Player Matchup

Khepri
Khepri
 
Khepri
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SoonerPokes15
Agni
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 44L
1,403 Elo+
Solo
Medusa
Medusa
Xenaboo
Medusa
Level 29
God Stats
81W - 64L
1,656 SR
Queue Stats
218W - 150L
1,571 Elo+
Solo
Bakasura
Bakasura
left-gale
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,454 Elo+

VS

Team Averages
Level 18
1,533 SR
1,411 Elo+
Olorun
Olorun
DJshatows1
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,433 Elo+
Solo
Kukulkan
Kukulkan
LaTuyaXLasDudas
Kukulkan
Level 14
God Stats
5W - 4L
1,152 SR
Queue Stats
36W - 41L
1,240 Elo+
Solo
Artemis
Artemis
SadBoy WRLD7279
Artemis
Level 3
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Su NovaFoo
Jormungandr
Level 27
God Stats
11W - 5L
1,736 SR
Queue Stats
36W - 18L
1,477 Elo+
Solo
Bacchus
Bacchus
TeeQuip
Bacchus
Level 31
God Stats
2W - 1L
1,638 SR
Queue Stats
20W - 31L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
4 / 0 / 32
15,323
1,179
17,526
23,358
32,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
 
Nike
18
0 / 2 / 10
11,311
870
3,594
6,567
4,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
20 / 3 / 17
16,163
1,243
32,741
13,977
6,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Xenaboo
Medusa
20
17 / 0 / 17
15,204
1,170
35,220
10,147
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
left-gale
Bakasura
19
1 / 3 / 15
12,484
960
2,076
12,271
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DJshatows1
Olorun
17
3 / 13 / 1
11,553
889
9,513
24,632
9,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
18
0 / 10 / 1
11,750
904
8,260
16,534
7,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 6 / 3
11,155
858
9,250
11,773
5,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Su NovaFoo
Jormungandr
18
1 / 11 / 5
12,217
940
18,217
29,049
20,545
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
TeeQuip
Bacchus
17
3 / 3 / 3
12,144
934
14,908
22,096
27,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
21
42
Kills
8
8
Deaths
43
91
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
32
20
W
Nike
 
Nike
0
2
10
2.5
L
Olorun
DJshatows1
Olorun
3
13
1
0.27
L
Kukulkan
0
10
1
0.05
L
1
6
3
0.42
W
20
3
17
9.5
L
Jormungandr
Su NovaFoo
Jormungandr
1
11
5
0.32
L
Bacchus
TeeQuip
Bacchus
3
3
3
1.5
W
Medusa
Xenaboo
Medusa
17
0
17
25.5
W
Bakasura
left-gale
Bakasura
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,157
Damage
60,148
66,320
Taken
104,084
55,653
Mitigated
69,385
4,174
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
17,526
3,618
0
1,397
23,358
32,479
0
18,021
5,337
37,027
0
W
Nike
 
Nike
3,594
441
0
0
6,567
4,868
0
4,338
2,229
124
15,852
L
Olorun
DJshatows1
Olorun
9,513
4,738
483
2,565
24,632
9,284
0
13,572
8,862
19,862
0
L
Kukulkan
8,260
1,138
0
231
16,534
7,146
0
6,936
9,598
45,837
0
L
9,250
4,408
0
0
11,773
5,265
0
6,394
5,379
0
22,267
W
32,741
3,748
0
1,639
13,977
6,503
0
10,384
3,593
54,643
0
L
Jormungandr
Su NovaFoo
Jormungandr
18,217
6,170
571
754
29,049
20,545
0
13,030
15,899
43,691
0
L
Bacchus
TeeQuip
Bacchus
14,908
2,804
294
828
22,096
27,145
0
10,459
11,287
28,976
0
W
Medusa
Xenaboo
Medusa
35,220
23,093
0
0
10,147
5,164
0
8,441
1,706
0
53,479
W
Bakasura
left-gale
Bakasura
2,076
940
0
1,138
12,271
6,639
0
9,714
2,557
0
10,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,485
Gold Earned
58,819
211
Minions Killed
218
4
Camps Cleared
7
1,272,060
Distance Traveled
1,028,077
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,323
1,179
34
3
0
275,753
1
W
Nike
11,311
870
32
2
0
266,629
2
L
Olorun
11,553
889
22
2
0
215,014
2
L
Kukulkan
11,750
904
97
7
1
166,655
3
L
Artemis
11,155
858
32
2
0
147,687
0
W
Agni
16,163
1,243
75
6
0
239,751
0
L
Jormungandr
12,217
940
39
3
6
227,163
2
L
Bacchus
12,144
934
28
2
0
271,558
0
W
Medusa
15,204
1,170
42
3
1
281,555
0
W
Bakasura
12,484
960
28
2
3
208,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role