Player Matchup

Anubis
Anubis
Canbasc
Anubis
Level 89
God Stats
5W - 0L
1,331 SR
Queue Stats
23W - 17L
1,508 Elo+
Party 2
Ymir
Ymir
Hyaenis
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,605 Elo+
Party 2
Arachne
Arachne
Xavirch
Arachne
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,516 Elo+
Party 2
Team Averages
Level 71
1,444 SR
1,543 Elo+

VS

Team Averages
Level 56
1,365 SR
1,482 Elo+
Gilgamesh
Gilgamesh
AbouttodiePK
Gilgamesh
Level 22
God Stats
6W - 5L
1,364 SR
Queue Stats
42W - 40L
1,475 Elo+
Party 1
Nemesis
Nemesis
RaTomBa
Nemesis
Level 65
God Stats
0W - 1L
1,364 SR
Queue Stats
44W - 42L
1,497 Elo+
Party 1
Merlin
Merlin
alenPo2mocny
Merlin
Level 80
God Stats
0W - 2L
1,368 SR
Queue Stats
18W - 25L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Canbasc
Anubis
17
11 / 3 / 10
11,672
834
13,958
14,129
6,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Hyaenis
Ymir
14
2 / 1 / 15
9,966
712
9,137
13,554
12,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Xavirch
Arachne
14
9 / 3 / 8
11,021
787
10,545
10,483
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbouttodiePK
Gilgamesh
12
2 / 7 / 4
8,851
632
8,496
16,006
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
RaTomBa
Nemesis
13
1 / 8 / 4
8,829
631
4,344
13,739
5,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
4 / 7 / 2
9,435
674
12,258
11,260
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
7
7
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbouttodiePK
Gilgamesh
2
7
4
0.57
W
Anubis
Canbasc
Anubis
11
3
10
5.33
W
Ymir
Hyaenis
Ymir
2
1
15
9.5
L
Nemesis
RaTomBa
Nemesis
1
8
4
0.38
W
Arachne
Xavirch
Arachne
9
3
8
4.33
L
Merlin
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
25,098
38,166
Taken
41,005
24,906
Mitigated
18,745
14,085
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbouttodiePK
Gilgamesh
8,496
1,608
0
1,819
16,006
10,230
0
9,575
6,431
0
19,141
W
Anubis
Canbasc
Anubis
13,958
1,174
0
9,687
14,129
6,580
563
4,809
9,110
58,416
0
W
Ymir
Hyaenis
Ymir
9,137
809
0
1,322
13,554
12,673
165
4,072
9,307
27,309
0
L
Nemesis
RaTomBa
Nemesis
4,344
1,304
0
853
13,739
5,247
0
7,566
6,173
0
23,909
W
Arachne
Xavirch
Arachne
10,545
7,607
0
3,076
10,483
5,653
1,334
3,377
6,986
0
23,985
L
Merlin
12,258
657
0
329
11,260
3,268
0
5,954
5,306
49,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
27,115
153
Minions Killed
168
0
Camps Cleared
0
696,929
Distance Traveled
656,016
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,851
632
26
2
0
223,904
3
W
Anubis
11,672
834
103
7
0
214,878
5
W
Ymir
9,966
712
26
2
0
212,746
4
L
Nemesis
8,829
631
57
4
0
236,693
0
W
Arachne
11,021
787
24
2
0
269,305
2
L
Merlin
9,435
674
85
6
0
195,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role