Player Matchup

Heimdallr
Heimdallr
diaboli666
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iwachu08
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,468 SR
Queue Stats
16W - 14L
1,486 Elo+
Party 1
Vamana
Vamana
rodrisfunny
Vamana
Level 66
God Stats
5W - 11L
1,372 SR
Queue Stats
178W - 201L
1,468 Elo+
Solo
Team Averages
Level 35
1,447 SR
1,494 Elo+

VS

Team Averages
Level 81
1,802 SR
1,589 Elo+
Ra
Ra
ReidosNabos
Ra
Level 129
God Stats
2W - 3L
1,678 SR
Queue Stats
33W - 23L
1,658 Elo+
Party 2
Xbalanque
Xbalanque
Zecapacotinho420
Xbalanque
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
225W - 148L
1,638 Elo+
Solo
Ymir
Ymir
boitesudo
Ymir
Level 48
God Stats
10W - 2L
1,970 SR
Queue Stats
13W - 20L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
diaboli666
Heimdallr
9
0 / 9 / 2
6,035
604
4,316
10,430
2,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
iwachu08
Morgan Le Fay
11
2 / 3 / 0
6,595
660
8,642
9,330
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
7
0 / 4 / 2
6,023
602
784
4,137
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,161
816
5,970
6,289
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
12
10 / 1 / 5
9,027
903
10,968
7,744
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 2 / 10
7,554
755
1,868
8,556
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Xbalanque
10
1
5
12.5
W
Ymir
1
2
10
3
L
Heimdallr
diaboli666
Heimdallr
0
9
2
0.11
L
Morgan Le Fay
iwachu08
Morgan Le Fay
2
3
0
0.67
L
Vamana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
18,806
23,897
Taken
22,589
7,335
Mitigated
11,846
1,798
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,970
754
1,557
2,386
6,289
2,268
1,044
2,933
3,109
29,384
0
W
Xbalanque
10,968
6,334
0
1,203
7,744
4,093
962
2,816
4,765
0
29,556
W
Ymir
1,868
144
0
636
8,556
5,485
308
2,228
6,073
7,676
0
L
Heimdallr
diaboli666
Heimdallr
4,316
833
0
16
10,430
2,987
161
3,158
7,078
0
14,788
L
Morgan Le Fay
iwachu08
Morgan Le Fay
8,642
462
0
1,498
9,330
3,139
156
2,748
6,384
32,746
0
L
Vamana
784
126
0
284
4,137
1,209
0
1,396
2,597
0
4,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,653
Gold Earned
24,742
83
Minions Killed
115
0
Camps Cleared
0
436,571
Distance Traveled
578,457
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,161
816
49
5
0
209,386
3
W
Xbalanque
9,027
903
49
5
0
192,908
3
W
Ymir
7,554
755
17
2
0
176,163
2
L
Heimdallr
6,035
604
33
3
0
150,066
1
L
Morgan Le Fay
6,595
660
44
4
0
157,836
1
L
Vamana
6,023
602
6
1
0
128,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role