Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
OhhTarso
Raijin
Level 139
God Stats
8W - 5L
1,746 SR
Queue Stats
887W - 719L
1,621 Elo+
Party 3
Tyr
Tyr
huhibuhi909
Tyr
Level 76
God Stats
24W - 16L
1,633 SR
Queue Stats
84W - 51L
1,636 Elo+
Party 3
Ao Kuang
Ao Kuang
shadow_wyvern01
Ao Kuang
Level 36
God Stats
8W - 10L
1,548 SR
Queue Stats
43W - 62L
1,467 Elo+
Solo
Heimdallr
Heimdallr
xBiiLdU
Heimdallr
Level 144
God Stats
14W - 5L
1,696 SR
Queue Stats
399W - 251L
1,661 Elo+
Party 3
Team Averages
Level 85
1,625 SR
1,577 Elo+

VS

Team Averages
Level 89
1,583 SR
1,578 Elo+
Cthulhu
Cthulhu
Hammond_goat
Cthulhu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
353W - 252L
1,665 Elo+
Party 1
Ao Kuang
Ao Kuang
HuecoMundo69
Ao Kuang
Level 126
God Stats
2W - 0L
1,781 SR
Queue Stats
120W - 100L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
PoepTeKoop
Baron Samedi
Level 17
God Stats
1W - 0L
1,341 SR
Queue Stats
3W - 2L
1,380 Elo+
Party 2
Freya
Freya
TOPMAN_545
Freya
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 74L
1,571 Elo+
Party 1
Chiron
Chiron
ashe_goat
Chiron
Level 49
God Stats
14W - 9L
1,794 SR
Queue Stats
272W - 182L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 5 / 5
9,152
508
7,483
15,185
7,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
OhhTarso
Raijin
16
4 / 1 / 5
9,428
524
8,677
10,306
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 6
9,849
547
11,493
13,698
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
17
6 / 1 / 6
10,149
564
8,825
14,542
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
xBiiLdU
Heimdallr
11
0 / 3 / 0
7,391
411
4,469
8,280
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hammond_goat
Cthulhu
13
1 / 2 / 5
8,827
490
9,087
14,416
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
HuecoMundo69
Ao Kuang
15
7 / 6 / 1
9,729
541
12,092
18,874
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PoepTeKoop
Baron Samedi
15
3 / 4 / 2
9,422
523
9,752
10,080
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
13
0 / 4 / 1
7,705
428
310
6,266
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
ashe_goat
Chiron
16
2 / 2 / 3
10,010
556
9,268
11,306
4,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
13
13
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
5
0.9
W
Cthulhu
Hammond_goat
Cthulhu
1
2
5
1.75
W
Ao Kuang
HuecoMundo69
Ao Kuang
7
6
1
1.25
L
Raijin
OhhTarso
Raijin
4
1
5
6.5
W
Baron Samedi
PoepTeKoop
Baron Samedi
3
4
2
1
W
Freya
0
4
1
0.13
W
Chiron
ashe_goat
Chiron
2
2
3
1.75
L
6
3
6
3
L
Ao Kuang
6
1
6
9
L
Heimdallr
xBiiLdU
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
40,509
62,011
Taken
60,942
31,534
Mitigated
32,934
20,016
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,483
2,672
0
3,519
15,185
7,612
0
7,920
7,091
0
33,701
W
Cthulhu
Hammond_goat
Cthulhu
9,087
743
61
2,491
14,416
13,047
0
4,438
9,978
34,982
0
W
Ao Kuang
HuecoMundo69
Ao Kuang
12,092
3,082
0
7,995
18,874
7,801
0
6,076
12,798
56,467
0
L
Raijin
OhhTarso
Raijin
8,677
554
0
4,187
10,306
4,977
0
5,979
4,124
70,757
0
W
Baron Samedi
PoepTeKoop
Baron Samedi
9,752
310
313
2,423
10,080
5,259
0
5,062
5,018
60,560
0
W
Freya
310
34
0
2,037
6,266
2,020
722
0
6,266
29,074
0
W
Chiron
ashe_goat
Chiron
9,268
4,767
359
5,083
11,306
4,807
858
1,926
9,380
0
86,554
L
11,493
871
0
4,546
13,698
11,016
0
7,134
6,444
0
57,404
L
Ao Kuang
8,825
2,441
0
5,275
14,542
5,166
0
5,841
8,507
65,464
0
L
Heimdallr
xBiiLdU
Heimdallr
4,469
2,367
0
2,489
8,280
2,763
0
3,676
4,604
0
39,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
45,693
489
Minions Killed
475
0
Camps Cleared
0
1,619,637
Distance Traveled
1,599,241
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,152
508
49
3
0
322,066
8
W
Cthulhu
8,827
490
52
3
0
383,177
1
W
Ao Kuang
9,729
541
87
5
0
342,513
2
L
Raijin
9,428
524
127
7
0
334,063
4
W
Baron Samedi
9,422
523
120
7
0
326,236
7
W
Freya
7,705
428
64
4
0
191,059
2
W
Chiron
10,010
556
152
8
0
356,256
4
L
Tyr
9,849
547
124
7
0
383,982
3
L
Ao Kuang
10,149
564
110
6
0
377,266
5
L
Heimdallr
7,391
411
79
4
0
202,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role