Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KEVIN3536
Chaac
Level 115
God Stats
83W - 53L
1,647 SR
Queue Stats
165W - 161L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
LOL999999999_LOL
Erlang Shen
Level 82
God Stats
6W - 6L
1,601 SR
Queue Stats
117W - 119L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
MisterKnowItAll
Danzaburou
Level 62
God Stats
8W - 13L
1,420 SR
Queue Stats
196W - 231L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedDragoon2002
Morgan Le Fay
Level 91
God Stats
47W - 40L
1,583 SR
Queue Stats
354W - 350L
1,462 Elo+
Party 1
Team Averages
Level 91
1,550 SR
1,496 Elo+

VS

Team Averages
Level 122
1,585 SR
1,518 Elo+
Baron Samedi
Baron Samedi
FoxHound38
Baron Samedi
Level 148
God Stats
2W - 2L
1,623 SR
Queue Stats
87W - 90L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
FozzLaFazio
Cthulhu
Level 155
God Stats
15W - 13L
1,544 SR
Queue Stats
90W - 90L
1,547 Elo+
Party 2
Fenrir
Fenrir
Skywalker5727
Fenrir
Level 159
God Stats
1W - 1L
1,759 SR
Queue Stats
107W - 100L
1,540 Elo+
Party 2
Skadi
Skadi
TKCROW10
Skadi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
WASTED FISH1
Sun Wukong
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 4
6,163
514
3,251
8,027
4,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
KEVIN3536
Chaac
13
2 / 0 / 1
7,444
620
7,413
9,105
7,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LOL999999999_LOL
Erlang Shen
12
5 / 1 / 4
7,336
611
4,662
9,383
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MisterKnowItAll
Danzaburou
12
3 / 2 / 1
7,449
621
4,674
8,691
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
RedDragoon2002
Morgan Le Fay
13
4 / 2 / 5
7,757
646
8,012
7,241
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxHound38
Baron Samedi
12
3 / 5 / 0
7,110
593
5,279
9,999
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FozzLaFazio
Cthulhu
9
0 / 3 / 1
5,213
434
7,356
9,177
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 4 / 1
6,526
544
4,593
10,722
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
TKCROW10
Skadi
9
1 / 3 / 1
5,837
486
4,388
6,766
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
WASTED FISH1
Sun Wukong
10
0 / 1 / 0
5,535
461
4,850
6,407
4,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
4
4
L
Baron Samedi
FoxHound38
Baron Samedi
3
5
0
0.6
L
Cthulhu
FozzLaFazio
Cthulhu
0
3
1
0.17
W
Chaac
KEVIN3536
Chaac
2
0
1
2.5
W
Erlang Shen
LOL999999999_LOL
Erlang Shen
5
1
4
7
W
Danzaburou
MisterKnowItAll
Danzaburou
3
2
1
1.75
W
Morgan Le Fay
RedDragoon2002
Morgan Le Fay
4
2
5
3.25
L
2
4
1
0.63
L
Skadi
TKCROW10
Skadi
1
3
1
0.5
L
Sun Wukong
WASTED FISH1
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
26,466
42,447
Taken
43,071
20,846
Mitigated
18,432
16,867
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,251
317
0
1,592
8,027
4,102
0
2,959
4,700
8,214
0
L
Baron Samedi
FoxHound38
Baron Samedi
5,279
331
0
2,924
9,999
4,055
804
4,737
5,262
39,890
0
L
Cthulhu
FozzLaFazio
Cthulhu
7,356
147
160
3,149
9,177
4,399
66
2,509
6,668
25,440
0
W
Chaac
KEVIN3536
Chaac
7,413
1,679
0
5,623
9,105
7,069
547
194
8,881
0
45,808
W
Erlang Shen
LOL999999999_LOL
Erlang Shen
4,662
2,840
0
4,330
9,383
4,316
0
1,756
7,558
0
45,316
W
Danzaburou
MisterKnowItAll
Danzaburou
4,674
1,770
0
3,745
8,691
2,617
1,216
3,149
5,183
0
36,453
W
Morgan Le Fay
RedDragoon2002
Morgan Le Fay
8,012
295
0
1,577
7,241
2,742
500
3,511
3,490
50,271
0
L
4,593
1,202
0
2,222
10,722
3,914
0
2,365
8,357
0
32,056
L
Skadi
TKCROW10
Skadi
4,388
2,438
0
1,106
6,766
1,778
132
1,652
5,114
0
25,585
L
Sun Wukong
WASTED FISH1
Sun Wukong
4,850
1,600
0
953
6,407
4,286
72
0
6,407
0
26,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
30,221
369
Minions Killed
284
0
Camps Cleared
0
1,123,736
Distance Traveled
1,138,092
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,163
514
10
1
0
261,782
6
L
Baron Samedi
7,110
593
78
7
0
175,324
0
L
Cthulhu
5,213
434
36
3
0
247,655
3
W
Chaac
7,444
620
98
8
0
198,709
2
W
Erlang Shen
7,336
611
88
7
0
258,154
2
W
Danzaburou
7,449
621
70
6
0
183,517
5
W
Morgan Le Fay
7,757
646
103
9
0
221,574
2
L
Fenrir
6,526
544
67
6
0
238,494
2
L
Skadi
5,837
486
56
5
0
216,478
1
L
Sun Wukong
5,535
461
47
4
0
260,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role