Player Matchup

Discordia
Discordia
AllredIII
Discordia
Level 130
God Stats
2W - 2L
1,492 SR
Queue Stats
130W - 139L
1,428 Elo+
Solo
Hel
Hel
General_Rey
Hel
Level 123
God Stats
2W - 2L
1,494 SR
Queue Stats
45W - 33L
1,483 Elo+
Solo
Freya
Freya
Lenardtopoff
Freya
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 97L
1,429 Elo+
Solo
Rama
Rama
NemesisGhost
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,501 Elo+
Party 2
Hercules
Hercules
Nemesispatron
Hercules
Level 136
God Stats
6W - 6L
1,457 SR
Queue Stats
123W - 122L
1,542 Elo+
Party 2
Team Averages
Level 101
1,489 SR
1,476 Elo+

VS

Team Averages
Level 116
1,535 SR
1,480 Elo+
Izanami
Izanami
ArchangelDuma
Izanami
Level 86
God Stats
5W - 3L
1,505 SR
Queue Stats
101W - 91L
1,472 Elo+
Party 1
Yemoja
Yemoja
BBALLCHICK22
Yemoja
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 48L
1,467 Elo+
Party 1
Neith
Neith
MOUNTAINDEW_BOY
Neith
Level 131
God Stats
0W - 2L
1,268 SR
Queue Stats
39W - 34L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
SOLID_OCELOT1989
Heimdallr
Level 124
God Stats
1W - 1L
1,686 SR
Queue Stats
135W - 131L
1,465 Elo+
Party 1
Mercury
Mercury
sniper-5453
Mercury
Level 131
God Stats
1W - 1L
1,715 SR
Queue Stats
178W - 150L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AllredIII
Discordia
20
1 / 1 / 18
11,998
600
28,545
9,581
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 3 / 12
13,922
696
28,570
25,747
13,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 3 / 14
13,177
659
18,332
23,207
11,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 17
13,020
651
13,797
17,437
7,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Nemesispatron
Hercules
20
8 / 2 / 16
13,947
697
24,153
53,499
56,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 8 / 7
10,886
544
22,509
23,050
9,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
20
5 / 5 / 6
12,087
604
15,000
23,056
29,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 3 / 8
13,043
652
38,727
18,429
9,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
18
2 / 7 / 7
11,333
567
16,792
19,152
10,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
sniper-5453
Mercury
19
1 / 6 / 9
11,306
565
11,542
41,796
52,630
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
28
Kills
14
14
Deaths
29
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
AllredIII
Discordia
1
1
18
10
L
Izanami
1
8
7
0.56
L
Yemoja
5
5
6
1.6
W
11
3
12
5.67
W
5
3
14
4
L
5
3
8
3
W
3
5
17
2.3
W
Hercules
Nemesispatron
Hercules
8
2
16
8
L
Heimdallr
2
7
7
0.79
L
Mercury
sniper-5453
Mercury
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,397
Damage
104,570
129,471
Taken
125,483
93,480
Mitigated
111,018
91,372
Healing
55,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AllredIII
Discordia
28,545
529
3,694
1,217
9,581
4,220
397
1,070
8,511
54,251
0
L
Izanami
22,509
15,981
2,626
2,923
23,050
9,356
618
16,769
6,281
0
43,398
L
Yemoja
15,000
3,262
17,847
5,011
23,056
29,491
266
13,602
9,454
30,789
0
W
28,570
2,157
28,677
16,435
25,747
13,396
339
4,203
21,544
60,135
0
W
18,332
6,569
2,769
6,607
23,207
11,541
1,807
4,020
19,187
29,014
0
L
38,727
5,890
3,862
7,152
18,429
9,151
631
10,179
8,250
0
67,489
W
13,797
10,596
1,740
2,884
17,437
7,734
3,362
3,125
14,312
0
39,101
W
Hercules
Nemesispatron
Hercules
24,153
6,498
1,721
25,628
53,499
56,589
30
6,182
47,317
2,633
35,596
L
Heimdallr
16,792
4,571
627
1,381
19,152
10,390
50
11,440
7,712
0
34,483
L
Mercury
sniper-5453
Mercury
11,542
2,147
1,820
12,355
41,796
52,630
55
24,515
17,281
7,828
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,064
Gold Earned
58,655
213
Minions Killed
187
0
Camps Cleared
0
1,843,101
Distance Traveled
1,557,984
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,998
600
38
2
0
392,563
0
L
Izanami
10,886
544
43
2
0
258,662
1
L
Yemoja
12,087
604
29
1
0
247,700
0
W
Hel
13,922
696
54
3
0
352,989
0
W
Freya
13,177
659
26
1
0
337,981
0
L
Neith
13,043
652
64
3
0
392,289
5
W
Rama
13,020
651
54
3
0
310,928
7
W
Hercules
13,947
697
41
2
0
448,640
1
L
Heimdallr
11,333
567
34
2
0
295,790
1
L
Mercury
11,306
565
17
1
0
363,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role