Player Matchup

Athena
Athena
Gabe Reaux
Athena
Level 157
God Stats
13W - 6L
1,732 SR
Queue Stats
644W - 676L
1,451 Elo+
Solo
Ymir
Ymir
MasterMax042
Ymir
Level 89
God Stats
1W - 1L
1,576 SR
Queue Stats
48W - 44L
1,554 Elo+
Solo
Bacchus
Bacchus
Shinotenshi13
Bacchus
Level 107
God Stats
1W - 1L
1,335 SR
Queue Stats
26W - 31L
1,597 Elo+
Solo
Artio
Artio
Turtle_-Dude44
Artio
Level 61
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 22L
1,548 Elo+
Party 2
Freya
Freya
discreet365brick
Freya
Level 137
God Stats
2W - 0L
1,498 SR
Queue Stats
148W - 135L
1,534 Elo+
Party 2
Team Averages
Level 110
1,493 SR
1,537 Elo+

VS

Team Averages
Level 119
1,509 SR
1,509 Elo+
Artio
Artio
Hiruma11
Artio
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 115L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
LiYingHo
Ne Zha
Level 71
God Stats
0W - 1L
1,447 SR
Queue Stats
37W - 36L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
OddFatherr
Sun Wukong
Level 118
God Stats
0W - 1L
1,630 SR
Queue Stats
103W - 106L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Paul0702
Jormungandr
Level 122
God Stats
1W - 4L
1,395 SR
Queue Stats
133W - 140L
1,469 Elo+
Party 1
Athena
Athena
Ponzilicious
Athena
Level 156
God Stats
11W - 4L
1,573 SR
Queue Stats
324W - 317L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gabe Reaux
Athena
17
5 / 2 / 10
9,803
891
10,658
15,469
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
3 / 4 / 13
8,452
768
18,804
15,914
7,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
14
1 / 4 / 11
8,011
728
9,977
15,779
19,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 13
8,424
766
8,266
22,025
16,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
8 / 1 / 9
9,848
895
18,973
13,208
6,841
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hiruma11
Artio
15
3 / 4 / 9
8,194
745
11,733
23,738
22,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
LiYingHo
Ne Zha
15
4 / 4 / 7
8,426
766
15,195
12,771
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
OddFatherr
Sun Wukong
12
2 / 4 / 7
7,155
650
10,245
11,494
13,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Paul0702
Jormungandr
13
2 / 5 / 10
7,399
673
14,539
12,080
18,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
3 / 3 / 10
8,694
790
14,202
21,825
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
18
Kills
14
14
Deaths
20
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
Gabe Reaux
Athena
5
2
10
5
L
Artio
Hiruma11
Artio
3
4
9
1.88
L
Ne Zha
LiYingHo
Ne Zha
4
4
7
1.88
W
3
4
13
2.38
L
Sun Wukong
OddFatherr
Sun Wukong
2
4
7
1.38
L
Jormungandr
Paul0702
Jormungandr
2
5
10
1.4
L
Athena
3
3
10
2.67
W
Bacchus
1
4
11
1.63
W
1
3
13
2.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,678
Damage
65,914
82,395
Taken
81,908
65,311
Mitigated
80,973
40,269
Healing
36,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Gabe Reaux
Athena
10,658
2,437
1,969
2,540
15,469
15,829
319
6,964
8,265
19,696
0
L
Artio
Hiruma11
Artio
11,733
3,001
6,804
10,627
23,738
22,982
0
18,741
4,997
18,276
0
L
Ne Zha
LiYingHo
Ne Zha
15,195
5,236
0
2,426
12,771
7,349
0
10,731
2,040
0
21,634
W
18,804
3,453
6,069
5,111
15,914
7,393
0
8,601
7,138
27,539
0
L
Sun Wukong
OddFatherr
Sun Wukong
10,245
2,155
1,724
2,760
11,494
13,654
0
8,685
2,809
0
19,758
L
Jormungandr
Paul0702
Jormungandr
14,539
2,965
1,671
915
12,080
18,516
0
9,397
2,683
24,460
0
L
Athena
14,202
2,455
1,946
7,494
21,825
18,472
21
19,124
2,701
20,430
0
W
Bacchus
9,977
1,661
1,400
665
15,779
19,077
602
8,191
7,484
13,449
0
W
8,266
1,617
5,215
8,121
22,025
16,171
422
11,318
10,481
13,936
0
W
18,973
6,950
2,625
6,554
13,208
6,841
503
5,400
7,658
40,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
39,868
110
Minions Killed
81
0
Camps Cleared
0
1,037,247
Distance Traveled
906,571
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,803
891
23
2
0
220,193
0
L
Artio
8,194
745
9
1
0
169,377
1
L
Ne Zha
8,426
766
15
1
0
186,246
0
W
Ymir
8,452
768
18
2
0
187,627
1
L
Sun Wukong
7,155
650
12
1
0
199,708
4
L
Jormungandr
7,399
673
27
2
0
154,050
1
L
Athena
8,694
790
18
2
0
197,190
0
W
Bacchus
8,011
728
10
1
0
210,641
0
W
Artio
8,424
766
10
1
0
201,639
0
W
Freya
9,848
895
49
4
0
217,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role