Player Matchup

Izanami
Izanami
FinnessinDAplug
Izanami
Level 65
God Stats
26W - 11L
1,568 SR
Queue Stats
118W - 99L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
GeorgeBuss4
Gilgamesh
Level 92
God Stats
20W - 18L
1,676 SR
Queue Stats
217W - 206L
1,524 Elo+
Party 1
Scylla
Scylla
SALMON8055
Scylla
Level 78
God Stats
1W - 0L
1,470 SR
Queue Stats
164W - 144L
1,529 Elo+
Party 1
Team Averages
Level 78
1,571 SR
1,527 Elo+

VS

Team Averages
Level 89
1,472 SR
1,447 Elo+
Janus
Janus
AKratos17
Janus
Level 42
God Stats
2W - 11L
1,137 SR
Queue Stats
47W - 48L
1,452 Elo+
Solo
Anhur
Anhur
TwistedSoup1738
Anhur
Level 121
God Stats
1W - 1L
1,757 SR
Queue Stats
100W - 89L
1,501 Elo+
Solo
King Arthur
King Arthur
shizzelydizzel
King Arthur
Level 105
God Stats
24W - 29L
1,522 SR
Queue Stats
88W - 121L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 8
13,370
743
22,819
14,894
5,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GeorgeBuss4
Gilgamesh
18
8 / 3 / 11
14,276
793
13,044
17,927
16,282
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
SALMON8055
Scylla
15
1 / 6 / 13
10,984
610
8,641
9,833
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKratos17
Janus
15
2 / 7 / 7
11,288
627
11,123
13,993
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 9 / 5
10,799
600
6,468
15,962
5,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
shizzelydizzel
King Arthur
15
5 / 4 / 2
11,527
640
14,862
23,581
24,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
20
Kills
10
10
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
AKratos17
Janus
2
7
7
0.79
W
11
1
8
15
W
Gilgamesh
GeorgeBuss4
Gilgamesh
8
3
11
4.5
W
Scylla
SALMON8055
Scylla
1
6
13
1.25
L
3
9
5
0.61
L
King Arthur
shizzelydizzel
King Arthur
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
32,453
42,654
Taken
53,536
24,488
Mitigated
34,170
12,944
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AKratos17
Janus
11,123
726
255
3,133
13,993
4,407
157
2,937
10,756
33,201
0
W
22,819
16,517
0
7,974
14,894
5,393
2,616
4,567
10,041
0
91,424
W
Gilgamesh
GeorgeBuss4
Gilgamesh
13,044
2,505
510
3,786
17,927
16,282
428
3,825
13,742
0
33,056
W
Scylla
SALMON8055
Scylla
8,641
192
443
231
9,833
2,813
0
1,989
7,748
31,261
0
L
6,468
2,550
0
1,418
15,962
5,492
625
1,301
14,571
0
33,746
L
King Arthur
shizzelydizzel
King Arthur
14,862
1,085
0
970
23,581
24,271
430
3,523
19,568
0
57,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
33,614
205
Minions Killed
195
0
Camps Cleared
0
941,047
Distance Traveled
883,356
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,288
627
62
3
0
276,357
5
W
Izanami
13,370
743
131
7
0
298,935
0
W
Gilgamesh
14,276
793
30
2
0
337,019
1
W
Scylla
10,984
610
44
2
0
305,093
0
L
Anhur
10,799
600
53
3
0
259,023
1
L
King Arthur
11,527
640
80
4
0
347,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role