesis
9,833
518
76
4
0
436,683
0
L
Janus
5,190
273
0
0
0
0
0
L
Fenrir
8,306
437
66
3
0
353,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role