Player Matchup

Baron Samedi
Baron Samedi
Granny NumNumss
Baron Samedi
Level 115
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 8L
1,642 Elo+
Party 2
Hercules
Hercules
oD GhettoSmurfZ
Hercules
Level 28
God Stats
3W - 2L
1,472 SR
Queue Stats
16W - 17L
1,452 Elo+
Party 2
Hachiman
Hachiman
sicksavage91
Hachiman
Level 109
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 12L
1,362 Elo+
Party 2
Team Averages
Level 84
1,480 SR
1,486 Elo+

VS

Team Averages
Level 8
1,394 SR
1,414 Elo+
Ymir
Ymir
Darth_Clonemc2
Ymir
Level 16
God Stats
1W - 4L
1,086 SR
Queue Stats
20W - 24L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
anaste
Sun Wukong
Level 5
God Stats
1W - 1L
1,597 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
stonehenge66
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Granny NumNumss
Baron Samedi
12
6 / 2 / 10
8,525
853
10,129
6,676
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
11
3 / 1 / 13
8,452
845
4,534
8,224
6,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
sicksavage91
Hachiman
12
10 / 2 / 7
8,738
874
11,499
5,599
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,686
669
4,587
12,089
7,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
anaste
Sun Wukong
8
0 / 8 / 2
6,088
609
3,543
11,300
6,090
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
stonehenge66
Bakasura
8
1 / 5 / 1
6,458
646
2,633
8,252
2,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
3
5
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Baron Samedi
Granny NumNumss
Baron Samedi
6
2
10
5.5
L
Sun Wukong
anaste
Sun Wukong
0
8
2
0.13
W
Hercules
3
1
13
9.5
W
Hachiman
sicksavage91
Hachiman
10
2
7
6.75
L
Bakasura
stonehenge66
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
10,763
20,499
Taken
31,641
11,394
Mitigated
16,286
7,825
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,587
1,211
258
612
12,089
7,900
0
3,034
8,777
20,470
0
W
Baron Samedi
Granny NumNumss
Baron Samedi
10,129
464
1,955
2,952
6,676
3,245
333
1,845
4,612
28,377
0
L
Sun Wukong
anaste
Sun Wukong
3,543
1,289
0
213
11,300
6,090
0
3,625
7,373
0
10,016
W
Hercules
4,534
1,542
0
1,938
8,224
6,191
95
2,025
6,174
0
12,168
W
Hachiman
sicksavage91
Hachiman
11,499
7,012
0
980
5,599
1,958
1,643
717
4,777
0
34,414
L
Bakasura
stonehenge66
Bakasura
2,633
1,752
0
527
8,252
2,296
0
2,625
5,362
0
4,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
19,232
91
Minions Killed
53
0
Camps Cleared
0
525,590
Distance Traveled
470,363
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,686
669
32
3
0
150,865
0
W
Baron Samedi
8,525
853
35
4
0
176,490
4
L
Sun Wukong
6,088
609
12
1
0
150,037
0
W
Hercules
8,452
845
12
1
0
183,339
0
W
Hachiman
8,738
874
44
4
0
165,761
1
L
Bakasura
6,458
646
9
1
0
169,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role