Player Matchup

Zeus
Zeus
Arukubarr
Zeus
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 116L
1,331 Elo+
Party 1
Yemoja
Yemoja
LimaBlue
Yemoja
Level 5
God Stats
1W - 4L
1,290 SR
Queue Stats
22W - 24L
1,309 Elo+
Solo
Hachiman
Hachiman
OEIJ
Hachiman
Level 18
God Stats
8W - 7L
1,506 SR
Queue Stats
14W - 10L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
SadBoy6
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,341 Elo+
Solo
Bakasura
Bakasura
joelpadi2006
Bakasura
Level 29
God Stats
3W - 8L
1,275 SR
Queue Stats
37W - 40L
1,349 Elo+
Solo
Team Averages
Level 19
1,414 SR
1,348 Elo+

VS

Team Averages
Level 17
1,448 SR
1,280 Elo+
Susano
Susano
BabciaKonia
Susano
Level 36
God Stats
2W - 1L
1,437 SR
Queue Stats
26W - 23L
1,230 Elo+
Party 2
Fenrir
Fenrir
Christm40
Fenrir
Level 7
God Stats
4W - 1L
1,554 SR
Queue Stats
31W - 19L
1,353 Elo+
Party 3
Bellona
Bellona
EvasiveOpossum
Bellona
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,346 Elo+
Party 3
Chang'e
Chang'e
Skerei
Chang'e
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
225W - 220L
1,284 Elo+
Solo
Hachiman
Hachiman
twojstaryorzel
Hachiman
Level 11
God Stats
5W - 13L
1,250 SR
Queue Stats
39W - 47L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 6 / 1
8,639
480
11,004
12,433
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
LimaBlue
Yemoja
9
0 / 6 / 2
6,619
368
2,520
11,328
8,238
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
OEIJ
Hachiman
14
2 / 4 / 1
8,197
455
3,617
8,223
2,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SadBoy6
Amaterasu
12
3 / 6 / 2
7,712
428
7,410
15,156
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
joelpadi2006
Bakasura
13
2 / 8 / 2
8,096
450
4,343
17,009
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 3 / 11
9,579
532
11,275
10,684
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Christm40
Fenrir
18
17 / 0 / 2
11,769
654
12,707
11,347
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 5
9,671
537
11,833
11,465
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Skerei
Chang'e
16
5 / 4 / 0
9,825
546
6,278
15,365
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
2 / 2 / 7
8,951
497
4,730
6,628
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
11
Kills
30
30
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
6
1
0.75
W
Susano
3
3
11
2.83
W
Fenrir
Christm40
Fenrir
17
0
2
18
W
3
2
5
2.75
L
Yemoja
LimaBlue
Yemoja
0
6
2
0.17
L
Hachiman
OEIJ
Hachiman
2
4
1
0.63
L
Amaterasu
SadBoy6
Amaterasu
3
6
2
0.67
W
Chang'e
Skerei
Chang'e
5
4
0
1.25
L
Bakasura
joelpadi2006
Bakasura
2
8
2
0.38
W
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,894
Damage
46,823
64,149
Taken
55,489
32,094
Mitigated
27,892
15,273
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,004
1,804
0
2,142
12,433
4,186
186
1,738
10,637
40,872
0
W
Susano
11,275
2,922
0
630
10,684
4,343
1,439
5,408
4,766
0
44,216
W
Fenrir
Christm40
Fenrir
12,707
3,864
0
1,783
11,347
6,765
212
898
10,379
0
89,585
W
11,833
4,583
0
4,795
11,465
8,273
1,354
1,590
9,635
0
58,860
L
Yemoja
LimaBlue
Yemoja
2,520
737
1,395
1,888
11,328
8,238
126
1,021
10,233
15,049
0
L
Hachiman
OEIJ
Hachiman
3,617
2,065
0
840
8,223
2,800
574
1,874
6,207
0
36,843
L
Amaterasu
SadBoy6
Amaterasu
7,410
3,460
0
3,000
15,156
10,280
90
1,270
13,785
0
35,134
W
Chang'e
Skerei
Chang'e
6,278
1,566
640
7,672
15,365
5,347
758
3,700
11,467
64,362
0
L
Bakasura
joelpadi2006
Bakasura
4,343
3,292
0
6,008
17,009
6,590
0
0
17,009
0
35,377
W
Hachiman
4,730
3,480
0
1,563
6,628
3,164
1,665
1,232
5,340
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
49,795
334
Minions Killed
493
0
Camps Cleared
0
1,462,924
Distance Traveled
1,687,175
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,639
480
80
4
0
288,134
0
W
Susano
9,579
532
66
4
0
338,516
0
W
Fenrir
11,769
654
127
7
0
408,590
0
W
Bellona
9,671
537
125
7
0
347,020
3
L
Yemoja
6,619
368
37
2
0
237,026
3
L
Hachiman
8,197
455
72
4
0
282,976
1
L
Amaterasu
7,712
428
54
3
0
323,646
5
W
Chang'e
9,825
546
113
6
0
285,488
0
L
Bakasura
8,096
450
91
5
0
331,142
0
W
Hachiman
8,951
497
62
3
0
307,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role