Player Matchup

Gilgamesh
Gilgamesh
Csquared64
Gilgamesh
Level 29
God Stats
4W - 2L
1,479 SR
Queue Stats
13W - 7L
1,659 Elo+
Solo
Achilles
Achilles
Heistivo
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 143L
1,769 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingPitt96
Morgan Le Fay
Level 109
God Stats
11W - 5L
1,742 SR
Queue Stats
49W - 33L
1,586 Elo+
Party 1
Persephone
Persephone
Nullx7
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,557 Elo+
Party 1
Nemesis
Nemesis
TheRealGroceries
Nemesis
Level 28
God Stats
8W - 5L
1,625 SR
Queue Stats
57W - 47L
1,560 Elo+
Party 1
Team Averages
Level 38
1,569 SR
1,626 Elo+

VS

Team Averages
Level 22
1,488 SR
1,595 Elo+
Ne Zha
Ne Zha
BanishedWizard
Ne Zha
Level 9
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 5L
1,844 Elo+
Party 2
Kuzenbo
Kuzenbo
InvisibleHand22
Kuzenbo
Level 48
God Stats
7W - 9L
1,515 SR
Queue Stats
118W - 106L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
Psyco Suede
Danzaburou
Level 26
God Stats
3W - 8L
1,386 SR
Queue Stats
205W - 217L
1,502 Elo+
Solo
Set
Set
lusarreta
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 3
He Bo
He Bo
sansolo121
He Bo
Level 23
God Stats
0W - 2L
1,293 SR
Queue Stats
16W - 13L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Csquared64
Gilgamesh
14
7 / 4 / 5
8,923
558
7,450
12,045
5,689
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Heistivo
Achilles
14
4 / 1 / 6
9,249
578
6,630
10,861
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
KingPitt96
Morgan Le Fay
14
7 / 2 / 8
9,415
588
13,566
10,080
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Nullx7
Persephone
14
6 / 4 / 5
8,688
543
12,054
7,999
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 1 / 6
9,320
583
7,594
9,711
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 2
9,282
580
11,381
15,182
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 4
7,161
448
4,708
16,137
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Psyco Suede
Danzaburou
13
2 / 1 / 1
8,124
508
5,396
10,088
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 9 / 3
7,302
456
3,641
10,538
4,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
11
0 / 6 / 3
6,779
424
6,293
11,163
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
32
Kills
12
12
Deaths
32
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
9
2
0.89
W
Gilgamesh
Csquared64
Gilgamesh
7
4
5
2.38
W
Achilles
Heistivo
Achilles
4
1
6
7
L
1
7
4
0.43
W
Morgan Le Fay
KingPitt96
Morgan Le Fay
7
2
8
5.5
W
Persephone
Nullx7
Persephone
6
4
5
2.13
L
Danzaburou
Psyco Suede
Danzaburou
2
1
1
2.5
W
8
1
6
11
L
2
9
3
0.39
L
He Bo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,294
Damage
31,419
50,696
Taken
63,108
24,610
Mitigated
30,351
17,585
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,381
3,272
0
3,339
15,182
5,899
0
4,165
10,917
0
49,768
W
Gilgamesh
Csquared64
Gilgamesh
7,450
2,369
207
3,516
12,045
5,689
998
1,026
11,019
0
52,016
W
Achilles
Heistivo
Achilles
6,630
1,227
434
4,977
10,861
9,625
717
2,030
8,831
0
32,043
L
4,708
2,066
0
3,458
16,137
13,212
0
7,504
8,371
18,400
0
W
Morgan Le Fay
KingPitt96
Morgan Le Fay
13,566
188
0
3,696
10,080
3,707
722
3,591
6,489
58,098
0
W
Persephone
Nullx7
Persephone
12,054
1,261
386
1,667
7,999
2,360
1,466
2,957
5,038
42,014
0
L
Danzaburou
Psyco Suede
Danzaburou
5,396
2,843
234
6,188
10,088
3,602
3,252
4,224
5,526
0
50,246
W
7,594
2,742
0
2,702
9,711
3,229
847
1,396
8,315
0
46,611
L
3,641
991
0
304
10,538
4,193
270
2,348
8,126
0
23,267
L
He Bo
6,293
511
97
2,231
11,163
3,445
0
6,527
4,548
33,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
38,648
406
Minions Killed
312
0
Camps Cleared
0
1,592,750
Distance Traveled
1,387,105
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,282
580
81
5
0
264,315
3
W
Gilgamesh
8,923
558
92
6
0
311,997
0
W
Achilles
9,249
578
52
3
0
318,169
0
L
Kuzenbo
7,161
448
19
1
0
275,608
1
W
Morgan Le Fay
9,415
588
89
6
0
312,456
4
W
Persephone
8,688
543
90
6
0
313,093
3
L
Danzaburou
8,124
508
92
6
0
288,187
2
W
Nemesis
9,320
583
83
5
0
337,035
2
L
Set
7,302
456
52
3
0
280,282
1
L
He Bo
6,779
424
68
4
0
278,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role