Player Matchup

Odin
Odin
B-eatinYou
Odin
Level 17
God Stats
5W - 4L
1,612 SR
Queue Stats
128W - 114L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
Beeshup_
Ne Zha
Level 7
God Stats
8W - 4L
1,500 SR
Queue Stats
328W - 343L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MrBoio
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,756 Elo+
Party 1
Hou Yi
Hou Yi
NotAFiretruck
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,452 Elo+
Party 1
Zeus
Zeus
Not_Sasquatch
Zeus
Level 22
God Stats
2W - 1L
1,734 SR
Queue Stats
33W - 25L
1,408 Elo+
Party 1
Team Averages
Level 15
1,569 SR
1,492 Elo+

VS

Team Averages
Level 19
1,496 SR
1,468 Elo+
Jormungandr
Jormungandr
GUNNER aka DASH
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Solo
Izanami
Izanami
Skeesh
Izanami
Level 17
God Stats
10W - 19L
1,433 SR
Queue Stats
10W - 20L
1,388 Elo+
Solo
Kukulkan
Kukulkan
SuperDad2364
Kukulkan
Level 29
God Stats
232W - 226L
1,469 SR
Queue Stats
237W - 236L
1,432 Elo+
Solo
Bakasura
Bakasura
YNJack
Bakasura
Level 24
God Stats
1W - 2L
1,593 SR
Queue Stats
17W - 14L
1,422 Elo+
Solo
Merlin
Merlin
massi1500
Merlin
Level 19
God Stats
43W - 37L
1,485 SR
Queue Stats
44W - 39L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 15
11,894
850
6,974
9,969
8,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Beeshup_
Ne Zha
20
11 / 5 / 17
15,017
1,073
21,126
17,351
7,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrBoio
Cthulhu
20
3 / 5 / 28
14,341
1,024
16,969
26,089
23,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 12
16,081
1,149
25,998
14,718
5,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 20
15,082
1,077
36,863
17,017
5,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GUNNER aka DASH
Jormungandr
20
0 / 11 / 11
12,502
893
8,636
25,211
21,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Skeesh
Izanami
19
6 / 11 / 6
13,572
969
13,806
26,621
10,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SuperDad2364
Kukulkan
19
1 / 4 / 6
12,598
900
14,469
9,537
6,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
YNJack
Bakasura
19
8 / 10 / 6
14,528
1,038
20,947
27,665
13,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
massi1500
Merlin
20
4 / 5 / 9
13,790
985
22,237
23,326
9,996
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
57
41
Kills
19
19
Deaths
41
92
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Ne Zha
Beeshup_
Ne Zha
11
5
17
3.9
L
Jormungandr
GUNNER aka DASH
Jormungandr
0
11
11
0.5
W
Cthulhu
MrBoio
Cthulhu
3
5
28
3.4
W
16
2
12
11
W
9
5
20
3.8
L
Izanami
Skeesh
Izanami
6
11
6
0.82
L
Kukulkan
SuperDad2364
Kukulkan
1
4
6
1
L
Bakasura
YNJack
Bakasura
8
10
6
1.1
L
Merlin
massi1500
Merlin
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,930
Damage
80,095
85,144
Taken
112,360
50,497
Mitigated
61,805
16,022
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,974
1,929
0
0
9,969
8,095
0
5,400
4,295
0
12,817
W
Ne Zha
Beeshup_
Ne Zha
21,126
10,124
0
3,260
17,351
7,169
0
10,804
6,002
0
27,840
L
Jormungandr
GUNNER aka DASH
Jormungandr
8,636
3,770
0
287
25,211
21,412
0
12,502
12,709
22,043
0
W
Cthulhu
MrBoio
Cthulhu
16,969
1,037
400
4,005
26,089
23,919
0
15,462
9,874
39,721
0
W
25,998
12,450
0
2,450
14,718
5,828
0
5,721
7,847
0
53,925
W
36,863
8,216
372
5,535
17,017
5,486
0
7,628
8,083
77,728
0
L
Izanami
Skeesh
Izanami
13,806
10,527
0
423
26,621
10,981
0
15,263
11,358
0
27,452
L
Kukulkan
SuperDad2364
Kukulkan
14,469
101
0
0
9,537
6,345
0
4,468
5,069
51,054
0
L
Bakasura
YNJack
Bakasura
20,947
15,868
0
2,951
27,665
13,071
0
13,083
14,409
0
24,085
L
Merlin
massi1500
Merlin
22,237
617
0
555
23,326
9,996
0
8,516
14,810
67,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,415
Gold Earned
66,990
247
Minions Killed
263
5
Camps Cleared
6
1,171,994
Distance Traveled
1,234,165
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,894
850
19
1
0
197,617
1
W
Ne Zha
15,017
1,073
16
1
0
237,081
0
L
Jormungandr
12,502
893
17
1
1
220,559
0
W
Cthulhu
14,341
1,024
40
3
0
283,072
0
W
Hou Yi
16,081
1,149
58
4
3
238,897
0
W
Zeus
15,082
1,077
114
8
2
215,327
0
L
Izanami
13,572
969
32
2
1
187,560
0
L
Kukulkan
12,598
900
94
7
2
290,873
0
L
Bakasura
14,528
1,038
18
1
2
282,364
0
L
Merlin
13,790
985
102
7
0
252,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role