Player Matchup

Izanami
Izanami
BobbyB88
Izanami
Level 63
God Stats
17W - 14L
1,571 SR
Queue Stats
189W - 226L
1,552 Elo+
Party 1
Osiris
Osiris
HobbleScotch
Osiris
Level 106
God Stats
4W - 6L
1,431 SR
Queue Stats
720W - 803L
1,559 Elo+
Party 1
Ymir
Ymir
Misfits54
Ymir
Level 88
God Stats
21W - 32L
1,413 SR
Queue Stats
285W - 486L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
ShortBusVP
Ne Zha
Level 85
God Stats
5W - 4L
1,567 SR
Queue Stats
275W - 291L
1,545 Elo+
Party 1
Janus
Janus
UnjustifiedAnger
Janus
Level 100
God Stats
68W - 53L
1,610 SR
Queue Stats
623W - 682L
1,551 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,520 Elo+

VS

Team Averages
Level 91
1,432 SR
1,514 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Charlyy117
Set
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 344L
1,517 Elo+
Solo
Hou Yi
Hou Yi
Darkshadow1719
Hou Yi
Level 49
God Stats
25W - 34L
1,388 SR
Queue Stats
357W - 394L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InSTaKILLA1999
Morgan Le Fay
Level 96
God Stats
1W - 8L
1,270 SR
Queue Stats
643W - 626L
1,612 Elo+
Party 2
Fafnir
Fafnir
ace_gonzalez13
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 397L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BobbyB88
Izanami
13
2 / 2 / 1
7,709
514
7,441
7,700
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
5 / 2 / 5
9,618
641
10,917
15,053
10,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
0 / 3 / 2
7,117
474
2,892
7,726
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
ShortBusVP
Ne Zha
14
5 / 2 / 5
8,818
588
6,646
10,088
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 3
10,502
700
5,407
5,304
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 5 / 0
7,856
524
8,474
14,529
10,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
7,010
467
3,233
10,096
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 3
7,376
492
5,316
8,933
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
InSTaKILLA1999
Morgan Le Fay
13
1 / 3 / 0
7,176
478
4,311
6,466
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 5
7,244
483
4,030
12,012
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
19
Kills
8
9
Deaths
20
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
0
0.4
W
Izanami
BobbyB88
Izanami
2
2
1
1.25
L
1
6
2
0.33
L
3
1
3
4.5
W
Osiris
5
2
5
3.75
L
Morgan Le Fay
InSTaKILLA1999
Morgan Le Fay
1
3
0
0.33
W
Ymir
0
3
2
0.33
W
Ne Zha
ShortBusVP
Ne Zha
5
2
5
3.75
W
7
0
3
8.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
25,364
45,871
Taken
52,036
23,158
Mitigated
28,182
15,820
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,474
2,554
0
4,084
14,529
10,448
0
235
14,294
4,251
46,571
W
Izanami
BobbyB88
Izanami
7,441
4,569
0
2,630
7,700
2,036
374
1,629
6,071
0
61,908
L
3,233
1,671
0
1,073
10,096
5,037
0
365
9,727
0
43,029
L
5,316
2,012
357
3,971
8,933
2,453
0
1,403
7,530
0
38,164
W
Osiris
10,917
5,454
0
6,487
15,053
10,616
488
1,050
14,003
235
58,751
L
Morgan Le Fay
InSTaKILLA1999
Morgan Le Fay
4,311
382
0
926
6,466
2,050
0
2,016
4,316
50,011
0
W
Ymir
2,892
285
0
808
7,726
5,116
0
3,864
3,862
19,887
0
W
Ne Zha
ShortBusVP
Ne Zha
6,646
3,215
0
3,632
10,088
3,510
0
1,116
8,972
0
53,761
W
5,407
340
0
2,263
5,304
1,880
0
1,816
3,488
76,038
0
L
4,030
1,219
0
3,237
12,012
8,194
0
4,289
7,635
22,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
36,662
528
Minions Killed
408
0
Camps Cleared
0
1,418,509
Distance Traveled
1,297,088
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,856
524
107
7
0
260,337
0
W
Izanami
7,709
514
103
7
0
258,095
8
L
Set
7,010
467
82
5
0
253,887
0
L
Hou Yi
7,376
492
86
6
0
234,015
2
W
Osiris
9,618
641
126
8
0
270,327
10
L
Morgan Le Fay
7,176
478
97
6
0
298,645
5
W
Ymir
7,117
474
45
3
0
261,958
3
W
Ne Zha
8,818
588
87
6
0
313,634
4
W
Janus
10,502
700
167
11
0
314,495
6
L
Fafnir
7,244
483
36
2
0
250,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role