Player Matchup

Loki
Loki
AgentCastro
Loki
Level 3
God Stats
4W - 3L
1,405 SR
Queue Stats
5W - 3L
1,395 Elo+
Party 1
Artemis
Artemis
GabesTheMage
Artemis
Level 6
God Stats
3W - 1L
1,209 SR
Queue Stats
47W - 40L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Gio-Castro-
Nu Wa
Level 86
God Stats
4W - 2L
1,893 SR
Queue Stats
191W - 179L
1,568 Elo+
Party 1
Ares
Ares
iBananaMan
Ares
Level 17
God Stats
20W - 15L
1,500 SR
Queue Stats
139W - 100L
1,597 Elo+
Solo
Ah Puch
Ah Puch
jxeZER0
Ah Puch
Level 28
God Stats
4W - 4L
1,673 SR
Queue Stats
91W - 100L
1,519 Elo+
Solo
Team Averages
Level 28
1,536 SR
1,527 Elo+

VS

Team Averages
Level 22
1,489 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
Alubenaa
Morgan Le Fay
Level 27
God Stats
4W - 2L
1,269 SR
Queue Stats
75W - 63L
1,533 Elo+
Solo
Bakasura
Bakasura
Gold_Ninja14
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Krokodeeel
Kukulkan
Level 29
God Stats
4W - 5L
1,515 SR
Queue Stats
198W - 153L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
LUCKYFIORI1
Jormungandr
Level 13
God Stats
10W - 10L
1,674 SR
Queue Stats
148W - 168L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
NatzMorow
Jing Wei
Level 27
God Stats
40W - 52L
1,484 SR
Queue Stats
668W - 683L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
14,746
1,053
14,374
10,696
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
GabesTheMage
Artemis
20
10 / 6 / 12
14,291
1,021
30,223
19,130
8,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 25
14,073
1,005
27,971
18,344
6,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 7 / 25
14,415
1,030
19,113
24,746
29,664
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
jxeZER0
Ah Puch
20
7 / 0 / 16
15,158
1,083
24,338
5,709
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alubenaa
Morgan Le Fay
20
11 / 4 / 7
15,271
1,091
26,375
19,618
8,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Gold_Ninja14
Bakasura
19
2 / 14 / 10
12,675
905
12,440
30,487
12,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Krokodeeel
Kukulkan
20
6 / 6 / 13
14,972
1,069
22,737
20,278
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
LUCKYFIORI1
Jormungandr
19
1 / 2 / 16
12,589
899
6,495
24,712
14,436
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
NatzMorow
Jing Wei
19
1 / 13 / 11
12,458
890
7,115
29,735
8,876
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
78
39
Kills
21
21
Deaths
39
91
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
L
Morgan Le Fay
Alubenaa
Morgan Le Fay
11
4
7
3.63
W
Artemis
GabesTheMage
Artemis
10
6
12
2.67
W
6
5
25
3.7
L
Bakasura
Gold_Ninja14
Bakasura
2
14
10
0.5
L
Kukulkan
Krokodeeel
Kukulkan
6
6
13
2.08
L
Jormungandr
LUCKYFIORI1
Jormungandr
1
2
16
4.5
L
Jing Wei
NatzMorow
Jing Wei
1
13
11
0.5
W
6
7
25
2.64
W
Ah Puch
jxeZER0
Ah Puch
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,019
Damage
75,162
78,625
Taken
124,830
50,977
Mitigated
51,737
9,451
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,374
2,791
0
0
10,696
4,222
0
9,327
1,314
0
33,172
L
Morgan Le Fay
Alubenaa
Morgan Le Fay
26,375
1,374
0
1,998
19,618
8,190
0
10,349
9,085
62,484
0
W
Artemis
GabesTheMage
Artemis
30,223
13,941
0
3,556
19,130
8,336
0
15,423
3,630
0
45,277
W
27,971
8,198
0
4,267
18,344
6,823
0
12,188
5,446
51,311
0
L
Bakasura
Gold_Ninja14
Bakasura
12,440
8,405
0
2,534
30,487
12,005
0
20,127
10,132
0
25,399
L
Kukulkan
Krokodeeel
Kukulkan
22,737
2,976
0
804
20,278
8,230
0
10,280
9,864
64,026
0
L
Jormungandr
LUCKYFIORI1
Jormungandr
6,495
95
0
0
24,712
14,436
0
11,851
12,649
22,756
0
L
Jing Wei
NatzMorow
Jing Wei
7,115
6,351
0
0
29,735
8,876
0
17,781
11,678
0
48,617
W
19,113
1,142
0
0
24,746
29,664
0
16,744
6,574
24,758
0
W
Ah Puch
jxeZER0
Ah Puch
24,338
742
0
1,628
5,709
1,932
0
1,925
3,099
90,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,683
Gold Earned
67,965
285
Minions Killed
319
10
Camps Cleared
7
1,287,710
Distance Traveled
1,391,962
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,746
1,053
48
3
0
294,156
2
L
Morgan Le Fay
15,271
1,091
68
5
3
271,294
0
W
Artemis
14,291
1,021
35
3
1
213,210
0
W
Nu Wa
14,073
1,005
36
3
4
247,321
1
L
Bakasura
12,675
905
37
3
0
291,145
3
L
Kukulkan
14,972
1,069
104
7
3
296,929
0
L
Jormungandr
12,589
899
29
2
0
273,254
2
L
Jing Wei
12,458
890
81
6
1
259,340
2
W
Ares
14,415
1,030
6
0
1
247,951
0
W
Ah Puch
15,158
1,083
160
11
4
285,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role