Player Matchup

Eset
Eset
Bibaboktor
Eset
Level 74
God Stats
2W - 4L
1,538 SR
Queue Stats
478W - 530L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FraaWz
Ah Muzen Cab
Level 68
God Stats
19W - 17L
1,451 SR
Queue Stats
201W - 226L
1,365 Elo+
Solo
Bellona
Bellona
Karma_man25
Bellona
Level 66
God Stats
17W - 10L
1,728 SR
Queue Stats
336W - 380L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
druif123
Cthulhu
Level 64
God Stats
62W - 70L
1,592 SR
Queue Stats
263W - 319L
1,492 Elo+
Party 1
Arachne
Arachne
kipmetpatat
Arachne
Level 86
God Stats
14W - 7L
1,592 SR
Queue Stats
673W - 706L
1,484 Elo+
Party 1
Team Averages
Level 72
1,580 SR
1,437 Elo+

VS

Team Averages
Level 48
1,386 SR
1,375 Elo+
Cerberus
Cerberus
Benja_24_
Cerberus
Level 18
God Stats
36W - 44L
1,343 SR
Queue Stats
70W - 112L
1,249 Elo+
Party 3
Chaac
Chaac
BounSS78000
Chaac
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 18L
1,615 Elo+
Party 2
Thor
Thor
CocolaWeed78
Thor
Level 47
God Stats
19W - 12L
1,514 SR
Queue Stats
385W - 355L
1,376 Elo+
Party 2
Poseidon
Poseidon
GeekGeo
Poseidon
Level 46
God Stats
38W - 47L
1,436 SR
Queue Stats
149W - 178L
1,365 Elo+
Solo
Izanami
Izanami
MartinezLaika101
Izanami
Level 65
God Stats
24W - 34L
1,138 SR
Queue Stats
83W - 129L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,125
613
2,118
4,584
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
FraaWz
Ah Muzen Cab
10
0 / 0 / 2
5,624
562
3,036
3,916
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Karma_man25
Bellona
12
7 / 0 / 2
7,152
715
7,911
7,179
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
druif123
Cthulhu
8
2 / 1 / 2
5,333
533
2,193
5,572
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
kipmetpatat
Arachne
10
4 / 1 / 2
6,295
630
4,337
7,585
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benja_24_
Cerberus
7
1 / 3 / 1
4,769
477
2,514
6,103
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 5 / 0
4,020
402
1,441
6,828
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 2
5,405
541
3,095
7,023
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
GeekGeo
Poseidon
10
3 / 2 / 0
5,966
597
3,406
4,864
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 1
4,397
440
1,389
3,734
813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Benja_24_
Cerberus
1
3
1
0.5
W
2
2
1
1.25
L
0
5
0
0
L
0
3
2
0.33
W
Ah Muzen Cab
FraaWz
Ah Muzen Cab
0
0
2
1
L
Poseidon
GeekGeo
Poseidon
3
2
0
1.5
W
Bellona
Karma_man25
Bellona
7
0
2
8
L
0
2
1
0.25
W
Cthulhu
druif123
Cthulhu
2
1
2
3
W
Arachne
kipmetpatat
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
11,845
28,836
Taken
28,552
11,602
Mitigated
10,658
11,314
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Benja_24_
Cerberus
2,514
312
0
1,109
6,103
2,516
0
2,003
4,062
13,625
0
W
2,118
0
0
947
4,584
1,339
588
1,812
2,772
26,721
0
L
1,441
215
87
1,698
6,828
3,886
0
0
6,828
0
9,661
L
3,095
1,069
136
1,251
7,023
2,169
0
113
6,870
0
28,346
W
Ah Muzen Cab
FraaWz
Ah Muzen Cab
3,036
1,137
0
1,554
3,916
911
1,217
472
3,444
0
34,912
L
Poseidon
GeekGeo
Poseidon
3,406
124
0
702
4,864
1,274
0
904
3,776
30,015
0
W
Bellona
Karma_man25
Bellona
7,911
3,030
0
4,020
7,179
4,638
414
759
6,420
0
34,701
L
1,389
776
0
70
3,734
813
0
963
2,705
0
12,378
W
Cthulhu
druif123
Cthulhu
2,193
230
0
2,198
5,572
2,573
371
1,529
4,043
11,686
0
W
Arachne
kipmetpatat
Arachne
4,337
2,975
0
2,595
7,585
2,141
0
1,348
6,237
0
35,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
24,557
292
Minions Killed
217
0
Camps Cleared
0
1,028,237
Distance Traveled
1,041,249
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,769
477
38
4
0
211,705
0
W
Eset
6,125
613
67
7
0
176,005
2
L
Chaac
4,020
402
14
1
0
219,422
0
L
Thor
5,405
541
70
7
0
218,309
0
W
Ah Muzen Cab
5,624
562
63
6
0
191,707
0
L
Poseidon
5,966
597
65
7
0
189,547
3
W
Bellona
7,152
715
68
7
0
206,122
1
L
Izanami
4,397
440
30
3
0
202,266
4
W
Cthulhu
5,333
533
26
3
0
217,315
0
W
Arachne
6,295
630
68
7
0
237,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role