Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrazyCaucasian
Thanatos
Level 109
God Stats
5W - 4L
1,581 SR
Queue Stats
580W - 532L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
RamboFTW
Danzaburou
Level 88
God Stats
22W - 25L
1,607 SR
Queue Stats
327W - 308L
1,540 Elo+
Party 1
Cerberus
Cerberus
WhiteBizon
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,645 Elo+
Solo
Tyr
Tyr
jBrick
Tyr
Level 127
God Stats
9W - 11L
1,430 SR
Queue Stats
287W - 253L
1,562 Elo+
Solo
Team Averages
Level 118
1,524 SR
1,556 Elo+

VS

Team Averages
Level 85
1,599 SR
1,674 Elo+
Loki
Loki
Dive
Loki
Level 29
God Stats
115W - 17L
2,032 SR
Queue Stats
128W - 20L
1,960 Elo+
Party 2
Yemoja
Yemoja
SkaddiDaddy
Yemoja
Level 109
God Stats
8W - 7L
1,503 SR
Queue Stats
174W - 181L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bodojacat
Morgan Le Fay
Level 95
God Stats
3W - 2L
1,540 SR
Queue Stats
210W - 71L
1,847 Elo+
Party 2
Rama
Rama
danilosada10
Rama
Level 129
God Stats
6W - 5L
1,596 SR
Queue Stats
238W - 226L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
monoesfeo
Gilgamesh
Level 62
God Stats
17W - 13L
1,326 SR
Queue Stats
138W - 150L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 5 / 0
6,988
538
5,765
7,912
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
1 / 1 / 2
7,509
578
7,034
8,070
4,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RamboFTW
Danzaburou
10
0 / 5 / 1
6,198
477
3,899
8,537
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WhiteBizon
Cerberus
9
0 / 6 / 2
6,257
481
1,850
11,411
4,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
jBrick
Tyr
12
4 / 6 / 0
7,253
558
4,570
11,046
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dive
Loki
14
12 / 1 / 3
8,660
666
6,463
9,325
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
9
1 / 2 / 10
6,296
484
2,847
8,414
6,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
bodojacat
Morgan Le Fay
13
7 / 2 / 7
8,114
624
14,779
7,248
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 4
7,240
557
6,104
5,926
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
monoesfeo
Gilgamesh
13
1 / 1 / 4
7,176
552
4,211
8,738
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
23
23
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
L
Thanatos
1
1
2
2
W
Loki
Dive
Loki
12
1
3
13.5
L
Danzaburou
RamboFTW
Danzaburou
0
5
1
0.1
W
Yemoja
1
2
10
3
L
Cerberus
WhiteBizon
Cerberus
0
6
2
0.17
W
Morgan Le Fay
bodojacat
Morgan Le Fay
7
2
7
5.25
W
2
0
4
4
L
Tyr
jBrick
Tyr
4
6
0
0.67
W
Gilgamesh
monoesfeo
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
34,404
46,976
Taken
39,651
18,517
Mitigated
18,934
12,939
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,765
316
0
1,903
7,912
2,592
0
4,460
3,452
44,738
0
L
Thanatos
7,034
1,281
0
5,497
8,070
4,533
10
1,927
6,143
0
40,487
W
Loki
Dive
Loki
6,463
2,313
0
750
9,325
3,045
0
1,875
7,246
0
50,301
L
Danzaburou
RamboFTW
Danzaburou
3,899
1,435
0
854
8,537
2,753
0
1,679
6,858
0
38,914
W
Yemoja
2,847
699
1,300
1,638
8,414
6,203
40
2,263
6,151
10,824
0
L
Cerberus
WhiteBizon
Cerberus
1,850
221
0
1,578
11,411
4,673
0
6,086
5,325
11,841
0
W
Morgan Le Fay
bodojacat
Morgan Le Fay
14,779
2,078
240
1,746
7,248
2,779
0
2,023
5,225
57,835
0
W
6,104
4,732
0
2,186
5,926
2,085
842
993
4,933
0
40,697
L
Tyr
jBrick
Tyr
4,570
582
0
3,107
11,046
3,966
0
3,474
7,572
0
29,774
W
Gilgamesh
monoesfeo
Gilgamesh
4,211
1,170
0
3,585
8,738
4,822
0
461
8,277
0
36,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
37,486
339
Minions Killed
359
0
Camps Cleared
0
1,213,402
Distance Traveled
1,239,306
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,988
538
89
7
0
240,297
4
L
Thanatos
7,509
578
88
7
0
262,490
5
W
Loki
8,660
666
85
7
0
261,918
4
L
Danzaburou
6,198
477
73
6
0
222,470
1
W
Yemoja
6,296
484
12
1
0
233,977
6
L
Cerberus
6,257
481
25
2
0
231,516
4
W
Morgan Le Fay
8,114
624
98
8
0
248,268
3
W
Rama
7,240
557
84
6
0
221,654
1
L
Tyr
7,253
558
64
5
0
256,629
1
W
Gilgamesh
7,176
552
80
6
0
273,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role