Player Matchup

Danzaburou
Danzaburou
Abbadon_Winter
Danzaburou
Level 146
God Stats
0W - 2L
1,230 SR
Queue Stats
19W - 42L
1,373 Elo+
Party 1
Chaac
Chaac
DukeFolfie
Chaac
Level 47
God Stats
0W - 3L
1,582 SR
Queue Stats
7W - 29L
1,201 Elo+
Party 1
Merlin
Merlin
ShadowEmperor5
Merlin
Level 119
God Stats
1W - 3L
1,361 SR
Queue Stats
19W - 37L
1,386 Elo+
Party 1
Khepri
Khepri
Tonaxite
Khepri
Level 106
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 1
Team Averages
Level 105
1,383 SR
1,288 Elo+

VS

Team Averages
Level 121
1,608 SR
1,548 Elo+
Ares
Ares
KagaDX
Ares
Level 61
God Stats
2W - 4L
1,634 SR
Queue Stats
22W - 34L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sylver shadow 2
Morgan Le Fay
Level 144
God Stats
24W - 26L
1,591 SR
Queue Stats
168W - 193L
1,581 Elo+
Solo
Mulan
Mulan
Thunderuchiwa
Mulan
Level 126
God Stats
7W - 9L
1,545 SR
Queue Stats
239W - 254L
1,576 Elo+
Solo
Jing Wei
Jing Wei
Wotån
Jing Wei
Level 154
God Stats
7W - 7L
1,661 SR
Queue Stats
58W - 59L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abbadon_Winter
Danzaburou
14
0 / 4 / 0
8,479
707
5,043
10,229
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
13
2 / 5 / 0
8,750
729
7,687
15,640
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 2
8,378
698
9,887
7,868
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Tonaxite
Khepri
14
1 / 6 / 1
9,061
755
4,061
12,840
11,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KagaDX
Ares
14
2 / 3 / 10
9,563
797
7,206
12,170
10,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Sylver shadow 2
Morgan Le Fay
16
7 / 0 / 4
10,806
901
12,062
5,371
2,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 8
10,606
884
12,083
10,446
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Wotån
Jing Wei
17
5 / 0 / 7
10,974
915
9,125
8,729
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
20
20
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abbadon_Winter
Danzaburou
0
4
0
0
L
Chaac
2
5
0
0.4
W
Ares
KagaDX
Ares
2
3
10
2.33
L
0
5
2
0.2
W
Morgan Le Fay
Sylver shadow 2
Morgan Le Fay
7
0
4
9
W
6
0
8
10
L
Khepri
Tonaxite
Khepri
1
6
1
0.25
W
Jing Wei
Wotån
Jing Wei
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
40,476
46,577
Taken
36,716
28,368
Mitigated
25,459
11,307
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abbadon_Winter
Danzaburou
5,043
677
0
2,945
10,229
4,046
2,363
5,052
5,027
0
34,247
L
Chaac
7,687
714
231
5,605
15,640
9,580
0
6,545
8,888
0
27,155
W
Ares
KagaDX
Ares
7,206
451
588
3,060
12,170
10,992
426
5,431
6,295
13,764
0
L
9,887
418
0
520
7,868
3,136
0
3,812
4,026
34,822
0
W
Morgan Le Fay
Sylver shadow 2
Morgan Le Fay
12,062
911
0
557
5,371
2,364
2,189
811
4,526
47,596
0
W
12,083
1,835
0
2,462
10,446
8,463
1,270
3,441
6,811
0
30,966
L
Khepri
Tonaxite
Khepri
4,061
285
0
2,006
12,840
11,606
0
4,082
8,578
16,022
0
W
Jing Wei
Wotån
Jing Wei
9,125
7,422
0
1,368
8,729
3,640
4,467
3,730
4,817
0
52,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
41,949
197
Minions Killed
219
5
Camps Cleared
12
819,149
Distance Traveled
1,029,940
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,479
707
67
6
2
194,712
3
L
Chaac
8,750
729
32
3
1
223,431
0
W
Ares
9,563
797
15
1
0
233,583
3
L
Merlin
8,378
698
81
7
2
192,401
1
W
Morgan Le Fay
10,806
901
76
6
2
245,531
0
W
Mulan
10,606
884
39
3
3
269,228
4
L
Khepri
9,061
755
17
1
0
208,605
1
W
Jing Wei
10,974
915
89
7
7
281,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role