Player Matchup

Rama
Rama
Jwizzyy
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,281 Elo+
Party 2
Bellona
Bellona
MuchNutty
Bellona
Level 158
God Stats
1W - 1L
1,547 SR
Queue Stats
33W - 25L
1,569 Elo+
Party 2
Merlin
Merlin
YoitsDenis
Merlin
Level 160
God Stats
0W - 1L
1,611 SR
Queue Stats
31W - 20L
1,651 Elo+
Party 2
Team Averages
Level 111
1,553 SR
1,500 Elo+

VS

Team Averages
Level 64
1,533 SR
1,598 Elo+
Zeus
Zeus
LordShevis
Zeus
Level 86
God Stats
5W - 5L
1,598 SR
Queue Stats
16W - 19L
1,701 Elo+
Party 1
Hercules
Hercules
Rolloffpentoka
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,427 Elo+
Party 1
Ganesha
Ganesha
subshells
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jwizzyy
Rama
8
0 / 0 / 3
12,311
474
1,180
2,322
731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
MuchNutty
Bellona
18
4 / 7 / 5
15,021
578
14,608
26,213
28,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
YoitsDenis
Merlin
20
7 / 2 / 4
17,957
691
31,313
15,477
6,825
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 2
16,971
653
15,314
14,397
7,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
2 / 2 / 6
14,894
573
10,611
24,208
29,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
subshells
Ganesha
20
0 / 3 / 9
14,298
550
6,922
22,510
25,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
9
9
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
Jwizzyy
Rama
0
0
3
1.5
W
7
6
2
1.33
L
Bellona
MuchNutty
Bellona
4
7
5
0.93
W
Hercules
2
2
6
2.5
L
Merlin
YoitsDenis
Merlin
7
2
4
4.5
W
Ganesha
subshells
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,101
Damage
32,847
44,012
Taken
61,115
35,621
Mitigated
62,321
13,891
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Jwizzyy
Rama
1,180
1,022
0
206
2,322
731
586
1,362
960
0
9,339
W
15,314
976
1,263
2,020
14,397
7,145
1,997
6,695
7,702
87,371
0
L
Bellona
MuchNutty
Bellona
14,608
4,278
0
6,483
26,213
28,065
560
14,334
11,879
0
43,769
W
Hercules
10,611
1,984
0
5,131
24,208
29,898
372
10,376
13,832
9,028
49,302
L
Merlin
YoitsDenis
Merlin
31,313
2,389
300
6,902
15,477
6,825
1,254
8,064
7,413
144,451
0
W
Ganesha
subshells
Ganesha
6,922
601
139
654
22,510
25,278
522
14,242
8,268
41,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
46,163
268
Minions Killed
235
0
Camps Cleared
0
820,535
Distance Traveled
1,386,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,311
474
25
1
0
135,574
0
W
Zeus
16,971
653
144
6
0
425,591
0
L
Bellona
15,021
578
56
2
0
316,548
0
W
Hercules
14,894
573
83
3
0
476,369
1
L
Merlin
17,957
691
187
7
0
368,413
4
W
Ganesha
14,298
550
8
0
0
484,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role