Player Matchup

Cerberus
Cerberus
ErBuho
Cerberus
Level 25
God Stats
5W - 5L
1,600 SR
Queue Stats
44W - 50L
1,429 Elo+
Solo
Thanatos
Thanatos
Ne0Vip3r
Thanatos
Level 29
God Stats
13W - 20L
1,384 SR
Queue Stats
99W - 100L
1,526 Elo+
Solo
Jing Wei
Jing Wei
SadBoy6
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,339 Elo+
Solo
Yemoja
Yemoja
lostEXE
Yemoja
Level 18
God Stats
3W - 6L
1,510 SR
Queue Stats
68W - 93L
1,345 Elo+
Party 1
Izanami
Izanami
pascalneb
Izanami
Level 24
God Stats
24W - 21L
1,496 SR
Queue Stats
198W - 195L
1,373 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,402 Elo+

VS

Team Averages
Level 23
1,552 SR
1,318 Elo+
Nemesis
Nemesis
BraveZa
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,404 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DowneyZA
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,556 SR
Queue Stats
93W - 70L
1,430 Elo+
Party 3
Xing Tian
Xing Tian
RobaazTooStronk
Xing Tian
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,135 Elo+
Party 2
Apollo
Apollo
viictorborocz
Apollo
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 71L
1,135 Elo+
Party 2
Bellona
Bellona
xXxBeezneez
Bellona
Level 20
God Stats
2W - 0L
1,705 SR
Queue Stats
26W - 21L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErBuho
Cerberus
10
0 / 2 / 1
7,273
404
2,743
9,022
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Ne0Vip3r
Thanatos
13
6 / 5 / 0
8,700
483
8,039
14,229
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SadBoy6
Jing Wei
12
1 / 6 / 1
7,892
438
5,496
11,503
3,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
lostEXE
Yemoja
13
1 / 2 / 4
8,163
454
2,661
8,426
5,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
pascalneb
Izanami
14
3 / 5 / 4
8,710
484
11,818
16,765
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BraveZa
Nemesis
13
4 / 1 / 2
8,419
468
4,352
9,593
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
DowneyZA
Morgan Le Fay
15
8 / 2 / 5
9,675
538
17,616
12,211
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
RobaazTooStronk
Xing Tian
12
4 / 4 / 3
8,138
452
7,345
11,005
8,224
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 8
8,335
463
7,296
8,238
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xXxBeezneez
Bellona
13
1 / 1 / 2
8,098
450
4,633
8,796
4,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
20
20
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BraveZa
Nemesis
4
1
2
5
W
Morgan Le Fay
DowneyZA
Morgan Le Fay
8
2
5
5.25
L
Cerberus
ErBuho
Cerberus
0
2
1
0.25
L
Thanatos
Ne0Vip3r
Thanatos
6
5
0
1.2
W
Xing Tian
RobaazTooStronk
Xing Tian
4
4
3
1.38
L
Jing Wei
SadBoy6
Jing Wei
1
6
1
0.25
L
Yemoja
lostEXE
Yemoja
1
2
4
1.5
L
Izanami
pascalneb
Izanami
3
5
4
1
W
3
3
8
2.33
W
Bellona
xXxBeezneez
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
41,242
59,945
Taken
49,843
24,099
Mitigated
23,223
21,282
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BraveZa
Nemesis
4,352
1,526
0
3,910
9,593
4,006
0
563
9,030
0
44,710
W
Morgan Le Fay
DowneyZA
Morgan Le Fay
17,616
2,528
0
6,099
12,211
3,992
842
103
12,108
53,369
0
L
Cerberus
ErBuho
Cerberus
2,743
233
0
3,567
9,022
5,057
324
867
8,155
25,496
0
L
Thanatos
Ne0Vip3r
Thanatos
8,039
2,126
0
10,457
14,229
5,098
106
6,830
7,399
0
42,678
W
Xing Tian
RobaazTooStronk
Xing Tian
7,345
1,523
0
848
11,005
8,224
0
1,827
9,178
28,473
0
L
Jing Wei
SadBoy6
Jing Wei
5,496
4,151
0
1,298
11,503
3,913
950
5,917
5,586
0
40,293
L
Yemoja
lostEXE
Yemoja
2,661
866
1,676
665
8,426
5,406
711
4,058
4,357
24,940
0
L
Izanami
pascalneb
Izanami
11,818
7,638
0
3,619
16,765
4,625
1,362
6,768
9,487
0
68,294
W
7,296
3,902
0
1,586
8,238
2,492
25
811
7,427
0
33,826
W
Bellona
xXxBeezneez
Bellona
4,633
909
0
1,323
8,796
4,509
332
2,100
6,696
0
35,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
42,665
360
Minions Killed
333
0
Camps Cleared
0
1,551,168
Distance Traveled
1,612,273
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,419
468
87
5
0
367,420
0
W
Morgan Le Fay
9,675
538
76
4
0
339,847
3
L
Cerberus
7,273
404
57
3
0
248,228
1
L
Thanatos
8,700
483
83
5
0
323,803
3
W
Xing Tian
8,138
452
36
2
0
263,539
1
L
Jing Wei
7,892
438
62
3
0
333,631
6
L
Yemoja
8,163
454
46
3
0
319,329
0
L
Izanami
8,710
484
112
6
0
326,177
0
W
Apollo
8,335
463
59
3
0
282,604
1
W
Bellona
8,098
450
75
4
0
358,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role