Player Matchup

Kali
Kali
Gold III
Gercyy
Kali
Gold III
Level 106
God Stats
29W - 27L
1,637 SR
Queue Stats
101W - 94L
1,743 MMR
Party 1
Vulcan
Vulcan
Gold V
NLMB Lavish
Vulcan
Gold V
Level 123
God Stats
3W - 1L
1,489 SR
Queue Stats
35W - 35L
1,310 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
sharkbank1
Kuzenbo
Gold IV
Level 129
God Stats
3W - 11L
1,524 SR
Queue Stats
124W - 119L
1,489 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,550 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,728 SR
1,537 MMR
Ymir
Ymir
Bronze III
I_am_REAL_btw_KJ
Ymir
Bronze III
Level 65
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
OmegaReturns999
Ah Puch
Bronze III
Level 124
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
ggamingg
Da Ji
Gold II
Level 145
God Stats
11W - 12L
1,814 SR
Queue Stats
201W - 206L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gercyy
Kali
17
8 / 6 / 10
14,037
780
15,610
22,463
9,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
6 / 2 / 15
13,543
752
19,273
9,398
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
sharkbank1
Kuzenbo
18
11 / 4 / 11
13,944
775
15,888
22,124
26,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneAphroditeZeusCabrakanAthena

VS

Bans
GilgameshCupidScyllaDanzaburouKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 5
11,618
645
5,614
24,818
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 6
11,747
653
21,020
16,753
5,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ggamingg
Da Ji
16
8 / 10 / 4
13,191
733
13,367
18,814
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
25
Kills
12
12
Deaths
26
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
Gercyy
Kali
8
6
10
2.17
L
2
11
5
0.41
W
Vulcan
6
2
15
6.75
L
2
5
6
1
L
Da Ji
ggamingg
Da Ji
8
10
4
1
W
Kuzenbo
sharkbank1
Kuzenbo
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,771
Damage
40,001
53,985
Taken
60,385
39,586
Mitigated
35,456
15,846
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Gercyy
Kali
15,610
7,559
0
7,662
22,463
9,843
1,072
11,266
11,197
0
48,248
L
5,614
674
318
1,359
24,818
21,481
0
16,126
8,692
22,446
0
W
Vulcan
19,273
5,237
0
1,321
9,398
3,385
1,118
4,243
5,155
74,806
0
L
21,020
1,033
0
2,738
16,753
5,582
153
9,852
6,901
72,445
0
L
Da Ji
ggamingg
Da Ji
13,367
3,658
0
265
18,814
8,393
219
9,183
9,631
0
30,333
W
Kuzenbo
sharkbank1
Kuzenbo
15,888
4,505
1,805
5,058
22,124
26,358
751
11,125
10,999
42,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
36,556
223
Minions Killed
191
0
Camps Cleared
0
1,019,026
Distance Traveled
835,027
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,037
780
44
2
0
330,331
2
L
Ymir
11,618
645
40
2
0
239,328
3
W
Vulcan
13,543
752
132
7
0
355,377
4
L
Ah Puch
11,747
653
114
6
0
300,626
2
L
Da Ji
13,191
733
37
2
0
295,073
0
W
Kuzenbo
13,944
775
47
3
0
333,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role